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author | Max Horn | 2005-05-15 10:02:13 +0000 |
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committer | Max Horn | 2005-05-15 10:02:13 +0000 |
commit | e5bbfe8df9e3fb291d840a3cbcdc947185bfd3fa (patch) | |
tree | 39eec7a269a702635a1f5fe5709f4e273eddda00 /scumm | |
parent | 75ffec581ff8eaf040bfc6292e034528923352e4 (diff) | |
download | scummvm-rg350-e5bbfe8df9e3fb291d840a3cbcdc947185bfd3fa.tar.gz scummvm-rg350-e5bbfe8df9e3fb291d840a3cbcdc947185bfd3fa.tar.bz2 scummvm-rg350-e5bbfe8df9e3fb291d840a3cbcdc947185bfd3fa.zip |
Renamed costume scale tables; merged the old costume renderer's scale table with the small scale AKOS scale table (they were identical)
svn-id: r18103
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/akos.cpp | 48 | ||||
-rw-r--r-- | scumm/akos.h | 6 | ||||
-rw-r--r-- | scumm/base-costume.h | 12 | ||||
-rw-r--r-- | scumm/bomp.cpp | 2 | ||||
-rw-r--r-- | scumm/costume.cpp | 8 |
5 files changed, 22 insertions, 54 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 8b4a5ed56e..617f875041 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -592,45 +592,9 @@ void AkosRenderer::codec1_genericDecode(Codec1 &v1) { } #ifdef __PALM_OS__ -const byte *oldScaleTable; -const byte *defaultScaleTable; +const byte *bigCostumeScaleTable; #else -const byte oldScaleTable[256] = { - 0xFF, 0xFD, 0x7D, 0xBD, 0x3D, 0xDD, 0x5D, 0x9D, - 0x1D, 0xED, 0x6D, 0xAD, 0x2D, 0xCD, 0x4D, 0x8D, - 0x0D, 0xF5, 0x75, 0xB5, 0x35, 0xD5, 0x55, 0x95, - 0x15, 0xE5, 0x65, 0xA5, 0x25, 0xC5, 0x45, 0x85, - 0x05, 0xF9, 0x79, 0xB9, 0x39, 0xD9, 0x59, 0x99, - 0x19, 0xE9, 0x69, 0xA9, 0x29, 0xC9, 0x49, 0x89, - 0x09, 0xF1, 0x71, 0xB1, 0x31, 0xD1, 0x51, 0x91, - 0x11, 0xE1, 0x61, 0xA1, 0x21, 0xC1, 0x41, 0x81, - 0x01, 0xFB, 0x7B, 0xBB, 0x3B, 0xDB, 0x5B, 0x9B, - 0x1B, 0xEB, 0x6B, 0xAB, 0x2B, 0xCB, 0x4B, 0x8B, - 0x0B, 0xF3, 0x73, 0xB3, 0x33, 0xD3, 0x53, 0x93, - 0x13, 0xE3, 0x63, 0xA3, 0x23, 0xC3, 0x43, 0x83, - 0x03, 0xF7, 0x77, 0xB7, 0x37, 0xD7, 0x57, 0x97, - 0x17, 0xE7, 0x67, 0xA7, 0x27, 0xC7, 0x47, 0x87, - 0x07, 0xEF, 0x6F, 0xAF, 0x2F, 0xCF, 0x4F, 0x8F, - 0x0F, 0xDF, 0x5F, 0x9F, 0x1F, 0xBF, 0x3F, 0x7F, - 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, - 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0, - 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, - 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, - 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, - 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, - 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, - 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC, - 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, - 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, - 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, - 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, - 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, - 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6, - 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, - 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE -}; - -const byte defaultScaleTable[768] = { +const byte bigCostumeScaleTable[768] = { 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0, 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, @@ -745,7 +709,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) { const int scaletableSize = (_vm->_heversion >= 61) ? 