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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-01-15
do a better job at charset clipping; some reengineering. However, to properly...
Max Horn
2004-01-15
fixed COMI speech behaviour
Max Horn
2004-01-15
pedantic change
Max Horn
2004-01-15
use Rect in struct VerbSlot
Max Horn
2004-01-15
fix clearBit
Max Horn
2004-01-15
pedantic correction
Max Horn
2004-01-15
Set these to zero just to be safe.
Travis Howell
2004-01-15
fix overload algo position music
Paweł Kołodziejski
2004-01-15
song scene now works better
Paweł Kołodziejski
2004-01-15
or rather like that
Paweł Kołodziejski
2004-01-15
position should be based on data offset
Paweł Kołodziejski
2004-01-15
This should be zeroed too.
Travis Howell
2004-01-15
Add correct fix for puttputt
Travis Howell
2004-01-15
*** empty log message ***
Travis Howell
2004-01-15
Hack only needs to check for insane values now.
Travis Howell
2004-01-15
Only stop walkScript if it is been used.
Travis Howell
2004-01-15
Use simpler checks
Travis Howell
2004-01-14
Need to know where this occurs
Travis Howell
2004-01-14
synced with local sources:
Paweł Kołodziejski
2004-01-14
fixed bundle decompression for some case
Paweł Kołodziejski
2004-01-14
fix - stop played song when new
Paweł Kołodziejski
2004-01-14
fixed crash on exit when using imuse digital
Paweł Kołodziejski
2004-01-14
Confirmed a few vars from disasm, good gusses.
Travis Howell
2004-01-14
Add/update comments
Travis Howell
2004-01-14
These two case are the same, checked samnmax disasm.
Travis Howell
2004-01-14
No code is missing in this case.
Travis Howell
2004-01-14
??ZZ
Travis Howell
2004-01-14
Travis Howell
2004-01-14
Move SCUMM debugger init later on. With this _numVariables is set, so theoret...
James Brown
2004-01-14
Add better method.
Travis Howell
2004-01-14
Add missing code for samnmax screen saver, fixes bug #781683
Travis Howell
2004-01-14
Add back missing line.
Travis Howell
2004-01-14
Implemented o6_localizeArray for HE games
Eugene Sandulenko
2004-01-14
... and so we are back at precisely my original code, wasn't it fun? :-)
Max Horn
2004-01-14
Slight change to match disasm. exactly.
Travis Howell
2004-01-14
Remove INSANE define.
Travis Howell
2004-01-13
Revert last change, misread code.
Travis Howell
2004-01-13
Typo
Travis Howell
2004-01-13
Fix #775662, actor frame should always be reset to 0 for tentacle.
Travis Howell
2004-01-12
- fix: correct range
Paweł Kołodziejski
2004-01-12
- fix - proper place for stopallsound
Paweł Kołodziejski
2004-01-12
forgot this one
Paweł Kołodziejski
2004-01-12
- added delay at stopAllsounds
Paweł Kołodziejski
2004-01-12
- indent
Paweł Kołodziejski
2004-01-12
Wrong SO_*
Travis Howell
2004-01-12
Add skipLimb actor var, which is used by puttmoon.
Travis Howell
2004-01-12
Add missing case.
Travis Howell
2004-01-12
update
Paweł Kołodziejski
2004-01-12
some changes to ft music sequences
Paweł Kołodziejski
2004-01-11
pedantic corrections
Max Horn
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