Age | Commit message (Expand) | Author |
2005-04-04 | Object width/height should be divded by 8 too. | Travis Howell |
2005-04-04 | Missed a function. | Travis Howell |
2005-04-04 | Muddled ifs | Travis Howell |
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell |
2005-04-04 | Fixed warnings on little-endian systems. | Torbjörn Andersson |
2005-04-04 | fixed compilation | Paweł Kołodziejski |
2005-04-04 | Add extra charset code used in lost/smaller. | Travis Howell |
2005-04-04 | Removed GF_SMALL_NAMES | Max Horn |
2005-04-04 | Cleaning up the charset loading code some more | Max Horn |
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn |
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for t... | Max Horn |
2005-04-03 | Use proper constant rtCharset instead of hardcoding '6' | Max Horn |
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn |
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen... | Max Horn |
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi... | Jerome Fisher |
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski |
2005-04-03 | ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other w... | Max Horn |
2005-04-03 | Enable copyArray in HE100 too. | Travis Howell |
2005-04-03 | Still needed, mixed up block types. | Travis Howell |
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip type... | Travis Howell |
2005-04-03 | More sprite renames | Travis Howell |
2005-04-03 | Add additional case. | Travis Howell |
2005-04-02 | forgot casts | Gregory Montoir |
2005-04-02 | _data is a ScummFile, not a chunk, so it should use SEEK_SET, not | Torbjörn Andersson |
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir |
2005-04-02 | Fix sprite redraws | Travis Howell |
2005-04-02 | Cleanup | Travis Howell |
2005-04-02 | Extremely minor consistency change. | Torbjörn Andersson |
2005-04-01 | Add extra case for 3DO fbear. | Travis Howell |
2005-04-01 | Seek from start pos, not cur pos. | Travis Howell |
2005-04-01 | MM NES costumes fix for MM NES. Talking animation appears now, though | Eugene Sandulenko |
2005-04-01 | Checked code against disasm., an offset of 8 is correct when rewinding san vi... | Travis Howell |
2005-04-01 | Actor order needs to be checked too (For HE games) | Travis Howell |
2005-04-01 | Turned setupRoomObject into a virtual method | Max Horn |
2005-04-01 | Add bits and pieces | Travis Howell |
2005-04-01 | A random object state is possible in scumm7 too. | Travis Howell |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-04-01 | Fix regression in MM NES costumes. | Eugene Sandulenko |
2005-04-01 | Normalize verb/invenotry areas in MM NES. Patch from Quietust | Eugene Sandulenko |
2005-03-31 | Extended comment on _CLUT_offs a bit | Max Horn |
2005-03-31 | Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we... | Max Horn |
2005-03-31 | Fix GF_OLD256 palette size (no idea if that has an effect anywhere) | Max Horn |
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell |
2005-03-31 | Started to move some resource related code into a new class ResourceManager (... | Max Horn |
2005-03-31 | Return correct object x/y position | Travis Howell |
2005-03-31 | Add some missing code. | Travis Howell |
2005-03-31 | Add code for more o90_getPolygonOverlap() cases. | Travis Howell |
2005-03-31 | Added Russian puttcirc. | Eugene Sandulenko |
2005-03-30 | Switch to headerless PRG data for MM NES for better compatibility. | Eugene Sandulenko |