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author | Max Horn | 2004-11-27 00:26:11 +0000 |
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committer | Max Horn | 2004-11-27 00:26:11 +0000 |
commit | 876e738dce6e3725ce28d8caf1520e71edfe09f0 (patch) | |
tree | 582797db161e7209b70fb3c563bdb5d5b3a2e060 /scumm | |
parent | d56cd17183008830b4fd50d903f7a0250928b691 (diff) | |
download | scummvm-rg350-876e738dce6e3725ce28d8caf1520e71edfe09f0.tar.gz scummvm-rg350-876e738dce6e3725ce28d8caf1520e71edfe09f0.tar.bz2 scummvm-rg350-876e738dce6e3725ce28d8caf1520e71edfe09f0.zip |
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
svn-id: r15901
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/saveload.cpp | 8 | ||||
-rw-r--r-- | scumm/script_v5.cpp | 6 |
2 files changed, 7 insertions, 7 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index a1173b66e7..4c495f28d5 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -69,7 +69,7 @@ bool ScummEngine::saveState(int slot, bool compat) { makeSavegameName(filename, slot, compat); - if (!(out = _saveFileMan->open_savefile(filename, getSavePath(), true))) + if (!(out = _saveFileMan->openSavefile(filename, true))) return false; memcpy(hdr.name, _saveLoadName, sizeof(hdr.name)); @@ -96,7 +96,7 @@ bool ScummEngine::loadState(int slot, bool compat) { byte *roomptr; makeSavegameName(filename, slot, compat); - if (!(in = _saveFileMan->open_savefile(filename, getSavePath(), false))) + if (!(in = _saveFileMan->openSavefile(filename, false))) return false; in->read(&hdr, sizeof(hdr)); @@ -329,7 +329,7 @@ void ScummEngine::listSavegames(bool *marks, int num) { char prefix[256]; makeSavegameName(prefix, 99, false); prefix[strlen(prefix)-2] = 0; - _saveFileMan->list_savefiles(prefix, getSavePath(), marks, num); + _saveFileMan->listSavefiles(prefix, marks, num); } bool ScummEngine::getSavegameName(int slot, char *desc) { @@ -339,7 +339,7 @@ bool ScummEngine::getSavegameName(int slot, char *desc) { int len; makeSavegameName(filename, slot, false); - if (!(out = _saveFileMan->open_savefile(filename, getSavePath(), false))) { + if (!(out = _saveFileMan->openSavefile(filename, false))) { strcpy(desc, ""); return false; } diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index 4703b25d90..e1fdf8a298 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -1167,7 +1167,7 @@ void ScummEngine_v5::o5_saveLoadGame() { listSavegames(avail_saves, ARRAYSIZE(avail_saves)); makeSavegameName(filename, slot, false); - if (avail_saves[slot] && (_saveFileMan->open_savefile(filename, getSavePath(), false))) + if (avail_saves[slot] && (_saveFileMan->openSavefile(filename, false))) result = 6; // save file exists else result = 7; // save file does not exist @@ -1943,7 +1943,7 @@ void ScummEngine_v5::o5_roomOps() { s = filename; while ((*s++ = fetchScriptByte())); - file = _saveFileMan->open_savefile(filename, getSavePath(), true); + file = _saveFileMan->openSavefile(filename, true); if (file != NULL) { byte *ptr; ptr = getResourceAddress(rtString, a); @@ -1962,7 +1962,7 @@ void ScummEngine_v5::o5_roomOps() { s = filename; while ((*s++ = fetchScriptByte())); - file = _saveFileMan->open_savefile(filename, getSavePath(), false); + file = _saveFileMan->openSavefile(filename, false); if (file != NULL) { byte *ptr; int len = 256, cnt = 0; |