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author | Jonathan Gray | 2003-03-15 21:28:22 +0000 |
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committer | Jonathan Gray | 2003-03-15 21:28:22 +0000 |
commit | 9424b0f20e38b633a333371fc3e8cc26505fe255 (patch) | |
tree | 05d5cb5ab2851075008f0586df2149c642cc8a8e /scumm | |
parent | edc5ea57f0d0522eb9e2cf4cfd700f1cf493e97a (diff) | |
download | scummvm-rg350-9424b0f20e38b633a333371fc3e8cc26505fe255.tar.gz scummvm-rg350-9424b0f20e38b633a333371fc3e8cc26505fe255.tar.bz2 scummvm-rg350-9424b0f20e38b633a333371fc3e8cc26505fe255.zip |
patch #704237 SO_ROOM_NEW_PALETTE implementation which fixes at least the banjo and crypt scenes
svn-id: r6814
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v8.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 1c651ccbc7..0a17e29b1c 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -979,8 +979,8 @@ void Scumm_v8::o8_roomOps() { error("o8_roomOps: unimplemented case %d", subOp); break; case 0x5C: // SO_ROOM_NEW_PALETTE New palette - // FIXME: Used in the Crypt scene - warning("o8_roomOps: unimplemented case SO_ROOM_NEW_PALETTE(%d)", pop()); + a = pop(); + setPalette(a); break; case 0x5D: // SO_ROOM_SAVE_GAME Save game _saveLoadCompatible = true; |