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2003-04-28ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ↵Max Horn
Indy3VGA, too). Reverting this change partially. If anybody experiences problem selecting certain objects in other GF_SMALL_HEADER, tell me svn-id: r7186
2003-04-28fixed two offsets for V2 and two warningsPaweł Kołodziejski
svn-id: r7185
2003-04-28Patch #728754: EGA LOOM: Text maskingMax Horn
svn-id: r7184
2003-04-28hack to get Indydemo to workMax Horn
svn-id: r7183
2003-04-28added two missing opcodes (well one is just a stub, but anyway :-)Max Horn
svn-id: r7180
2003-04-28dump local resources in OLD_BUNDLE games, too (requires some hackery)Max Horn
svn-id: r7179
2003-04-28hack to fix entry script dumping in GF_OLD_BUNDLE (post V2) gamesMax Horn
svn-id: r7178
2003-04-28pedantic checksMax Horn
svn-id: r7177
2003-04-28make it possible to override dump length in Scumm::dumpResource; fix V2 ↵Max Horn
entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games svn-id: r7176
2003-04-28cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - ↵Max Horn
but that actually seems to be correct, according to older comments in this file, and the disassmbly) svn-id: r7175
2003-04-28typo/cleanupMax Horn
svn-id: r7174
2003-04-28add some he v7 blocksJonathan Gray
svn-id: r7173
2003-04-28get rid of one of the obscure variable namesJonathan Gray
svn-id: r7171
2003-04-27clarified hackMax Horn
svn-id: r7168
2003-04-27drop shadow cleanupMax Horn
svn-id: r7163
2003-04-27Patch #728483: EGA LOOM: More text-drawing hackeryMax Horn
svn-id: r7162
2003-04-27raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use ↵Max Horn
up to 450 K memory more, but it avoid frequent reloading of stuff) svn-id: r7161
2003-04-27cleanupMax Horn
svn-id: r7159
2003-04-27this indy3 hack is needed for the ega version, too; restricted zeppelin hack ↵Max Horn
to the room where it is needed (this might fix the levitating guard bug) svn-id: r7158
2003-04-27some fixes to v2 opcodesPaweł Kołodziejski
svn-id: r7153
2003-04-27this seems to be needed for indy3ega as well, note that the text is largely ↵Jonathan Gray
the wrong colour and you can't see the book or picture of the window in the diary still svn-id: r7152
2003-04-27more share code, and fixesPaweł Kołodziejski
svn-id: r7151
2003-04-27and more share codePaweł Kołodziejski
svn-id: r7150
2003-04-27V2 syntax fixJames Brown
svn-id: r7149
2003-04-27put some v2 code into share codePaweł Kołodziejski
svn-id: r7148
2003-04-27small fix for v2 opcodesPaweł Kołodziejski
svn-id: r7147
2003-04-26added more v2 opcodesPaweł Kołodziejski
svn-id: r7145
2003-04-26fixed verb objects for GF_OLD_BUNDLE gamesMax Horn
svn-id: r7143
2003-04-26fixed offsets for object names for scumm v2Paweł Kołodziejski
svn-id: r7142
2003-04-26also fix o5_setObjectName for Indy/LoomMax Horn
svn-id: r7141
2003-04-26Erik's fix for text output in Loom (and Indy3?)Max Horn
svn-id: r7140
2003-04-26fixed object names in Indy3EGA and LoomMax Horn
svn-id: r7139
2003-04-26fix warningMax Horn
svn-id: r7138
2003-04-26update for scumm v2Paweł Kołodziejski
svn-id: r7137
2003-04-26temporary work around for 16 color gamesMax Horn
svn-id: r7136
2003-04-26fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseStringMax Horn
svn-id: r7135
2003-04-26renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵Max Horn
Loom svn-id: r7132
2003-04-26fixed endian regression (introduced by the alignment changes)Max Horn
svn-id: r7127
2003-04-26proper fix for COMI regressionMax Horn
svn-id: r7125
2003-04-26stop assertion from triggering to make ft finishable againJonathan Gray
svn-id: r7123
2003-04-26make comi work again, can we branch for 0.4.0 already so all the testing ↵Jonathan Gray
actually means something? svn-id: r7122
2003-04-25close console after we run a scriptJonathan Gray
svn-id: r7104
2003-04-25fixed stupid mistake (yeah yeah, being able to read old code, and use your ↵Max Horn
brain properly, helps :-) svn-id: r7103
2003-04-25Add patch #727309 - EGA LOOM: Bypassing the copy protectionTravis Howell
svn-id: r7102
2003-04-25fixed warning under VC6Paweł Kołodziejski
svn-id: r7101
2003-04-25add importres and script starting functionality to the debuggerJonathan Gray
svn-id: r7100
2003-04-25fix a regression my recent change introduce in GF_OLD256 games <sigh>Max Horn
svn-id: r7099
2003-04-24better safe then sorry...Jonathan Gray
svn-id: r7098
2003-04-24simplified / unified code; fixed various masking bugsMax Horn
svn-id: r7096
2003-04-24correctionJonathan Gray
svn-id: r7095