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2002-12-25cleanupMax Horn
svn-id: r6148
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147
2002-12-25implemented V8 kernel function 'killAllScriptsButMe' - not sure if I did it ↵Max Horn
right, though svn-id: r6145
2002-12-25text center mode hackMax Horn
svn-id: r6144
2002-12-25two good rules of thumb: don't use typecasts if you don't have to - type ↵Max Horn
cast have a nasty habit of hiding and causing problems. When a method takes a pointer argument, if possible make it const. :-). Cleanup. Fixed font rendering in CMI: you need to call updateDirtyRect() if you modify the screen... svn-id: r6143
2002-12-25added some stuff to lock/unlock object v2Paweł Kołodziejski
svn-id: r6142
2002-12-25added some stuff to lock/unlock objectPaweł Kołodziejski
svn-id: r6141
2002-12-25cleanupMax Horn
svn-id: r6140
2002-12-25chenged opcode o8_breakHerVar to o6_delayFramesPaweł Kołodziejski
svn-id: r6139
2002-12-25changes in o8_kludgePaweł Kołodziejski
svn-id: r6137
2002-12-25changed name from _insaneFlag to _smushFrameRatePaweł Kołodziejski
svn-id: r6136
2002-12-25breakHereVar takes an argument -> Ctrl-C now works again (skips to the 'Part ↵Max Horn
I' screen) svn-id: r6135
2002-12-25use translateText for V8 print opcodesMax Horn
svn-id: r6134
2002-12-25use specified colorMax Horn
svn-id: r6133
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵Max Horn
V8; added some work in o8_kludge2 svn-id: r6132
2002-12-25fixed free buffer before alloc newPaweł Kołodziejski
svn-id: r6131
2002-12-25Clean up the hack. But it's still kinda a hack. Er. :)James Brown
svn-id: r6130
2002-12-25fixed width font problem in NutRendererPaweł Kołodziejski
svn-id: r6128
2002-12-25Hacky font support - first attempt :)James Brown
svn-id: r6127
2002-12-25added nut renderer, there is bug with font width, fix laterPaweł Kołodziejski
svn-id: r6126
2002-12-25fixed bomp cursor in CMI partially - still seeing ↵Max Horn
flickering/tearing/artifacts, though svn-id: r6124
2002-12-25Fix midi driver thread for MorphOSRuediger Hanke
svn-id: r6123
2002-12-25get rid of warnings that flood my terminalMax Horn
svn-id: r6122
2002-12-25Fix Dig regressionJames Brown
svn-id: r6121
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
svn-id: r6119
2002-12-25cleanup (really need to factor out a lot of this stuff into seperate methods)Max Horn
svn-id: r6118
2002-12-25fixed warnings(errors) for VC6.Paweł Kołodziejski
Endy I'm here now ! :-) svn-id: r6115
2002-12-25Skeleton for hacky font support using Smush's FontRenderer. Doesn't work ↵James Brown
(uncomment the loadFont line in script_v8 to test). Aquadran, where are you? :) svn-id: r6114
2002-12-25added (broken) cursor support for V8; enabled bomp drawingMax Horn
svn-id: r6113
2002-12-25filled in f-kludge stuff, and make it push(0) - now we don't crash anymoreMax Horn
svn-id: r6112
2002-12-25even more -peantic fixesMax Horn
svn-id: r6111
2002-12-25more -pedantic warnings fixedMax Horn
svn-id: r6109
2002-12-25fix -pedantic warningsMax Horn
svn-id: r6108
2002-12-25allow array dynamically to make VC happyMax Horn
svn-id: r6107
2002-12-25more opcodes (we see graphics again, albeit only briefly before it crashes)Max Horn
svn-id: r6106
2002-12-24enabled room & local scripts in V8; some more opcodesMax Horn
svn-id: r6105
2002-12-24added a map from object names to object idsMax Horn
svn-id: r6104
2002-12-24getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-)Max Horn
svn-id: r6103
2002-12-24some hacks to get V8 loading further. It now fails because it can't find the ↵Max Horn
SMAP resource svn-id: r6102
2002-12-24more opcodesMax Horn
svn-id: r6101
2002-12-24opcode 0xE1 = o6_getAnimateVariable ?Max Horn
svn-id: r6100
2002-12-24Fix silly mistakeJames Brown
svn-id: r6099
2002-12-24Fix a typo, add some more code.James Brown
Current crash is caused due to the non-existant mapping between objid's and the object names svn-id: r6098
2002-12-24Cope with relocation of room scripts into a subbranch of LFLF, not ROOMJames Brown
svn-id: r6097
2002-12-24replace unk1 for numZBuffer in the v8 part of RoomHeaderJonathan Gray
svn-id: r6096
2002-12-24make initBGBuffers handle the fact that v8 stores number of z buffers in ↵Jonathan Gray
RMHD not RMIH. Now we have to handle the fact that object code blocks are now a sub block of RMSC svn-id: r6095
2002-12-24changed lots of stuff to read data in the V8 format; more changes still ↵Max Horn
needed, and one open problem: V8 IMHD has no obj_id, we need to work around that somehow, not yet sure what the correct way is (two find out, we either need to get into a state where this actually matters, so that we can do trial & error, or we need a disassmbly) svn-id: r6094
2002-12-24added V8 room & images headersMax Horn
svn-id: r6093
2002-12-24yes they really are the same, one opcode just has a jmp to the otherJonathan Gray
svn-id: r6092
2002-12-24fixed room resource loading in V8 - now need to fix initRoomSubBlocksMax Horn
svn-id: r6091