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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-05-26
Fixed shadow variable
Jamieson Christian
2003-05-26
Added Hoenicke's PC-speaker waveform generator
Jamieson Christian
2003-05-26
script index starts at 0
Max Horn
2003-05-26
scumm vars are 32 bit, not 16
Max Horn
2003-05-26
Fixed a MORONIC oob memory write. Now back to remedial C++ class
Jamieson Christian
2003-05-26
Make _smushProcessFrame volatile (for multi thread access)
Max Horn
2003-05-26
Fixes possible crashes during music shutdown
Jamieson Christian
2003-05-26
cleanup
Max Horn
2003-05-26
work around bug #743615
Max Horn
2003-05-26
SaveLoadEntry is a struct, not a class.
Jamieson Christian
2003-05-26
more const qualifiers
Max Horn
2003-05-26
No more needed
Chris Apers
2003-05-26
moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findP...
Max Horn
2003-05-26
offset can be 5 digits
Max Horn
2003-05-26
script numbers can have up to 5 digits
Max Horn
2003-05-26
output script offsets, too (very handy to debug script lockups)
Max Horn
2003-05-26
workaround for bug #743363
Max Horn
2003-05-25
hook language command switch to V2 font / prepositions
Max Horn
2003-05-25
fixed V2 font decoder; added french V2 font
Max Horn
2003-05-25
preparations for multi-language V2 supports
Max Horn
2003-05-25
More cleanup, plus more crash-aversion fixes.
Jamieson Christian
2003-05-25
Fixed music starting at incorrect location when loading game
Jamieson Christian
2003-05-25
Fixed occassional music crashes when loading games.
Jamieson Christian
2003-05-25
oops
Max Horn
2003-05-25
Fixed VC++ warning
Jamieson Christian
2003-05-25
some sane default values for speedx/speedy (shouldn't matter, though, as scri...
Max Horn
2003-05-25
brutally remove all o6_kernelSetFunctions subop stubs - we need to find out t...
Max Horn
2003-05-25
renamed ContChunk -> MemoryChunk; avoid code duplication by introducing BaseC...
Max Horn
2003-05-25
workaround bug #742979
Max Horn
2003-05-25
Corrected target loopback point for 'AD' conversion
Jamieson Christian
2003-05-25
Finishing the fix
Jamieson Christian
2003-05-25
Possible fix for [742962] MI1VGA - Crash at Scumm Bar.
Jamieson Christian
2003-05-25
made more stuff protected
Max Horn
2003-05-25
cleanup
Max Horn
2003-05-25
cleanup
Max Horn
2003-05-24
correction for zak256 SFX
Max Horn
2003-05-24
simplified addIntToStack a bit *cough*; added experimental code for the messa...
Max Horn
2003-05-24
er oops
Jonathan Gray
2003-05-24
work around for comi script calling o6_getActorRoom(255)
Max Horn
2003-05-24
change behaviour for loading save games from the command line so that if you ...
Max Horn
2003-05-24
(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ...
Max Horn
2003-05-24
don't use _gameDataPath directly; minor cleanup
Max Horn
2003-05-24
fixed flashlight oddities in Zak256
Max Horn
2003-05-24
Put the comment back on IMUSE_DEBUG. Duh.
Jamieson Christian
2003-05-24
Possible fix for hanging notes in iMuse
Jamieson Christian
2003-05-24
Removed more unnecessary code
Jamieson Christian
2003-05-24
Various iMuse cleanup
Jamieson Christian
2003-05-24
fixed roomOps:1 (thanks to Hoenicke)
Max Horn
2003-05-24
this change seems to be 'logical', but could be wrong; would be nice to check...
Max Horn
2003-05-24
cleanup
Max Horn
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