128 : 384; /* implement custom scale table */ - v1.scaletable = (_vm->_heversion >= 61) ? oldScaleTable : defaultScaleTable; + v1.scaletable = (_vm->_heversion >= 61) ? smallCostumeScaleTable : bigCostumeScaleTable; if (_vm->VAR_CUSTOMSCALETABLE != 0xFF && _vm->res.isResourceLoaded(rtString, _vm->VAR(_vm->VAR_CUSTOMSCALETABLE))) { v1.scaletable = _vm->getStringAddressVar(_vm->VAR_CUSTOMSCALETABLE); } @@ -1818,13 +1782,11 @@ void ScummEngine_v7::akos_processQueue() { #include "scumm_globals.h" _GINIT(Akos) -_GSETPTR(Scumm::defaultScaleTable, GBVARS_DEFAULTSCALETABLE_INDEX, byte, GBVARS_SCUMM) -_GSETPTR(Scumm::oldScaleTable, GBVARS_OLDSCALETABLE_INDEX, byte, GBVARS_SCUMM) +_GSETPTR(Scumm::bigCostumeScaleTable, GBVARS_bigCostumeScaleTable_INDEX, byte, GBVARS_SCUMM) _GEND _GRELEASE(Akos) -_GRELEASEPTR(GBVARS_DEFAULTSCALETABLE_INDEX, GBVARS_SCUMM) -_GRELEASEPTR(GBVARS_OLDSCALETABLE_INDEX, GBVARS_SCUMM) +_GRELEASEPTR(GBVARS_bigCostumeScaleTable_INDEX, GBVARS_SCUMM) _GEND #endif diff --git a/scumm/akos.h b/scumm/akos.h index 6a15bf0bdc..b616839940 100644 --- a/scumm/akos.h +++ b/scumm/akos.h @@ -27,12 +27,6 @@ namespace Scumm { -#ifdef __PALM_OS__ -extern const byte *defaultScaleTable; -#else -extern const byte defaultScaleTable[768]; -#endif - struct CostumeData; struct AkosHeader; struct AkosOffset; diff --git a/scumm/base-costume.h b/scumm/base-costume.h index 51d9804b46..0a2fa63a30 100644 --- a/scumm/base-costume.h +++ b/scumm/base-costume.h @@ -42,6 +42,18 @@ struct CostumeInfo { #pragma END_PACK_STRUCTS #endif + + +#ifdef __PALM_OS__ +extern const byte *smallCostumeScaleTable; +extern const byte *bigCostumeScaleTable; +#else +extern const byte smallCostumeScaleTable[256]; +extern const byte bigCostumeScaleTable[768]; +#endif + + + class Actor; class ScummEngine; struct VirtScreen; diff --git a/scumm/bomp.cpp b/scumm/bomp.cpp index ded9f912bc..2843f9aa36 100644 --- a/scumm/bomp.cpp +++ b/scumm/bomp.cpp @@ -360,7 +360,7 @@ int32 setupBompScale(byte *scaling, int32 size, byte scale) { count = (256 - size / 2); assert(0 <= count && count < 768); - tmp_ptr = defaultScaleTable + count; + tmp_ptr = bigCostumeScaleTable + count; count = (size + 7) / 8; while (count--) { diff --git a/scumm/costume.cpp b/scumm/costume.cpp index ee5c257b99..03d87455a8 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -37,9 +37,9 @@ namespace Scumm { const byte revBitMask[8] = { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 }; #ifdef __PALM_OS__ -const byte *cost_scaleTable; +const byte *smallCostumeScaleTable; #else -const byte cost_scaleTable[256] = { +const byte smallCostumeScaleTable[256] = { 0xFF, 0xFD, 0x7D, 0xBD, 0x3D, 0xDD, 0x5D, 0x9D, 0x1D, 0xED, 0x6D, 0xAD, 0x2D, 0xCD, 0x4D, 0x8D, 0x0D, 0xF5, 0x75, 0xB5, 0x35, 0xD5, 0x55, 0x95, @@ -100,7 +100,7 @@ byte ClassicCostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) { CHECK_HEAP - v1.scaletable = cost_scaleTable; + v1.scaletable = smallCostumeScaleTable; if (_loaded._numColors == 32) { v1.mask = 7; @@ -1016,7 +1016,7 @@ byte NESCostumeLoader::increaseAnim(Actor *a, int slot) { #include "scumm_globals.h" _GINIT(Costume) -_GSETPTR(Scumm::cost_scaleTable, GBVARS_COSTSCALETABLE_INDEX, byte, GBVARS_SCUMM) +_GSETPTR(Scumm::smallCostumeScaleTable, GBVARS_COSTSCALETABLE_INDEX, byte, GBVARS_SCUMM) _GEND _GRELEASE(Costume) |