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author | Max Horn | 2005-07-02 14:45:24 +0000 |
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committer | Max Horn | 2005-07-02 14:45:24 +0000 |
commit | 339d20eac8d73a3e656e4cc207141ef2c79d0088 (patch) | |
tree | d7e2af3c204228b64afa5e54e1e29e104b72c4bb /scumm | |
parent | bf507bfa11055b7855d893bae4181e8753ea3a51 (diff) | |
download | scummvm-rg350-339d20eac8d73a3e656e4cc207141ef2c79d0088.tar.gz scummvm-rg350-339d20eac8d73a3e656e4cc207141ef2c79d0088.tar.bz2 scummvm-rg350-339d20eac8d73a3e656e4cc207141ef2c79d0088.zip |
fixed irritating MI2 warning
svn-id: r18485
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/string.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 96a591f09a..07be806ce4 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -323,6 +323,13 @@ void ScummEngine::CHARSET_1() { _haveMsg = 0xFF; _keepText = false; break; + case 8: + // Ignore this code here. Occurs e.g. in MI2 when you + // talk to the carpenter on scabb island. It works like + // code 1 (=newline) in verb texts, but is ignored in + // spoken text (i.e. here). Used for very long verb + // sentences. + break; case 9: frme = *buffer++; frme |= *buffer++ << 8; |