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AgeCommit message (Expand)Author
2005-03-09Correct positionTravis Howell
2005-03-08Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)Max Horn
2005-03-08correctionsGregory Montoir
2005-03-08Remove unused sprite code, unused by original games.Travis Howell
2005-03-08Add opcode for bb2demoTravis Howell
2005-03-08Script flags are different in HE100Travis Howell
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-08Fix result valueMax Horn
2005-03-08Remove outdated commentMax Horn
2005-03-07Should be reverse order, sprite input works now.Travis Howell
2005-03-07Don't change mouse pos. values.Travis Howell
2005-03-07FindSprite should report the spriteId.Travis Howell
2005-03-07Add opcode for Spy Fox 2 mini game.Travis Howell
2005-03-07Minor cleanupTravis Howell
2005-03-07Fix dup_n, billboard in circdemo works now.Travis Howell
2005-03-07Cases are different.Travis Howell
2005-03-07Restriction no longer required.Travis Howell
2005-03-07Missed a bitTravis Howell
2005-03-07Allow EGA option in Amiga/Atari ST games.Travis Howell
2005-03-07Add Amiga renderer mode for EGA games.Travis Howell
2005-03-07Allocate new file objects (and real new file handles) for subchunks/subfiles ...Max Horn
2005-03-06Fix for bug #1107815 (SAM: Conroy Bumpus' song subtitles always present)Max Horn
2005-03-06Max talkspeed is 9, not 10Max Horn
2005-03-06OopsMax Horn
2005-03-06Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)Max Horn
2005-03-06Remove obsolete comment (I really should save files before commiting them ;-)Max Horn
2005-03-06Added dialogs which are shown when you modify the talkspeed or music volume u...Max Horn
2005-03-06Name parameters properly, lest we'll all be confused...Max Horn
2005-03-06Use sprite groups number, not sprite id.Travis Howell
2005-03-06Rename sprite fieldsTravis Howell
2005-03-06Ooops, reversed that.Travis Howell
2005-03-06c & p typeTravis Howell
2005-03-06Correct class_flag checks for spritesTravis Howell
2005-03-06Checks were in reverse.Travis Howell
2005-03-06*** empty log message ***Travis Howell
2005-03-06Add extra safety checks from original games, to copyVirtScreenBuffers()Travis Howell
2005-03-05Fix spriteAddImageToList() according to disassembly. (sbb-related)Eugene Sandulenko
2005-03-05Update commentsTravis Howell
2005-03-05Remove invalid sprite checkTravis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03Correct classId value.Travis Howell
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko