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authorTravis Howell2004-01-17 10:37:34 +0000
committerTravis Howell2004-01-17 10:37:34 +0000
commitd211d671f82107d30934866ad83f637c190bcc57 (patch)
tree94a6ed9a5848d50e710383affa70c22a6c6b0b6d /scumm
parent16cd0cfc2f3c1dc8ac7c7e62c63bd46d5a1bde26 (diff)
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Small difference in HE games, fixes radio still moving after speech ends.
svn-id: r12450
Diffstat (limited to 'scumm')
-rw-r--r--scumm/actor.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index e4541c43fb..cac91c4c86 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1211,8 +1211,11 @@ void ScummEngine::stopTalk() {
a->startAnimActor(a->talkStopFrame);
_useTalkAnims = false;
}
- talkingActor(0xFF);
+ if (!(_features & GF_NEW_COSTUMES))
+ talkingActor(0xFF);
}
+ if (_features & GF_NEW_COSTUMES)
+ talkingActor(0);
_keepText = false;
_charset->restoreCharsetBg();
}