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AgeCommit message (Expand)Author
2002-10-18a few small changes to make the full throttle demo workJonathan Gray
2002-10-18Close in on the o6_wait:actDrawn problemJames Brown
2002-10-17Patch 624477: Fix for bug 609716James Brown
2002-10-16dialogs now can be run 'modal'Max Horn
2002-10-16Implement akos codec 1, shadow mode 3James Brown
2002-10-16Remove description() as aquadrans talkdelay change makes it totallyJames Brown
2002-10-16Hack out 'Wait for actor drawn' for The Dig. See IRC logs for moreJames Brown
2002-10-16Add comment for unknownCD() stubJames Brown
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast obj...James Brown
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
2002-10-16fixes to imusePaweł Kołodziejski
2002-10-16Use correct LocalScript range for checkJames Brown
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray
2002-10-15changes to imusePaweł Kołodziejski
2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in the...Paweł Kołodziejski
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables for...James Brown
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ...Paweł Kołodziejski
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, N...James Brown
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian
2002-10-12Patch something: imTrigger implementationJames Brown
2002-10-12revised options dialogMax Horn
2002-10-11Patch 621733: drawBomp() maskingJames Brown
2002-10-11added FT imuse musicPaweł Kołodziejski
2002-10-10update imuse tablesPaweł Kołodziejski
2002-10-10added the dig imuse seq musicPaweł Kołodziejski
2002-10-10Work around crash in The Dig, which occurs when the music reaches theJames Brown
2002-10-10Fix compilationJames Brown
2002-10-10Update some commentsJames Brown
2002-10-10Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSEJames Brown
2002-10-09in error() use g_system instead of g_scumm->_system in order to support Simon...Max Horn
2002-10-09update map table (imuse)Paweł Kołodziejski
2002-10-09Revised GM-to-FM instrument table.Jamieson Christian
2002-10-08corrections to music map tablePaweł Kołodziejski
2002-10-08opsPaweł Kołodziejski
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
2002-10-08added delay before start playing sample to get chance for doComandPaweł Kołodziejski
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
2002-10-07patch #619276: Don't hog CD-ROM for non-CD gamesMax Horn
2002-10-07eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)James Brown