index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
Age
Commit message (
Expand
)
Author
2002-11-06
removed more unused variables; cleaned up some spaces
Max Horn
2002-11-06
added a FIXME
Max Horn
2002-11-06
removed unused parameters from drawBomp
Max Horn
2002-11-06
compile fix
Max Horn
2002-11-06
removed more typecasts
Max Horn
2002-11-06
removed some useless typecasts
Max Horn
2002-11-06
removed obsolete code; properly init variables (aquadran, can you maybe turn ...
Max Horn
2002-11-06
removed hardcoded value
Paweł Kołodziejski
2002-11-06
Apply restore-bg part of patch 629043
James Brown
2002-11-06
rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits
Paweł Kołodziejski
2002-11-06
Don't attempt to play sound in simon 1 dos.
Travis Howell
2002-11-05
note to self: always test with precompiled headers off before checkin
Max Horn
2002-11-05
change save/load dialog layout a bit - no need to restrain our height so much...
Max Horn
2002-11-05
don't use non-portable hack to swap ints, it's so much easier using SWAP
Max Horn
2002-11-05
fixed warnings
Max Horn
2002-11-05
Remove very old Indy3 hack that's no longer needed - this fixes several 'stat...
James Brown
2002-11-05
Change the grail diary fix to be Indy3 specific. Fixes Monkey1VGA text positi...
James Brown
2002-11-05
fix for bug #633082; added some asserts to catch similiar problems in the future
Max Horn
2002-11-05
fix for bug #633082; added some asserts to catch similiar problems in the future
Max Horn
2002-11-05
clip text drawing
Max Horn
2002-11-05
Add simon1talkie and simon2talkie targets
Travis Howell
2002-11-05
make addMessageToStack() less noisy by default
Jonathan Gray
2002-11-05
comment unkMessage2 game specific check
Jonathan Gray
2002-11-05
this fix nexus problem
Paweł Kołodziejski
2002-11-05
it should be _realWidth instead _realHeight
Paweł Kołodziejski
2002-11-05
this fix palette problems in the dig (ex. energy), previous code doesn't exis...
Paweł Kołodziejski
2002-11-04
Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base MID...
Jamieson Christian
2002-11-04
Correct Indy3 grail diary fix - this stops those nasty segfaults ;p
James Brown
2002-11-03
restrict unkMessage2 implementation to MonkeyVGA for now
Max Horn
2002-11-03
Fix text positioning for the grail diary in Indy3
James Brown
2002-11-03
Indy3 only uses the low 4 bits of a variable
James Brown
2002-11-03
hack around what seems to be an empty exit script in indy3 (besides the size ...
Jonathan Gray
2002-11-03
cleaner way to fix entry/exit dumping
Jonathan Gray
2002-11-03
fix dumping of exit/entry scripts for older games
Jonathan Gray
2002-11-03
Fix "I can't reach that" in Indy3
James Brown
2002-11-02
add the ability to view/set debugging level to the debugger
Jonathan Gray
2002-11-02
Hack for Full Throttle - aquadran, are you sure these ranges are right?
James Brown
2002-11-02
Fix some really stupid code someone added - this basically fixes the FT derby...
James Brown
2002-11-02
*cough*... never mind me...
James Brown
2002-11-02
Make stack problems a little more verbose
James Brown
2002-11-02
Finish hacks - Mine Road sequence now skipped
James Brown
2002-11-02
Correct that FT opcode - it's bitwise or, not logical
James Brown
2002-11-02
Add some opcodes for Full Throttle
James Brown
2002-11-01
Put in some Full Throttle insane workarounds - i need to figure out how to te...
James Brown
2002-10-31
Fix "Need more memory" warning for The Dig
James Brown
2002-10-31
fix the fixme.. changing one of the pcm_seek calls back to time_seek was what...
Jonathan Gray
2002-10-31
force non integer math to make loom work properly with vorbis again
Jonathan Gray
2002-10-28
Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
James Brown
2002-10-28
Add support for aliased scummvm config entries.
James Brown
2002-10-28
Patch 629695: Heap warning fix
James Brown
[prev]
[next]