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2005-09-02workaround bug #1223621Gregory Montoir
svn-id: r18731
2005-09-02Match original games, only the music file is essential in COMI.Travis Howell
svn-id: r18728
2005-08-31cleanupGregory Montoir
svn-id: r18727
2005-08-31add fillWizPixel()Gregory Montoir
svn-id: r18726
2005-08-31get rid of the GF_DEFAULT_TO_1X_SCALER hack for _heversion >= 71Gregory Montoir
svn-id: r18725
2005-08-30Add German version of pajama2.Travis Howell
svn-id: r18720
2005-08-19typoGregory Montoir
svn-id: r18707
2005-08-19constnessGregory Montoir
svn-id: r18706
2005-08-15Switch to debug, since an actor name isn't always set.Travis Howell
ie actor 14 in The Dig svn-id: r18690
2005-08-14If I understand cyx correctly, this is the proper fix for bug #1253171,Torbjörn Andersson
even though I thought it looked a bit hackish when I proposed it. svn-id: r18687
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18682
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681
2005-08-14Remove leftover.Travis Howell
svn-id: r18680
2005-08-14Add a few more HE games.Travis Howell
svn-id: r18679
2005-08-14Fix regression in fbpackTravis Howell
svn-id: r18678
2005-08-11rename some actor struct fieldsGregory Montoir
svn-id: r18664
2005-08-10clip the 'top' argument in Gdi::resetBackground (as we do for bottom), this ↵Gregory Montoir
is safer and should prevent crashes when loading savegames with 'invalid' coordinates for the actors. See also bug #1252714. svn-id: r18655
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
require both USE_TREMOR and USE_VORBIS to be defined when using tremor. svn-id: r18642
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641
2005-08-08added replacement code for hypot()Paweł Kołodziejski
svn-id: r18636
2005-08-07added md5 for french dott demoGregory Montoir
svn-id: r18628
2005-08-06Cleanup.Torbjörn Andersson
svn-id: r18621
2005-08-04Add Big Thinkers 1st GradeTravis Howell
svn-id: r18608
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-30Add He70 version of function instead.Travis Howell
svn-id: r18600
2005-07-30Fix regression (Bug #1235863), limit code change to HE70+ games.Travis Howell
svn-id: r18599
2005-07-23In lost/smaller, spriteGroups bounds set by Sprite::setGroupBounds() aren't ↵Gregory Montoir
always valid rects, add a check for this. svn-id: r18578
2005-07-23typoGregory Montoir
svn-id: r18577
2005-07-23add missing breakGregory Montoir
svn-id: r18576
2005-07-20Add demosi discovered by yesitsme. I have them, so ask me if interested.Eugene Sandulenko
svn-id: r18571
2005-07-19Applied patch #1238516, with very minor modifications. It gets rid of anTorbjörn Andersson
old DOTT hack/workaround. svn-id: r18559
2005-07-19No need to test if a pointer is NULL before freeing it. And since ITorbjörn Andersson
couldn't see _frameBuffer being freed anywhere, I added that as well, though I'm not sure when it's allocated. svn-id: r18557
2005-07-16Set SCUMM debug mode to be on if a boot param is specified.Jonathan Gray
This avoids having to use -d0 for scumm titles and alows boot params from config files to work better. svn-id: r18548
2005-07-16Missed flagTravis Howell
svn-id: r18547
2005-07-16Try HE99Travis Howell
svn-id: r18546
2005-07-15Add reported German Spyfox1Eugene Sandulenko
svn-id: r18545
2005-07-13Rename functionTravis Howell
Add comments for missing cases. svn-id: r18538
2005-07-11Yet another GCC 4 fixMax Horn
svn-id: r18535
2005-07-07Add patch:Travis Howell
1233352 - Fix hanging descheduled entry/exit scripts svn-id: r18510
2005-07-07Applied my own patch #1233980 to fix compilation on my unstable Debian box,Torbjörn Andersson
and to hopefully fix the previously rejected bug #1233194. svn-id: r18509
2005-07-07This allows ScummVM to run pre-Dig/FT SCUMM games again when compiled withTorbjörn Andersson
GCC 4.0, at least for me. I'm not enough of a language lawyer to say for certain whether the old code was really undefined, but it's a simple enough change that shouldn't possibly do any harm. svn-id: r18507
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
2005-07-02fixed irritating MI2 warningMax Horn
svn-id: r18485
2005-06-30The web version of comi demo has no music bundle.Travis Howell
svn-id: r18479
2005-06-27Better test for disabled scalers...Marcus Comstedt
svn-id: r18474
2005-06-27Fix handling of music data in COMIMax Horn
svn-id: r18470
2005-06-26Avoid creating lots of file handles, reuse them instead (this relies on ↵Max Horn
files being accessed from a single thread) svn-id: r18468
2005-06-25cleanupMax Horn
svn-id: r18464
2005-06-25cleanupMax Horn
svn-id: r18462
2005-06-25Move file handling in SMUSH code to a single thread (unless I overlooked ↵Max Horn
some cases) svn-id: r18461