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2005-04-20Correction to last commits.Travis Howell
svn-id: r17700
2005-04-20No longer requiredTravis Howell
svn-id: r17699
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698
2005-04-20Correct flag value.Travis Howell
svn-id: r17697
2005-04-19safer and consistent with remapPaletteColorGregory Montoir
svn-id: r17693
2005-04-19minor cleanupGregory Montoir
svn-id: r17692
2005-04-19Add RIFF sound type.Travis Howell
svn-id: r17688
2005-04-19HE games set camera at this point.Travis Howell
svn-id: r17687
2005-04-19HACK no longer required.Travis Howell
svn-id: r17686
2005-04-19pajama2/chase should be HE95.Travis Howell
svn-id: r17685
2005-04-19Remove FIXME comment, the current code is correct.Travis Howell
The 6/6/6 style palettes are just SCUMM 5/6 specific. svn-id: r17681
2005-04-19Simpler check.Travis Howell
svn-id: r17680
2005-04-19Actually applies to all SCUMM 5/6 games.Travis Howell
svn-id: r17679
2005-04-19Add different in monkey2 FM-TOWNSTravis Howell
svn-id: r17678
2005-04-19Add patch #1185667 - GS FixTravis Howell
svn-id: r17676
2005-04-19OoopsTravis Howell
svn-id: r17675
2005-04-19Add some palette different in HE80+ games.Travis Howell
svn-id: r17674
2005-04-19These VARS are HE95+ specific.Travis Howell
svn-id: r17673
2005-04-18Small correction, fixes red rose in spyfox2.Travis Howell
svn-id: r17669
2005-04-18Adjust again, for sound header differences.Travis Howell
svn-id: r17668
2005-04-18Sound size should only include sound data.Travis Howell
svn-id: r17667
2005-04-18OoopsTravis Howell
svn-id: r17665
2005-04-18OoopsTravis Howell
svn-id: r17664
2005-04-18Add work around for inveotry background/items in putttime/puttzoo not always ↵Travis Howell
been drawn. svn-id: r17663
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
Get all music details for HE games from one function only. svn-id: r17662
2005-04-17Move stuff aroundMax Horn
svn-id: r17661
2005-04-17New virtual method getObjectIdFromOBIMMax Horn
svn-id: r17660
2005-04-17Split out some index reading code into a new method readIndexBlock()Max Horn
svn-id: r17659
2005-04-17Move _numActors to a more sensible place, and make it protected; fix ↵Max Horn
confirmFOODialog() method names to comply with our guidelines svn-id: r17658
2005-04-17cleanupMax Horn
svn-id: r17657
2005-04-17Doesn't exist in HE72Travis Howell
svn-id: r17656
2005-04-17Debug no longer needed.Travis Howell
svn-id: r17655
2005-04-17Fix buffer overflow regression.Travis Howell
Use same buffer sizes as original. svn-id: r17654
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
Avoid pointer problems. svn-id: r17653
2005-04-17oops, againMax Horn
svn-id: r17648
2005-04-17oopsMax Horn
svn-id: r17647
2005-04-17wizImage compression type 2 uses different decode method, so disable for now.Travis Howell
svn-id: r17645
2005-04-17Revert + 1 to width/height, caused invalid write.Travis Howell
svn-id: r17644
2005-04-17Missing brackets.Travis Howell
svn-id: r17643
2005-04-16OoopsTravis Howell
svn-id: r17633
2005-04-16VAR78 needs to be set in HE80+ gamesTravis Howell
Active sound channels VAR exists in HE80 too. svn-id: r17632
2005-04-16Add mouse state VAR for HE 72+ games.Travis Howell
svn-id: r17631
2005-04-16Filter out extra path setting and useless setting when writing INIs details ↵Travis Howell
in HE games. svn-id: r17629
2005-04-16'unstubbed' o90_getLinesIntersectionPointGregory Montoir
svn-id: r17626
2005-04-16Small correction.Travis Howell
svn-id: r17625
2005-04-16cleanupMax Horn
svn-id: r17623
2005-04-16Improved auto-detection if MD5 is not known / MD5 support is disabledMax Horn
svn-id: r17622
2005-04-16Disable again, some sounds loop forever.Travis Howell
svn-id: r17619
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16CleanupTravis Howell
svn-id: r17616