Age | Commit message (Expand) | Author |
2005-04-11 | minor change, to be consistent with rest of Wiz code | Gregory Montoir |
2005-04-11 | added processWizImage mode 10 | Gregory Montoir |
2005-04-11 | Update debug message. | Travis Howell |
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell |
2005-04-11 | RNAM block is different in HE games. | Travis Howell |
2005-04-11 | Ooops | Travis Howell |
2005-04-11 | Sort alternative file list again and remove duplicate. | Travis Howell |
2005-04-11 | Re-order md5s for multiple version games. | Travis Howell |
2005-04-11 | Add md5s for NES maniac | Travis Howell |
2005-04-10 | Fix regression in MM NES which disabled scrolling and lead to weird crashes | Eugene Sandulenko |
2005-04-10 | cleanup | Max Horn |
2005-04-10 | Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ... | Max Horn |
2005-04-10 | Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ... | Max Horn |
2005-04-10 | Fix for bug #1180240 | Max Horn |
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one fo... | Max Horn |
2005-04-10 | Read the RNAM data (might be useful for debugging) | Max Horn |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-10 | akst/aksf pointer should be reset for each loop. | Travis Howell |
2005-04-10 | Do not hardcode character translation tables and verbs prepositions | Eugene Sandulenko |
2005-04-10 | Enable object lock/unlock in HE 100 too. | Travis Howell |
2005-04-10 | Add extra case, used by freddicove | Travis Howell |
2005-04-10 | Pointer off by 8 | Travis Howell |
2005-04-10 | rmap suppork works now | Travis Howell |
2005-04-10 | Init _numObjectsInRoom in another spot | Max Horn |
2005-04-10 | Init music engine within setupMusic(), even for V1 and V2 games | Max Horn |
2005-04-10 | Add initial rmap support for wizImages. | Travis Howell |
2005-04-10 | Moved some room loading stuff into a new source file | Max Horn |
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after call... | Max Horn |
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn |
2005-04-10 | Add some debug output to help with bug report. | Travis Howell |
2005-04-09 | Pedantic cleanup | Max Horn |
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re... | Max Horn |
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn |
2005-04-09 | Switch back to warning, since it is used in maze | Travis Howell |
2005-04-09 | Correct stack list order. | Travis Howell |
2005-04-09 | Fixed typo in comment. | Torbjörn Andersson |
2005-04-09 | Simplify the substResFileName system a bit | Max Horn |
2005-04-09 | Add flObject lock/unlock support for HE games. | Travis Howell |
2005-04-09 | Fix check of the return value of findLocalObjectSlot() in loadFlObject() | Max Horn |
2005-04-09 | rewrite for hePalettes. | Travis Howell |
2005-04-09 | minor corrections and cleanup | Gregory Montoir |
2005-04-09 | Add comment to TODO | Travis Howell |
2005-04-09 | Add opcode for chase, playable now. | Travis Howell |
2005-04-09 | Add opcode stub for chase | Travis Howell |
2005-04-09 | Correct arguments order, works now. | Travis Howell |
2005-04-09 | Correct arguments order, works now. | Travis Howell |
2005-04-09 | Add missing bit of HE code. | Travis Howell |
2005-04-09 | I really need _substResFileNameIndex passed into ScummEngine constructor. | Eugene Sandulenko |
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray |
2005-04-08 | Actor layering only matches in freddicove | Travis Howell |