Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-23 | cleanup | Max Horn | |
svn-id: r6847 | |||
2003-03-21 | moved delay stuff outside of lock mutex | Paweł Kołodziejski | |
svn-id: r6843 | |||
2003-03-20 | take lock mutex mechanism also processKbd() and waitForTimer(). | Paweł Kołodziejski | |
I hope it will finally solve locking gfx resources svn-id: r6838 | |||
2003-03-19 | use a mutex to sync smush screen updates (should avoid crash caused by a ↵ | Max Horn | |
race condition) svn-id: r6837 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6836 | |||
2003-03-18 | added script opcode for dig minigame | Paweł Kołodziejski | |
svn-id: r6834 | |||
2003-03-18 | added input keys support for dig ingame | Paweł Kołodziejski | |
svn-id: r6833 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-18 | add GF_DEFAULT_TO_1X_SCALER | Jonathan Gray | |
svn-id: r6830 | |||
2003-03-17 | a tiny safer | Paweł Kołodziejski | |
svn-id: r6829 | |||
2003-03-17 | changed order | Paweł Kołodziejski | |
svn-id: r6828 | |||
2003-03-17 | few corrections for smush | Paweł Kołodziejski | |
svn-id: r6827 | |||
2003-03-17 | moved backend update_screen() (slooolest thing) from smush updateScreen() ↵ | Paweł Kołodziejski | |
into main loop switching scalers also works now svn-id: r6826 | |||
2003-03-17 | moved handle events from update into main loop | Paweł Kołodziejski | |
svn-id: r6825 | |||
2003-03-17 | changed debug level 4 | Paweł Kołodziejski | |
svn-id: r6824 | |||
2003-03-17 | 256 + 1 != 256 | Jonathan Gray | |
svn-id: r6823 | |||
2003-03-17 | init member vars in right order | Jonathan Gray | |
svn-id: r6822 | |||
2003-03-17 | stop gcc crying about unused variable | Jonathan Gray | |
svn-id: r6821 | |||
2003-03-17 | update for smush changes | Jonathan Gray | |
svn-id: r6820 | |||
2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
2003-03-17 | reorg/clenup, changed main loop in smush code | Paweł Kołodziejski | |
svn-id: r6817 | |||
2003-03-15 | patch #704237 SO_ROOM_NEW_PALETTE implementation which fixes at least the ↵ | Jonathan Gray | |
banjo and crypt scenes svn-id: r6814 | |||
2003-03-13 | clenaup | Paweł Kołodziejski | |
svn-id: r6813 | |||
2003-03-13 | fix for little endian systems | Max Horn | |
svn-id: r6811 | |||
2003-03-13 | Patch #686427: SO_ROOM_SATURATION implementation | Max Horn | |
svn-id: r6810 | |||
2003-03-13 | cleanup | Max Horn | |
svn-id: r6809 | |||
2003-03-13 | char* -> byte*; if something is declared 'private' and then subclasses have ↵ | Max Horn | |
to hack around that (BaseRenderer vs. ScummRenderer) that's usually a hint that it was not the right choice to make it private; don't use so many accessors for no good reasons svn-id: r6808 | |||
2003-03-13 | changed decoder API to take a memory block as source, not a Chunk | Max Horn | |
svn-id: r6807 | |||
2003-03-13 | Remove blitter.cpp | Travis Howell | |
svn-id: r6805 | |||
2003-03-13 | removed Blitter class | Max Horn | |
svn-id: r6804 | |||
2003-03-13 | cleanup | Max Horn | |
svn-id: r6803 | |||
2003-03-12 | removed additional back buffer in smush | Paweł Kołodziejski | |
svn-id: r6802 | |||
2003-03-12 | separated comi/dig translation stuff | Paweł Kołodziejski | |
svn-id: r6801 | |||
2003-03-10 | added stub for proper oldRoomEffects implementation (proper for Zak256 that ↵ | Max Horn | |
is); real code needs to be inserted svn-id: r6794 | |||
2003-03-10 | tiny improvement <g> | Max Horn | |
svn-id: r6793 | |||
2003-03-10 | cleanup CD opcode a bit; slightly increase the 'delay' -> sounds better ↵ | Max Horn | |
since speakers are not cut off abruptly anymore svn-id: r6791 | |||
2003-03-09 | added opcode 17 to 16 in o6_kernelSetFunctions | Paweł Kołodziejski | |
svn-id: r6788 | |||
2003-03-09 | hack for "%___" in translated strings | Paweł Kołodziejski | |
svn-id: r6787 | |||
2003-03-09 | fix for bug #700202 | Max Horn | |
svn-id: r6785 | |||
2003-03-09 | rest of patch #655594: Handling Y/N questions | Max Horn | |
svn-id: r6784 | |||
2003-03-08 | more cleanup; added an error in case we encounter a 'real' input overflow ↵ | Max Horn | |
(more than one byte, or one byte overflow but number of bits needed exceeds 8) svn-id: r6780 | |||
2003-03-08 | cleanup / optimization | Max Horn | |
svn-id: r6779 | |||
2003-03-08 | cleanup; added warning for decoder overflows in COMI (it writes 1 byte past ↵ | Max Horn | |
the output buffer...) svn-id: r6778 | |||
2003-03-08 | hack for comi bundle codec, i hope it fix valgrid warnings | Paweł Kołodziejski | |
svn-id: r6777 | |||
2003-03-08 | fixed descriptions in the dig | Paweł Kołodziejski | |
svn-id: r6776 | |||
2003-03-08 | fixed description in the dig | Paweł Kołodziejski | |
svn-id: r6775 | |||
2003-03-08 | added opcode 124 in kernelSetFunctions | Paweł Kołodziejski | |
svn-id: r6774 | |||
2003-03-08 | fix actor gliding caused by my walk_script hack | Max Horn | |
svn-id: r6773 | |||
2003-03-08 | enabled walk scripts | Max Horn | |
svn-id: r6772 | |||
2003-03-08 | hacked in some crude clipping code for drawChar; let's see if that helps ↵ | Max Horn | |
Valgrind svn-id: r6771 |