Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-17 | Implements TOGGLE_VIRTUAL_KEYBOARD | Nicolas Bacca | |
svn-id: r12459 | |||
2004-01-17 | fixed stupid bug | Paweł Kołodziejski | |
svn-id: r12458 | |||
2004-01-17 | disabled opcode warning | Paweł Kołodziejski | |
svn-id: r12451 | |||
2004-01-17 | Small difference in HE games, fixes radio still moving after speech ends. | Travis Howell | |
svn-id: r12450 | |||
2004-01-17 | added code for dig music | Paweł Kołodziejski | |
svn-id: r12445 | |||
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko | |
svn-id: r12444 | |||
2004-01-16 | Moved FT INSANE to a separate directory | Eugene Sandulenko | |
svn-id: r12443 | |||
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵ | James Brown | |
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436 | |||
2004-01-16 | Revert last array change, until they can be verified. | Travis Howell | |
svn-id: r12432 | |||
2004-01-16 | Only needed for V1 Maniac. | Travis Howell | |
svn-id: r12431 | |||
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵ | James Brown | |
probably be neater :) svn-id: r12430 | |||
2004-01-16 | Fix verbs regression. | Travis Howell | |
svn-id: r12429 | |||
2004-01-16 | Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 ↵ | James Brown | |
(fixes is a strong word for a breakout counter hack :) svn-id: r12428 | |||
2004-01-16 | Just hide a few noisy warnings. | James Brown | |
svn-id: r12426 | |||
2004-01-16 | Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) ↵ | James Brown | |
- Fingolfin's commit and revision 1.162. Causes regressions such as Sam and Max bug #877798 (Inventory display glitches). Max - Sam and Max has the most complex usage of flObjects of most games, so if you want to test for regressions with these kind of changes it's your best bet :) svn-id: r12425 | |||
2004-01-16 | Fix bug #815853 - Cannot load during intro SMUSH movies | James Brown | |
svn-id: r12423 | |||
2004-01-16 | Don't segfault-on-exit when the game data files are missing. | James Brown | |
svn-id: r12422 | |||
2004-01-16 | Checks were a bit too strict, makes fatty bear completable. | Travis Howell | |
svn-id: r12421 | |||
2004-01-16 | Add some stubs for Fatty Bear. | Travis Howell | |
svn-id: r12420 | |||
2004-01-16 | Add correct actor palette color changing for HE games. | Travis Howell | |
svn-id: r12419 | |||
2004-01-15 | do a better job at charset clipping; some reengineering. However, to ↵ | Max Horn | |
properly fix text drawing in COMI, we need to do some major changes svn-id: r12417 | |||
2004-01-15 | fixed COMI speech behaviour | Max Horn | |
svn-id: r12415 | |||
2004-01-15 | pedantic change | Max Horn | |
svn-id: r12414 | |||
2004-01-15 | use Rect in struct VerbSlot | Max Horn | |
svn-id: r12413 | |||
2004-01-15 | fix clearBit | Max Horn | |
svn-id: r12412 | |||
2004-01-15 | pedantic correction | Max Horn | |
svn-id: r12410 | |||
2004-01-15 | Set these to zero just to be safe. | Travis Howell | |
svn-id: r12407 | |||
2004-01-15 | fix overload algo position music | Paweł Kołodziejski | |
svn-id: r12406 | |||
2004-01-15 | song scene now works better | Paweł Kołodziejski | |
svn-id: r12405 | |||
2004-01-15 | or rather like that | Paweł Kołodziejski | |
svn-id: r12404 | |||
2004-01-15 | position should be based on data offset | Paweł Kołodziejski | |
svn-id: r12403 | |||
2004-01-15 | This should be zeroed too. | Travis Howell | |
svn-id: r12402 | |||
2004-01-15 | Add correct fix for puttputt | Travis Howell | |
svn-id: r12401 | |||
2004-01-15 | *** empty log message *** | Travis Howell | |
svn-id: r12400 | |||
2004-01-15 | Hack only needs to check for insane values now. | Travis Howell | |
svn-id: r12399 | |||
2004-01-15 | Only stop walkScript if it is been used. | Travis Howell | |
svn-id: r12398 | |||
2004-01-15 | Use simpler checks | Travis Howell | |
HE games used old directions style svn-id: r12397 | |||
2004-01-14 | Need to know where this occurs | Travis Howell | |
svn-id: r12396 | |||
2004-01-14 | synced with local sources: | Paweł Kołodziejski | |
- comi music implementation(not finished), - reorganized comi tables, - some fixes for handling hookId svn-id: r12395 | |||
2004-01-14 | fixed bundle decompression for some case | Paweł Kołodziejski | |
svn-id: r12394 | |||
2004-01-14 | fix - stop played song when new | Paweł Kołodziejski | |
hack - for completable comi song scene svn-id: r12390 | |||
2004-01-14 | fixed crash on exit when using imuse digital | Paweł Kołodziejski | |
svn-id: r12389 | |||
2004-01-14 | Confirmed a few vars from disasm, good gusses. | Travis Howell | |
svn-id: r12387 | |||
2004-01-14 | Add/update comments | Travis Howell | |
svn-id: r12386 | |||
2004-01-14 | These two case are the same, checked samnmax disasm. | Travis Howell | |
svn-id: r12384 | |||
2004-01-14 | No code is missing in this case. | Travis Howell | |
svn-id: r12383 | |||
2004-01-14 | ??ZZ | Travis Howell | |
ZZZZ Fix another valgrind warning, I hope this is right spot. svn-id: r12380 | |||
2004-01-14 | Travis Howell | ||
Valgrind warning fix from Endy svn-id: r12379 | |||
2004-01-14 | Move SCUMM debugger init later on. With this _numVariables is set, so ↵ | James Brown | |
theoretically the Debugger's scumm_vars[] array should work again. Although it doesn't, for some reason I have yet to look into. svn-id: r12377 | |||
2004-01-14 | Add better method. | Travis Howell | |
svn-id: r12376 |