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AgeCommit message (Expand)Author
2003-05-26Fixed shadow variableJamieson Christian
2003-05-26Added Hoenicke's PC-speaker waveform generatorJamieson Christian
2003-05-26script index starts at 0Max Horn
2003-05-26scumm vars are 32 bit, not 16Max Horn
2003-05-26Fixed a MORONIC oob memory write. Now back to remedial C++ classJamieson Christian
2003-05-26Make _smushProcessFrame volatile (for multi thread access)Max Horn
2003-05-26Fixes possible crashes during music shutdownJamieson Christian
2003-05-26cleanupMax Horn
2003-05-26work around bug #743615Max Horn
2003-05-26SaveLoadEntry is a struct, not a class.Jamieson Christian
2003-05-26more const qualifiersMax Horn
2003-05-26No more neededChris Apers
2003-05-26moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findP...Max Horn
2003-05-26offset can be 5 digitsMax Horn
2003-05-26script numbers can have up to 5 digitsMax Horn
2003-05-26output script offsets, too (very handy to debug script lockups)Max Horn
2003-05-26workaround for bug #743363Max Horn
2003-05-25hook language command switch to V2 font / prepositionsMax Horn
2003-05-25fixed V2 font decoder; added french V2 fontMax Horn
2003-05-25preparations for multi-language V2 supportsMax Horn
2003-05-25More cleanup, plus more crash-aversion fixes.Jamieson Christian
2003-05-25Fixed music starting at incorrect location when loading gameJamieson Christian
2003-05-25Fixed occassional music crashes when loading games.Jamieson Christian
2003-05-25oopsMax Horn
2003-05-25Fixed VC++ warningJamieson Christian
2003-05-25some sane default values for speedx/speedy (shouldn't matter, though, as scri...Max Horn
2003-05-25brutally remove all o6_kernelSetFunctions subop stubs - we need to find out t...Max Horn
2003-05-25renamed ContChunk -> MemoryChunk; avoid code duplication by introducing BaseC...Max Horn
2003-05-25workaround bug #742979Max Horn
2003-05-25Corrected target loopback point for 'AD' conversionJamieson Christian
2003-05-25Finishing the fixJamieson Christian
2003-05-25Possible fix for [742962] MI1VGA - Crash at Scumm Bar.Jamieson Christian
2003-05-25made more stuff protectedMax Horn
2003-05-25cleanupMax Horn
2003-05-25cleanupMax Horn
2003-05-24correction for zak256 SFXMax Horn
2003-05-24simplified addIntToStack a bit *cough*; added experimental code for the messa...Max Horn
2003-05-24er oopsJonathan Gray
2003-05-24work around for comi script calling o6_getActorRoom(255)Max Horn
2003-05-24change behaviour for loading save games from the command line so that if you ...Max Horn
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ...Max Horn
2003-05-24don't use _gameDataPath directly; minor cleanupMax Horn
2003-05-24fixed flashlight oddities in Zak256Max Horn
2003-05-24Put the comment back on IMUSE_DEBUG. Duh.Jamieson Christian
2003-05-24Possible fix for hanging notes in iMuseJamieson Christian
2003-05-24Removed more unnecessary codeJamieson Christian
2003-05-24Various iMuse cleanupJamieson Christian
2003-05-24fixed roomOps:1 (thanks to Hoenicke)Max Horn
2003-05-24this change seems to be 'logical', but could be wrong; would be nice to check...Max Horn
2003-05-24cleanupMax Horn