aboutsummaryrefslogtreecommitdiff
path: root/scumm
AgeCommit message (Collapse)Author
2003-03-08some more dummy code for valgrind debuggingMax Horn
svn-id: r6762
2003-03-08clean up / some more sanity checksMax Horn
svn-id: r6760
2003-03-07possible fix for a valgrind issueMax Horn
svn-id: r6759
2003-03-07added some code to get better valgrind resultsMax Horn
svn-id: r6758
2003-03-07ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ↵Max Horn
paying attention svn-id: r6757
2003-03-07fixed some more valgrind warningsMax Horn
svn-id: r6756
2003-03-07cleanup toSimpleDir: should be easier to understand this way, and hopefully ↵Max Horn
fixes the valgrind warnings svn-id: r6755
2003-03-07typoMax Horn
svn-id: r6754
2003-03-07tiny cleanupMax Horn
svn-id: r6753
2003-03-07replaced shuffleArray with a meaningful implementation, even if it differes ↵Max Horn
from assembly svn-id: r6752
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵Max Horn
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-07changed voice buffer allocation to needed sizePaweł Kołodziejski
svn-id: r6737
2003-03-07decreased a little more sound bufferPaweł Kołodziejski
svn-id: r6736
2003-03-07decreased sound buffer for imuse digital, bundle music, and cmi smush audioPaweł Kołodziejski
svn-id: r6735
2003-03-07properly init Actor objects instead of one big evil hackish memset...Max Horn
svn-id: r6733
2003-03-07ouch - fixed OOB access on _baseFLObject; also added various sanity checks ↵Max Horn
(thx valgrind) svn-id: r6732
2003-03-07fixed OOB acces (thx valgrind)Max Horn
svn-id: r6731
2003-03-07overlooked oneMax Horn
svn-id: r6730
2003-03-07uhh - code did modify ptr, then free() it (even before my change, which ↵Max Horn
exposed the problem by always freeing, not just upon errors svn-id: r6729
2003-03-07fixed memory leak (1 MB each time a bundle sound was plyed... ouch)Max Horn
svn-id: r6728
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-06and more pedantic cleanupPaweł Kołodziejski
svn-id: r6707
2003-03-05Patch #697846: Fix for graphics glitches after savingMax Horn
svn-id: r6690
2003-03-05Patch #697848: Small removeObjectFromRoom() cleanupMax Horn
svn-id: r6689
2003-03-04add bundle file names for comi demo, and only add .IMX when playing the full ↵Jonathan Gray
version svn-id: r6688
2003-03-04if a script triggers a load, immediatly perform it (this also covers the ↵Max Horn
case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load svn-id: r6687
2003-03-04disable some smush code -> this allows the COMI demo to get into the canon ↵Max Horn
scene. Not sure if this causes any regressions, please tell me if you find any svn-id: r6686
2003-03-04load NUT fonts even if they do not specify full 256 chars (e.g. the COMI ↵Max Horn
demo only defines 233 chars svn-id: r6685
2003-03-04added some asserts; added a hack that helps the COMI demoMax Horn
svn-id: r6684
2003-03-03fix double free bugMax Horn
svn-id: r6679
2003-03-03don't error out if a font is missing -> this fixes the COMI demoMax Horn
svn-id: r6678
2003-03-03enable newgui f5 dialog for comi as per erik's patchJonathan Gray
svn-id: r6676
2003-03-03fix shadowed variable problemsJonathan Gray
svn-id: r6675
2003-03-03Made the code a bit more maintainable...Marcus Comstedt
svn-id: r6672
2003-03-03add stub for opcode 0xE4Jonathan Gray
svn-id: r6671
2003-03-03add hack that attempts to workaround the offset hotspot problem in humongous ↵Jonathan Gray
games svn-id: r6670
2003-03-03fixes to akos opcodesPaweł Kołodziejski
svn-id: r6669
2003-03-02opcode 0xA7 is just o6_popJonathan Gray
svn-id: r6668
2003-03-02Handle architectures which need alignment for 32bit memory access...Marcus Comstedt
svn-id: r6666
2003-03-02patch #696030: CMI: More actor direction fixesMax Horn
svn-id: r6662
2003-03-02increased range of palette to 255Paweł Kołodziejski
svn-id: r6661
2003-03-02added AKC_StartVarAnim opcode for akos_increaseAnimsPaweł Kołodziejski
svn-id: r6660
2003-03-02fixed warningsPaweł Kołodziejski
svn-id: r6659
2003-03-02changed sub_FEE_78D2 func for scumm v7Paweł Kołodziejski
svn-id: r6658
2003-03-02changed check only for Cxxx opcodesPaweł Kołodziejski
svn-id: r6657
2003-03-02add commands to debugger, objects prints a table of local objects, object ↵Jonathan Gray
num pickup (room) will pickup an object, _currentRoom if no room specified, be warned this currently doesn't check the room is valid for the particular object number svn-id: r6656
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-03-01we were reading 8 bytes too much on DIGI soundsJonathan Gray
svn-id: r6648