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2005-05-19Only a single line for subtitles in C64 maniac.Travis Howell
svn-id: r18181
2005-05-19Correct subtitle colors in C64 maniac.Travis Howell
svn-id: r18180
2005-05-18Fix yet another actor masking issueEugene Sandulenko
svn-id: r18178
2005-05-18Patch from Quietust for MM NES:Eugene Sandulenko
o Fix all actor mask bugs o Simplify masking considerably o Moved the decodesNESObject call from object.cpp into gfx.cpp svn-id: r18177
2005-05-18MM NES masking fixes from Quietust.Eugene Sandulenko
svn-id: r18176
2005-05-18Correct input script in C64 maniac.Travis Howell
svn-id: r18171
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
only one of them can exist at the same time. Also it saves code and adds caching to Mac resource extractor. svn-id: r18169
2005-05-18Remove newline from debug.Travis Howell
svn-id: r18168
2005-05-18Another difference in C64 maniac.Travis Howell
svn-id: r18167
2005-05-18Add some differences in C64 maniac.Travis Howell
svn-id: r18166
2005-05-18Some more scaling work. Parts of the options dialogs scale themselves. SomeTorbjörn Andersson
of them better than others. svn-id: r18165
2005-05-18The SCUMM options dialog mostly scales itself. Mostly.Torbjörn Andersson
svn-id: r18160
2005-05-18No need to declare a full method if all you need is a tiny local functionMax Horn
svn-id: r18158
2005-05-18Add missing else.Travis Howell
svn-id: r18156
2005-05-18round() is not portable.Eugene Sandulenko
svn-id: r18155
2005-05-18Limit to C64 maniac.Travis Howell
svn-id: r18153
2005-05-18Update commentTravis Howell
svn-id: r18152
2005-05-18Add scripts file for C64 verisons, ready for future changes.Travis Howell
svn-id: r18151
2005-05-18Add missing palette slot, used in verbs/inventory.Travis Howell
svn-id: r18150
2005-05-18There is no music engine for C64 versions yet.Travis Howell
svn-id: r18149
2005-05-18Add C64 palette.Eugene Sandulenko
Fix Zak C64. Now it is playable. svn-id: r18148
2005-05-18Some cleanup (note: for some (negative value) corner cases, round does not ↵Max Horn
100% match the original code. However, that should probably not matter...) svn-id: r18147
2005-05-17Initial support of C64 MM & ZakEugene Sandulenko
svn-id: r18146
2005-05-17Remove debug output. Some more PI fixesEugene Sandulenko
svn-id: r18144
2005-05-17Update with our own PI and atan2().Eugene Sandulenko
svn-id: r18143
2005-05-17Another funshop opcode. Does anyone knows ehrer to get proper x87 FPU fpatanEugene Sandulenko
implementation? svn-id: r18141
2005-05-17Made the help dialog scale itself. There's one place where it ought to useTorbjörn Andersson
word-wrapping, but it looks fairly good even with the current hard-coded line breaks. svn-id: r18135
2005-05-16Fix from Quiteust for boxes in MM NES.Eugene Sandulenko
svn-id: r18132
2005-05-16Arrow keys no longer emulate mouse movement.Torbjörn Andersson
svn-id: r18131
2005-05-16Made InfoDialog scale itself.Torbjörn Andersson
svn-id: r18128
2005-05-16Enlarge the option dialogs; note that the widgets should be rearranged / ↵Max Horn
enlarged, too; they aren't yet svn-id: r18123
2005-05-15Restore --disable-he functionality. :(Eugene Sandulenko
svn-id: r18121
2005-05-15Use a 'big' ListWidget in SaveLoadChooserExMax Horn
svn-id: r18116
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ↵Max Horn
its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now svn-id: r18111
2005-05-15Replaced global revBitMask array with a macroMax Horn
svn-id: r18104
2005-05-15Renamed costume scale tables; merged the old costume renderer's scale table ↵Max Horn
with the small scale AKOS scale table (they were identical) svn-id: r18103
2005-05-15Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he ↵Max Horn
class svn-id: r18102
2005-05-15Disabling SCUMM7/8 games should disable HE61 games.Travis Howell
Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
svn-id: r18100
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099
2005-05-14Merge loop limits into one)Max Horn
svn-id: r18098
2005-05-14Made the SCUMM main dialog scale itselfMax Horn
svn-id: r18097
2005-05-14Applies to HE70 too.Travis Howell
svn-id: r18092
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
svn-id: r18091
2005-05-14Opcode number correctionEugene Sandulenko
svn-id: r18090
2005-05-14Yet another LogicHE opcode.Eugene Sandulenko
svn-id: r18089
2005-05-14OoopsTravis Howell
svn-id: r18088
2005-05-14Implemented last football logic opcode.Eugene Sandulenko
svn-id: r18087
2005-05-14Handle default case.Travis Howell
svn-id: r18086
2005-05-14More football logic opcodes.Eugene Sandulenko
svn-id: r18085