Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-26 | added "implementation" of imGetMusicPosition | Paweł Kołodziejski | |
svn-id: r6550 | |||
2003-01-26 | Remove a experimental hack that went in by accident | James Brown | |
svn-id: r6549 | |||
2003-01-26 | Patch 671031: Fix for MI1 intro crash + others (move new object | James Brown | |
clearing code into a more generic function, and call it earlier) svn-id: r6548 | |||
2003-01-26 | Patch 671701: SO_TALK_FREQUENCY | James Brown | |
svn-id: r6547 | |||
2003-01-26 | remove debug copy | James Brown | |
svn-id: r6546 | |||
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown | |
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545 | |||
2003-01-25 | fixed compiler warnings | Max Horn | |
svn-id: r6542 | |||
2003-01-25 | added assert for voice samples | Paweł Kołodziejski | |
svn-id: r6541 | |||
2003-01-25 | some cleanup | Paweł Kołodziejski | |
svn-id: r6540 | |||
2003-01-25 | applied patch: [ 674566 ] CMI: Further smush syncing | Paweł Kołodziejski | |
svn-id: r6539 | |||
2003-01-25 | implemented properly comi sound codecs | Paweł Kołodziejski | |
svn-id: r6538 | |||
2003-01-25 | applied patch #674141: CMI: Smush sync tuning | Paweł Kołodziejski | |
svn-id: r6537 | |||
2003-01-24 | LCA'03 commit: Fix talking where no sound hardware is present | James Brown | |
svn-id: r6536 | |||
2003-01-20 | cleanup | Paweł Kołodziejski | |
svn-id: r6530 | |||
2003-01-20 | cleanup, speedup code | Paweł Kołodziejski | |
svn-id: r6529 | |||
2003-01-20 | I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to ↵ | Jonathan Gray | |
o6_isSoundRunning lets you pass that point in the game for now svn-id: r6523 | |||
2003-01-20 | patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵ | Jonathan Gray | |
file in comi svn-id: r6522 | |||
2003-01-19 | fixed testGfxAnyUsageBits | Max Horn | |
svn-id: r6520 | |||
2003-01-19 | implemented missing smush opcodes - STOR and FTCH | Paweł Kołodziejski | |
svn-id: r6519 | |||
2003-01-19 | fixed comi smush subtitles colors | Paweł Kołodziejski | |
svn-id: r6518 | |||
2003-01-19 | fix warnings | Paweł Kołodziejski | |
svn-id: r6516 | |||
2003-01-19 | some cleanup | Paweł Kołodziejski | |
svn-id: r6515 | |||
2003-01-19 | some cleanup | Paweł Kołodziejski | |
svn-id: r6514 | |||
2003-01-19 | fixed subtitles placement | Paweł Kołodziejski | |
svn-id: r6513 | |||
2003-01-19 | oops | Max Horn | |
svn-id: r6512 | |||
2003-01-19 | fixed compile warning | Max Horn | |
svn-id: r6511 | |||
2003-01-19 | added some comments/changed indention of comments to spaces | Max Horn | |
svn-id: r6510 | |||
2003-01-19 | update assertion to be in line with increased blastTextQueue size | Jonathan Gray | |
svn-id: r6509 | |||
2003-01-19 | increasing blast text limit for COMI end credits | Max Horn | |
svn-id: r6508 | |||
2003-01-19 | make v8 smush playing honour _noSubtitles | Jonathan Gray | |
svn-id: r6507 | |||
2003-01-18 | added preliminary support for subtitles in smush comi | Paweł Kołodziejski | |
svn-id: r6506 | |||
2003-01-18 | small drawing optimization for V7/V8 games - tell me if that causes any ↵ | Max Horn | |
regressions svn-id: r6504 | |||
2003-01-18 | fix for the music crash, I hope... hm | Max Horn | |
svn-id: r6503 | |||
2003-01-18 | fixed compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6502 | |||
2003-01-18 | add help command to debugger to list commands and vars, we should probably ↵ | Jonathan Gray | |
have a help string for each but this is much better than reading the code for now :) svn-id: r6501 | |||
2003-01-18 | Init and cleanup compression tables | James Brown | |
svn-id: r6500 | |||
2003-01-18 | Fix shadowed variable in debugger, change bundle compression tables to be ↵ | James Brown | |
dynamic svn-id: r6499 | |||
2003-01-18 | tuned a little comi smush | Paweł Kołodziejski | |
svn-id: r6498 | |||
2003-01-18 | fix smush audio loop | Paweł Kołodziejski | |
svn-id: r6497 | |||
2003-01-18 | add the view/set debug level command 'level' from the old debugger | Jonathan Gray | |
svn-id: r6496 | |||
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6495 | |||
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6494 | |||
2003-01-18 | implementation of comi smush audio | Paweł Kołodziejski | |
svn-id: r6493 | |||
2003-01-18 | add bounds check for debugger costume switcher | Jonathan Gray | |
svn-id: r6492 | |||
2003-01-18 | add ability to change actor costume via the debugger | Jonathan Gray | |
svn-id: r6491 | |||
2003-01-17 | fixed OOB access introduced in my last commit; leaving in my debug asserts ↵ | Max Horn | |
this time, in case there are more svn-id: r6490 | |||
2003-01-17 | fixed decoding bug for COMI bundle audio; this resolves an OOB access and ↵ | Max Horn | |
should enable stereo music, but both music and voice still 'pops' a lot svn-id: r6489 | |||
2003-01-17 | Clip strip value when removing objects | James Brown | |
svn-id: r6488 | |||
2003-01-17 | Possible hack to get the cannons firing. Of course... well, they still don't ↵ | James Brown | |
quite work :) svn-id: r6487 | |||
2003-01-16 | Small change to make actor talk anims look better | James Brown | |
svn-id: r6486 |