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2003-01-26added "implementation" of imGetMusicPositionPaweł Kołodziejski
svn-id: r6550
2003-01-26Remove a experimental hack that went in by accidentJames Brown
svn-id: r6549
2003-01-26Patch 671031: Fix for MI1 intro crash + others (move new objectJames Brown
clearing code into a more generic function, and call it earlier) svn-id: r6548
2003-01-26Patch 671701: SO_TALK_FREQUENCYJames Brown
svn-id: r6547
2003-01-26remove debug copyJames Brown
svn-id: r6546
2003-01-26LCA03 sync: Modified version of the untrap patch, debuggerJames Brown
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545
2003-01-25fixed compiler warningsMax Horn
svn-id: r6542
2003-01-25added assert for voice samplesPaweł Kołodziejski
svn-id: r6541
2003-01-25some cleanupPaweł Kołodziejski
svn-id: r6540
2003-01-25applied patch: [ 674566 ] CMI: Further smush syncingPaweł Kołodziejski
svn-id: r6539
2003-01-25implemented properly comi sound codecsPaweł Kołodziejski
svn-id: r6538
2003-01-25applied patch #674141: CMI: Smush sync tuningPaweł Kołodziejski
svn-id: r6537
2003-01-24LCA'03 commit: Fix talking where no sound hardware is presentJames Brown
svn-id: r6536
2003-01-20cleanupPaweł Kołodziejski
svn-id: r6530
2003-01-20cleanup, speedup codePaweł Kołodziejski
svn-id: r6529
2003-01-20I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to ↵Jonathan Gray
o6_isSoundRunning lets you pass that point in the game for now svn-id: r6523
2003-01-20patch #670660 by Daniel Schepler, properly handle disc switching wrt voice ↵Jonathan Gray
file in comi svn-id: r6522
2003-01-19fixed testGfxAnyUsageBitsMax Horn
svn-id: r6520
2003-01-19implemented missing smush opcodes - STOR and FTCHPaweł Kołodziejski
svn-id: r6519
2003-01-19fixed comi smush subtitles colorsPaweł Kołodziejski
svn-id: r6518
2003-01-19fix warningsPaweł Kołodziejski
svn-id: r6516
2003-01-19some cleanupPaweł Kołodziejski
svn-id: r6515
2003-01-19some cleanupPaweł Kołodziejski
svn-id: r6514
2003-01-19fixed subtitles placementPaweł Kołodziejski
svn-id: r6513
2003-01-19oopsMax Horn
svn-id: r6512
2003-01-19fixed compile warningMax Horn
svn-id: r6511
2003-01-19added some comments/changed indention of comments to spacesMax Horn
svn-id: r6510
2003-01-19update assertion to be in line with increased blastTextQueue sizeJonathan Gray
svn-id: r6509
2003-01-19increasing blast text limit for COMI end creditsMax Horn
svn-id: r6508
2003-01-19make v8 smush playing honour _noSubtitlesJonathan Gray
svn-id: r6507
2003-01-18added preliminary support for subtitles in smush comiPaweł Kołodziejski
svn-id: r6506
2003-01-18small drawing optimization for V7/V8 games - tell me if that causes any ↵Max Horn
regressions svn-id: r6504
2003-01-18fix for the music crash, I hope... hmMax Horn
svn-id: r6503
2003-01-18fixed compilation under VC6Paweł Kołodziejski
svn-id: r6502
2003-01-18add help command to debugger to list commands and vars, we should probably ↵Jonathan Gray
have a help string for each but this is much better than reading the code for now :) svn-id: r6501
2003-01-18Init and cleanup compression tablesJames Brown
svn-id: r6500
2003-01-18Fix shadowed variable in debugger, change bundle compression tables to be ↵James Brown
dynamic svn-id: r6499
2003-01-18tuned a little comi smushPaweł Kołodziejski
svn-id: r6498
2003-01-18fix smush audio loopPaweł Kołodziejski
svn-id: r6497
2003-01-18add the view/set debug level command 'level' from the old debuggerJonathan Gray
svn-id: r6496
2003-01-18fix compilation under VC6Paweł Kołodziejski
svn-id: r6495
2003-01-18fix compilation under VC6Paweł Kołodziejski
svn-id: r6494
2003-01-18implementation of comi smush audioPaweł Kołodziejski
svn-id: r6493
2003-01-18add bounds check for debugger costume switcherJonathan Gray
svn-id: r6492
2003-01-18add ability to change actor costume via the debuggerJonathan Gray
svn-id: r6491
2003-01-17fixed OOB access introduced in my last commit; leaving in my debug asserts ↵Max Horn
this time, in case there are more svn-id: r6490
2003-01-17fixed decoding bug for COMI bundle audio; this resolves an OOB access and ↵Max Horn
should enable stereo music, but both music and voice still 'pops' a lot svn-id: r6489
2003-01-17Clip strip value when removing objectsJames Brown
svn-id: r6488
2003-01-17Possible hack to get the cannons firing. Of course... well, they still don't ↵James Brown
quite work :) svn-id: r6487
2003-01-16Small change to make actor talk anims look betterJames Brown
svn-id: r6486