Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-08 | some more dummy code for valgrind debugging | Max Horn | |
svn-id: r6762 | |||
2003-03-08 | clean up / some more sanity checks | Max Horn | |
svn-id: r6760 | |||
2003-03-07 | possible fix for a valgrind issue | Max Horn | |
svn-id: r6759 | |||
2003-03-07 | added some code to get better valgrind results | Max Horn | |
svn-id: r6758 | |||
2003-03-07 | ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ↵ | Max Horn | |
paying attention svn-id: r6757 | |||
2003-03-07 | fixed some more valgrind warnings | Max Horn | |
svn-id: r6756 | |||
2003-03-07 | cleanup toSimpleDir: should be easier to understand this way, and hopefully ↵ | Max Horn | |
fixes the valgrind warnings svn-id: r6755 | |||
2003-03-07 | typo | Max Horn | |
svn-id: r6754 | |||
2003-03-07 | tiny cleanup | Max Horn | |
svn-id: r6753 | |||
2003-03-07 | replaced shuffleArray with a meaningful implementation, even if it differes ↵ | Max Horn | |
from assembly svn-id: r6752 | |||
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵ | Max Horn | |
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751 | |||
2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski | |
svn-id: r6744 | |||
2003-03-07 | changed voice buffer allocation to needed size | Paweł Kołodziejski | |
svn-id: r6737 | |||
2003-03-07 | decreased a little more sound buffer | Paweł Kołodziejski | |
svn-id: r6736 | |||
2003-03-07 | decreased sound buffer for imuse digital, bundle music, and cmi smush audio | Paweł Kołodziejski | |
svn-id: r6735 | |||
2003-03-07 | properly init Actor objects instead of one big evil hackish memset... | Max Horn | |
svn-id: r6733 | |||
2003-03-07 | ouch - fixed OOB access on _baseFLObject; also added various sanity checks ↵ | Max Horn | |
(thx valgrind) svn-id: r6732 | |||
2003-03-07 | fixed OOB acces (thx valgrind) | Max Horn | |
svn-id: r6731 | |||
2003-03-07 | overlooked one | Max Horn | |
svn-id: r6730 | |||
2003-03-07 | uhh - code did modify ptr, then free() it (even before my change, which ↵ | Max Horn | |
exposed the problem by always freeing, not just upon errors svn-id: r6729 | |||
2003-03-07 | fixed memory leak (1 MB each time a bundle sound was plyed... ouch) | Max Horn | |
svn-id: r6728 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-06 | and more pedantic cleanup | Paweł Kołodziejski | |
svn-id: r6707 | |||
2003-03-05 | Patch #697846: Fix for graphics glitches after saving | Max Horn | |
svn-id: r6690 | |||
2003-03-05 | Patch #697848: Small removeObjectFromRoom() cleanup | Max Horn | |
svn-id: r6689 | |||
2003-03-04 | add bundle file names for comi demo, and only add .IMX when playing the full ↵ | Jonathan Gray | |
version svn-id: r6688 | |||
2003-03-04 | if a script triggers a load, immediatly perform it (this also covers the ↵ | Max Horn | |
case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load svn-id: r6687 | |||
2003-03-04 | disable some smush code -> this allows the COMI demo to get into the canon ↵ | Max Horn | |
scene. Not sure if this causes any regressions, please tell me if you find any svn-id: r6686 | |||
2003-03-04 | load NUT fonts even if they do not specify full 256 chars (e.g. the COMI ↵ | Max Horn | |
demo only defines 233 chars svn-id: r6685 | |||
2003-03-04 | added some asserts; added a hack that helps the COMI demo | Max Horn | |
svn-id: r6684 | |||
2003-03-03 | fix double free bug | Max Horn | |
svn-id: r6679 | |||
2003-03-03 | don't error out if a font is missing -> this fixes the COMI demo | Max Horn | |
svn-id: r6678 | |||
2003-03-03 | enable newgui f5 dialog for comi as per erik's patch | Jonathan Gray | |
svn-id: r6676 | |||
2003-03-03 | fix shadowed variable problems | Jonathan Gray | |
svn-id: r6675 | |||
2003-03-03 | Made the code a bit more maintainable... | Marcus Comstedt | |
svn-id: r6672 | |||
2003-03-03 | add stub for opcode 0xE4 | Jonathan Gray | |
svn-id: r6671 | |||
2003-03-03 | add hack that attempts to workaround the offset hotspot problem in humongous ↵ | Jonathan Gray | |
games svn-id: r6670 | |||
2003-03-03 | fixes to akos opcodes | Paweł Kołodziejski | |
svn-id: r6669 | |||
2003-03-02 | opcode 0xA7 is just o6_pop | Jonathan Gray | |
svn-id: r6668 | |||
2003-03-02 | Handle architectures which need alignment for 32bit memory access... | Marcus Comstedt | |
svn-id: r6666 | |||
2003-03-02 | patch #696030: CMI: More actor direction fixes | Max Horn | |
svn-id: r6662 | |||
2003-03-02 | increased range of palette to 255 | Paweł Kołodziejski | |
svn-id: r6661 | |||
2003-03-02 | added AKC_StartVarAnim opcode for akos_increaseAnims | Paweł Kołodziejski | |
svn-id: r6660 | |||
2003-03-02 | fixed warnings | Paweł Kołodziejski | |
svn-id: r6659 | |||
2003-03-02 | changed sub_FEE_78D2 func for scumm v7 | Paweł Kołodziejski | |
svn-id: r6658 | |||
2003-03-02 | changed check only for Cxxx opcodes | Paweł Kołodziejski | |
svn-id: r6657 | |||
2003-03-02 | add commands to debugger, objects prints a table of local objects, object ↵ | Jonathan Gray | |
num pickup (room) will pickup an object, _currentRoom if no room specified, be warned this currently doesn't check the room is valid for the particular object number svn-id: r6656 | |||
2003-03-01 | removed the single big VersionSettings list; instead, the simon & scumm ↵ | Max Horn | |
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652 | |||
2003-03-01 | we were reading 8 bytes too much on DIGI sounds | Jonathan Gray | |
svn-id: r6648 |