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2004-06-20trackOffset is obsolote, added few debugs, added flush sounds while smush ↵Paweł Kołodziejski
plying to prevent overload tracks svn-id: r13974
2004-06-20Didn't need to split it after all.Travis Howell
svn-id: r13973
2004-06-20fix for not finding samplePaweł Kołodziejski
svn-id: r13970
2004-06-19some optimisationsPaweł Kołodziejski
svn-id: r13969
2004-06-19moved a bitPaweł Kołodziejski
svn-id: r13968
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
svn-id: r13967
2004-06-19that was very badPaweł Kołodziejski
svn-id: r13966
2004-06-19correct for last commit, changed dummy reads to seekPaweł Kołodziejski
svn-id: r13965
2004-06-19removed unused codePaweł Kołodziejski
svn-id: r13964
2004-06-19experimental fix for expired soundsPaweł Kołodziejski
svn-id: r13963
2004-06-14The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properlyTorbjörn Andersson
during the black-and-white "Alfred Hitchcock Presents" style part of the intro. I think this is the correct fix for it, but I could be wrong... svn-id: r13958
2004-06-13Applied my suggested fix for bug #960674, now that Fingolfin has had theTorbjörn Andersson
chance to look at it. svn-id: r13957
2004-06-077.0+ HE games have additional indexes. So read it.Eugene Sandulenko
svn-id: r13945
2004-06-06verbOps differences are minor, so merge back in.Travis Howell
svn-id: r13943
2004-06-06Ooops, kept wrong line.Travis Howell
svn-id: r13942
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
svn-id: r13940
2004-06-06oops. Fix resource loading for 6.x gamesEugene Sandulenko
svn-id: r13939
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵Jonathan Gray
not hex in some debugging messages svn-id: r13937
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled ↵Jonathan Gray
through with mousewheel. Closes RFE #953111 svn-id: r13936
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to ↵Jonathan Gray
do demangle them. Patch #959129 from Jonathan Gevaryahu svn-id: r13935
2004-06-05oopsEugene Sandulenko
svn-id: r13932
2004-06-05Implement o7_readINI(), well, we pretend that we don't have .ini file.Eugene Sandulenko
Fix bug in stringLen() function. svn-id: r13931
2004-06-05Needed for DOS HE gamesTravis Howell
svn-id: r13930
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
svn-id: r13929
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
svn-id: r13926
2004-06-02Remove old commentTravis Howell
svn-id: r13925
2004-06-02Ignore imuse control code in HE gamesTravis Howell
Add missing code for o6_stampobject (From diasm.) svn-id: r13924
2004-06-02Increase debug levelTravis Howell
Add error about NES MM been currently unsupported. svn-id: r13923
2004-06-01(almost) fixed saving/loading images in fatty bears birthdayGregory Montoir
svn-id: r13921
2004-06-01Fix o6_writeFile.Eugene Sandulenko
svn-id: r13920
2004-06-01_allreadyInit was not initializedin smush playerPaweł Kołodziejski
svn-id: r13919
2004-06-01better fix for unloaded sound resources in imuse digiPaweł Kołodziejski
svn-id: r13918
2004-06-01fix for imuse digi bug 952775Paweł Kołodziejski
svn-id: r13917
2004-06-01minor changesGregory Montoir
svn-id: r13916
2004-06-01HE games use slightly different E1 opcodeTravis Howell
Move HE7 specific opcodes to he7, as requested. svn-id: r13915
2004-06-01Preliminary versions of HE opcodes kernelGetFunctions andEugene Sandulenko
kernelSetFunctions. Somewhat buggy. svn-id: r13914
2004-05-31Forgot to commitEugene Sandulenko
svn-id: r13913
2004-05-31Switch to _heversionTravis Howell
svn-id: r13911
2004-05-31Add stub for HE o6_quitPauseRestart.Eugene Sandulenko
svn-id: r13908
2004-05-31Added separate HE versioning.Eugene Sandulenko
svn-id: r13907
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
svn-id: r13901
2004-05-28apply mixer vol/pan at first timePaweł Kołodziejski
svn-id: r13897
2004-05-28Use the same volume and panning values when starting the sound as whenTorbjörn Andersson
adjusting these values later. I don't know about the volume thing, but I've noticed that new sounds would often play their first fraction of a second in the right speaker only. This change should fix that. svn-id: r13896
2004-05-26forgot itPaweł Kołodziejski
svn-id: r13894
2004-05-26decreased usage of stack mutex locks for imuse digitalPaweł Kołodziejski
svn-id: r13893
2004-05-23moved stacklock to allocSlot() from startSound(). there is no need lock ↵Paweł Kołodziejski
track which is not yet used svn-id: r13853
2004-05-23opsPaweł Kołodziejski
svn-id: r13852