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2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
svn-id: r16002
2004-12-08oopsMax Horn
svn-id: r15999
2004-12-06Only activate virtual keyboard when neededMax Horn
svn-id: r15998
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-12-05this is just how watcom handles signed divisionGregory Montoir
svn-id: r15987
2004-12-03Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 andTorbjörn Andersson
Monkey VGA) that was introduced by a recent "multi MIDI" change. The "old Adlib" property was set too late in the iMUSE player, so the Adlib driver would always think the game was new. I've removed this property from the iMUSE player, since it's only function appeared to be to pass it on to the Adlib player, and now set it in the Adlib player directly instead. Also removed some remaining "multi MIDI" traces from the iMUSE player that I believe were obsoleted by the aforementioned "multi MIDI" change. svn-id: r15974
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static ↵Max Horn
methods), same for some other MIDI related stuff svn-id: r15968
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
svn-id: r15950
2004-11-28Fix range checkMax Horn
svn-id: r15949
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵Max Horn
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944
2004-11-28Sync with HE docs md5sTravis Howell
svn-id: r15936
2004-11-28correctionGregory Montoir
svn-id: r15928
2004-11-28Fixing actor regression in The Dig caused by my previous changesMax Horn
svn-id: r15927
2004-11-28Fix AKOS clipping issues at the left/right border of the screen (smooth ↵Max Horn
scrolling regression) svn-id: r15926
2004-11-28Print some camera infoMax Horn
svn-id: r15925
2004-11-27md5 updateGregory Montoir
svn-id: r15924
2004-11-27Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken)Max Horn
svn-id: r15923
2004-11-27fixed potiential problem in scumm save/load codeGregory Montoir
svn-id: r15922
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and ↵Gregory Montoir
simplifications svn-id: r15921
2004-11-27Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; ↵Max Horn
SCUMM now uses the appendable stream directly svn-id: r15919
2004-11-27cleanupMax Horn
svn-id: r15917
2004-11-27Use modern form of setupPremixMax Horn
svn-id: r15915
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵Max Horn
some very specialised methods svn-id: r15914
2004-11-27To really, truly fix the multi-midi race condition, the adlib driver is now ↵Jerome Fisher
always created before iMuse initialisation. This necessitated removing the multimidi toggle from the debug console. svn-id: r15912
2004-11-27- driver being NULL there is perfectly fine, Fingolfin :)Jerome Fisher
DCVS: ---------------------------------------------------------------------- svn-id: r15910
2004-11-27Make Array stuff part of the V6 engine class (note: it's a bit confusing to ↵Max Horn
have two different ArrayHeader structs, maybe we should rename them?) svn-id: r15909
2004-11-27Reduce code duplicationMax Horn
svn-id: r15908
2004-11-27Fixing some evil behaviourMax Horn
svn-id: r15907
2004-11-27No longer stubsTravis Howell
svn-id: r15906
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
svn-id: r15905
2004-11-27Don't use directory param of File::open unless you have toMax Horn
svn-id: r15904
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the ↵Max Horn
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901
2004-11-26paranoiaMax Horn
svn-id: r15900
2004-11-26The Adlib MidiDriver is now initialised immediately when it is determined ↵Jerome Fisher
that it may be used. Doing this lazily potentially deadlocked when using MT-32 emulation in mixed MIDI/Adlib mode. svn-id: r15899
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵Gregory Montoir
duplicate of o70_unknownEF svn-id: r15896
2004-11-25Turn the v1 member in the costume renderers into a function local object ↵Max Horn
(used to be a member var) svn-id: r15887
2004-11-25Initialize variable to avoid warning and possibly undefined behaviour.Torbjörn Andersson
svn-id: r15879
2004-11-24(Partial) fix for bug #1035690 (COMI: cannon shooting uses a lot of ↵Max Horn
performance) -- remember, busy waiting is almost always bad, esp. when waiting for another thread... svn-id: r15875
2004-11-24Some code transformations (no functional change)Max Horn
svn-id: r15874
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
2004-11-23renamed some HE opcodesGregory Montoir
svn-id: r15869
2004-11-23Moved bootscript loading into go(), where it belongsMax Horn
svn-id: r15868
2004-11-23Revert small part of recent WizImage changes, caused regressions.Travis Howell
svn-id: r15867
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
svn-id: r15865
2004-11-22Renamed unkMessage2 to showMessageDialog; use printString() in ↵Max Horn
script_v100he.cpp, too svn-id: r15862
2004-11-22HE wiz update, o90_unknown29 fully implemented.Gregory Montoir
Next step : move all the wiz related stuff to a specific class/struct. svn-id: r15860
2004-11-21as the comment suggested, I rearranged the 3DO strip decoding function. ↵Gregory Montoir
Please, someone owning the 3DO games, test that this doesn't cause any regressions ! svn-id: r15858
2004-11-21HE wiz stuff updateGregory Montoir
svn-id: r15857
2004-11-21o90_unknown24 implementationGregory Montoir
svn-id: r15856
2004-11-21Applied one of my suggested fixes for bug #1060568. Let's see if it causesTorbjörn Andersson
any regressions... svn-id: r15855