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author | Travis Howell | 2005-04-17 14:33:21 +0000 |
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committer | Travis Howell | 2005-04-17 14:33:21 +0000 |
commit | e53cefd4b91d3d445f830c93b28c8e172d22f98d (patch) | |
tree | 07e81aae48522122e0e78e962752d412720c7044 /scumm | |
parent | 7d7e2a11a2b6e82b0b6a7d4d96facd86db2553a2 (diff) | |
download | scummvm-rg350-e53cefd4b91d3d445f830c93b28c8e172d22f98d.tar.gz scummvm-rg350-e53cefd4b91d3d445f830c93b28c8e172d22f98d.tar.bz2 scummvm-rg350-e53cefd4b91d3d445f830c93b28c8e172d22f98d.zip |
Doesn't exist in HE72
svn-id: r17656
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/room.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/room.cpp b/scumm/room.cpp index ae495f757a..209e5c0eed 100644 --- a/scumm/room.cpp +++ b/scumm/room.cpp @@ -81,7 +81,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { if (_heversion >= 71) ((ScummEngine_v70he *)this)->_wiz.polygonClear(); - if (_heversion >= 72) + if (_heversion >= 80) ((ScummEngine_v72he *)this)->_wiz.imageNumClear(); // For HE80+ games |