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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2005-03-09
Correct position
Travis Howell
2005-03-08
Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)
Max Horn
2005-03-08
corrections
Gregory Montoir
2005-03-08
Remove unused sprite code, unused by original games.
Travis Howell
2005-03-08
Add opcode for bb2demo
Travis Howell
2005-03-08
Script flags are different in HE100
Travis Howell
2005-03-08
Add HE100 difference in opcode.
Travis Howell
2005-03-08
Fix result value
Max Horn
2005-03-08
Remove outdated comment
Max Horn
2005-03-07
Should be reverse order, sprite input works now.
Travis Howell
2005-03-07
Don't change mouse pos. values.
Travis Howell
2005-03-07
FindSprite should report the spriteId.
Travis Howell
2005-03-07
Add opcode for Spy Fox 2 mini game.
Travis Howell
2005-03-07
Minor cleanup
Travis Howell
2005-03-07
Fix dup_n, billboard in circdemo works now.
Travis Howell
2005-03-07
Cases are different.
Travis Howell
2005-03-07
Restriction no longer required.
Travis Howell
2005-03-07
Missed a bit
Travis Howell
2005-03-07
Allow EGA option in Amiga/Atari ST games.
Travis Howell
2005-03-07
Add Amiga renderer mode for EGA games.
Travis Howell
2005-03-07
Allocate new file objects (and real new file handles) for subchunks/subfiles ...
Max Horn
2005-03-06
Fix for bug #1107815 (SAM: Conroy Bumpus' song subtitles always present)
Max Horn
2005-03-06
Max talkspeed is 9, not 10
Max Horn
2005-03-06
Oops
Max Horn
2005-03-06
Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)
Max Horn
2005-03-06
Remove obsolete comment (I really should save files before commiting them ;-)
Max Horn
2005-03-06
Added dialogs which are shown when you modify the talkspeed or music volume u...
Max Horn
2005-03-06
Name parameters properly, lest we'll all be confused...
Max Horn
2005-03-06
Use sprite groups number, not sprite id.
Travis Howell
2005-03-06
Rename sprite fields
Travis Howell
2005-03-06
Ooops, reversed that.
Travis Howell
2005-03-06
c & p type
Travis Howell
2005-03-06
Correct class_flag checks for sprites
Travis Howell
2005-03-06
Checks were in reverse.
Travis Howell
2005-03-06
*** empty log message ***
Travis Howell
2005-03-06
Add extra safety checks from original games, to copyVirtScreenBuffers()
Travis Howell
2005-03-05
Fix spriteAddImageToList() according to disassembly. (sbb-related)
Eugene Sandulenko
2005-03-05
Update comments
Travis Howell
2005-03-05
Remove invalid sprite check
Travis Howell
2005-03-04
Add missing check
Travis Howell
2005-03-04
Add more details to WizImageOps
Travis Howell
2005-03-03
Correct classId value.
Travis Howell
2005-03-03
Need to adjust HE7 filename for mustard too.
Travis Howell
2005-03-03
Fix compare string.
Travis Howell
2005-03-03
Add missing actor redraws
Travis Howell
2005-03-03
Correct palSlot range
Travis Howell
2005-03-02
Sync paletteOps in HE90
Travis Howell
2005-03-02
Add two more VARs for HE89+
Travis Howell
2005-03-02
Distinguish between green and amber hercules. Now specify it via hercGreen
Eugene Sandulenko
2005-03-02
Make detection of v1 SCUMM games at detection stage, not resource
Eugene Sandulenko
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