Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-25 | abs -> ABS (code unification) | Max Horn | |
svn-id: r18246 | |||
2005-05-25 | Remove left overs and update comment. | Travis Howell | |
svn-id: r18245 | |||
2005-05-25 | Add cyx's patch for: | Travis Howell | |
651077 - SAM: Bad Colors in first Room Applied changes to SCUMM5 games too, which used the same code. svn-id: r18244 | |||
2005-05-24 | removed leftover | Gregory Montoir | |
svn-id: r18243 | |||
2005-05-24 | with the recent _darkenPalette change, this is now unneeded for COMI demo | Gregory Montoir | |
svn-id: r18242 | |||
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko | |
automagically fixed long time ago does not require hack anymore. svn-id: r18241 | |||
2005-05-24 | Fix for bug #705221 (FT: German ß is too high); based on the CVS logs ↵ | Max Horn | |
for this (the order was changed back and forth a couple times) this change could cause regressions; if so, we need to address them properly, not by fiddling with this code around svn-id: r18240 | |||
2005-05-24 | New MD5s for Mac versions | Max Horn | |
svn-id: r18239 | |||
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ↵ | Max Horn | |
sorted the mapping table with a tool, as a result some entries swapped their position); added mapping for the german FT MAC version svn-id: r18238 | |||
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ↵ | Max Horn | |
versions of some games svn-id: r18237 | |||
2005-05-23 | Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ↵ | Max Horn | |
for finding this svn-id: r18236 | |||
2005-05-23 | Rename sprite functions. | Travis Howell | |
svn-id: r18231 | |||
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell | |
svn-id: r18230 | |||
2005-05-23 | Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to | Torbjörn Andersson | |
restore the music state correctly. The one example I know of is when saving between using the hair and the powder on Frog Rock, but there are probably others as well. svn-id: r18229 | |||
2005-05-23 | Don't expire roomImage of current room. | Travis Howell | |
svn-id: r18228 | |||
2005-05-23 | Lock altered or file loaded wizImages, to make sure they aren't expired ↵ | Travis Howell | |
while in use. Fixes glitches in mustard. svn-id: r18227 | |||
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell | |
svn-id: r18226 | |||
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko | |
svn-id: r18224 | |||
2005-05-23 | Add heverison check, as requested by cyx. | Travis Howell | |
svn-id: r18223 | |||
2005-05-22 | correction | Gregory Montoir | |
svn-id: r18222 | |||
2005-05-22 | 'len' is not initialized at this point, but if the purpose is to reset tmp3 | Torbjörn Andersson | |
to its original value, this should do just as well. But I don't know where it's used, so I can't really test this. svn-id: r18221 | |||
2005-05-22 | Minor correction. | Travis Howell | |
svn-id: r18219 | |||
2005-05-22 | HE70+ games use flags in drawBox(). | Travis Howell | |
Fixes glitches in farmdemo (Old version), freddi2, lost/smaller. svn-id: r18216 | |||
2005-05-22 | Sync HE100. | Travis Howell | |
Minor cleanup. svn-id: r18215 | |||
2005-05-22 | Correct array sizes. | Travis Howell | |
Fixes loading game in mustard. svn-id: r18214 | |||
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell | |
Set HE70+ games to Windows platform by default. svn-id: r18213 | |||
2005-05-21 | Add patch from cyx for: | Travis Howell | |
1094340 - COMI: Frightening the gravedigger, he goes white. 905833 - COMI: Palette in Theater controls svn-id: r18211 | |||
2005-05-21 | Correct tmsk offset. | Travis Howell | |
svn-id: r18210 | |||
2005-05-21 | Adjust for HE73. | Travis Howell | |
svn-id: r18208 | |||
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell | |
svn-id: r18207 | |||
2005-05-21 | Beautify decompressTMSK(). | Eugene Sandulenko | |
svn-id: r18206 | |||
2005-05-21 | fixed MS VC warn | Andrew Kurushin | |
svn-id: r18205 | |||
2005-05-21 | Fix regression with GF_MULTIPLE_VERSIONS | Eugene Sandulenko | |
svn-id: r18204 | |||
2005-05-21 | Switch to errors, music/sound file is required in many games. | Travis Howell | |
svn-id: r18203 | |||
2005-05-21 | Trigger error if bundle file is missing. | Travis Howell | |
svn-id: r18202 | |||
2005-05-21 | Initial support for TMSK masking in HE72+ games. | Travis Howell | |
svn-id: r18201 | |||
2005-05-21 | Missed a few changes. | Travis Howell | |
svn-id: r18200 | |||
2005-05-21 | Only needed for C64 maniac. | Travis Howell | |
svn-id: r18199 | |||
2005-05-21 | Stubs for C64 MM costume code. Content will follow. Fixes crash in intro | Eugene Sandulenko | |
script svn-id: r18198 | |||
2005-05-21 | Fix samnmax-alt target. Actually now it is obsolete. | Eugene Sandulenko | |
Game with samnimax.sm0 always detected as 'samnmax' because there is no MD5 difference and thus made detected target unrunnable. Now both for .000 and .sm0 target 'samnmax' is properly detected and used. svn-id: r18197 | |||
2005-05-20 | Fix charsets in MM NES after gameload. | Eugene Sandulenko | |
svn-id: r18196 | |||
2005-05-20 | Added big editable text widget, and removed some cruft. I think this means | Torbjörn Andersson | |
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192 | |||
2005-05-20 | REmove now unneeded assert as MM NES may pass zero ptr to box which | Eugene Sandulenko | |
should be ignored. svn-id: r18191 | |||
2005-05-20 | Add more opcode differences in C64 maniac. | Travis Howell | |
svn-id: r18190 | |||
2005-05-20 | Ooops | Travis Howell | |
svn-id: r18188 | |||
2005-05-20 | Add more opcode differences in C64 maniac. | Travis Howell | |
svn-id: r18187 | |||
2005-05-19 | Improve MM NES & C64 games autodetection. | Eugene Sandulenko | |
Fixes bug #1190565 "MM NES: autodetect not working" svn-id: r18186 | |||
2005-05-19 | More opcode changes for C64 maniac | Travis Howell | |
svn-id: r18184 | |||
2005-05-19 | o Implement direct disk reading for C64. | Eugene Sandulenko | |
o Added new parameter to ScummEngine constructor which passed substitute file name index. It eliminates a long-standing hack and simplifies bundles porocessing considerably o Thus simplified detection/reading MM NES PRG file. svn-id: r18183 | |||
2005-05-19 | Only a single line for subtitles in C64 maniac. | Travis Howell | |
svn-id: r18181 |