Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-22 | More debugs, to catch error points. | Travis Howell | |
svn-id: r16856 | |||
2005-02-22 | Implementation of GFX transactions. May cause some regressions in case I | Eugene Sandulenko | |
missed some unusual mode switching. This implementation let us avoid two nasty hacks in scumm.cpp. *Now* we could return to OSystem layers. patch. svn-id: r16855 | |||
2005-02-22 | Add a few sprite stubs | Travis Howell | |
svn-id: r16854 | |||
2005-02-22 | Rename script flags as suggested. | Eugene Sandulenko | |
svn-id: r16853 | |||
2005-02-22 | cyx's WIP for sprites. Implemented spritesBlitToScreen | Eugene Sandulenko | |
svn-id: r16852 | |||
2005-02-21 | Fix _heversion for Russian updated pajama2. Today I played it with kids | Eugene Sandulenko | |
and found that it is actually 99, not 98. svn-id: r16851 | |||
2005-02-21 | Typos | Travis Howell | |
svn-id: r16850 | |||
2005-02-21 | Update HE100 | Travis Howell | |
svn-id: r16846 | |||
2005-02-21 | Update HE100 | Travis Howell | |
svn-id: r16845 | |||
2005-02-21 | Rename vars | Travis Howell | |
svn-id: r16844 | |||
2005-02-21 | WIP for o90_spriteInfoSet | Eugene Sandulenko | |
svn-id: r16842 | |||
2005-02-21 | Add functions for o90_getSpriteGroupInfo | Travis Howell | |
svn-id: r16841 | |||
2005-02-21 | WIP for o90_spriteInfoSet. Regression fix. | Eugene Sandulenko | |
svn-id: r16840 | |||
2005-02-21 | Ooops | Travis Howell | |
svn-id: r16839 | |||
2005-02-21 | Ooops | Travis Howell | |
svn-id: r16838 | |||
2005-02-21 | A few var renames. | Travis Howell | |
svn-id: r16837 | |||
2005-02-21 | More getSpriteInfo functions | Travis Howell | |
svn-id: r16836 | |||
2005-02-21 | o WIP for o90_spriteInfoSet. | Eugene Sandulenko | |
o kSFx -> kSF0x o kSGFx -> kSGF0x svn-id: r16835 | |||
2005-02-20 | Add sprite function | Travis Howell | |
svn-id: r16834 | |||
2005-02-20 | Add more sprite functions | Travis Howell | |
svn-id: r16833 | |||
2005-02-20 | some WIP HE sprites stuff | Gregory Montoir | |
svn-id: r16832 | |||
2005-02-20 | I guess someone forgot to put paranthesis here. | Robert Göffringmann | |
Forgive me if it was really meant to be like it was... but I can't believe it. :) svn-id: r16829 | |||
2005-02-20 | Sprite flags and one rename in SpriteInfo structure. | Eugene Sandulenko | |
svn-id: r16825 | |||
2005-02-20 | Use sprite functions | Travis Howell | |
svn-id: r16824 | |||
2005-02-20 | Add a few sprite functions. | Travis Howell | |
svn-id: r16823 | |||
2005-02-20 | Rename opcodes, names should be correct. | Travis Howell | |
svn-id: r16822 | |||
2005-02-20 | Add WIP sprite struct for HE games, ready for functions. | Travis Howell | |
svn-id: r16821 | |||
2005-02-20 | Restrict CGA/EGA/Hercules dithering to PC only. | Eugene Sandulenko | |
svn-id: r16819 | |||
2005-02-20 | (more) correct v2 ditherers. Still suffers from some differences and | Eugene Sandulenko | |
text colors are not always match. svn-id: r16818 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-02-18 | Fix a small bug (wrong mouse cursor is briefly shown) in the F5 menu | Max Horn | |
svn-id: r16804 | |||
2005-02-17 | Mouse part of big patch #1013937 (OSystem layer with bigger resolution) | Eugene Sandulenko | |
svn-id: r16800 | |||
2005-02-17 | Correction number of actors in a few HE games. | Travis Howell | |
VAR_NUM_ACTORS doesn't always have the correct value. svn-id: r16799 | |||
2005-02-15 | - Fixed what I understand to be a check to ensure that sysex instrument data ↵ | Jerome Fisher | |
wasn't sent to the rhythm channel. It was preventing instruments from being written to part 8. This fixes the window crashing sound in the intro of the floppy version of Indy 4, and possibly other things. Hopefully it breaks nothing. svn-id: r16798 | |||
2005-02-15 | Re-phrased comment to make it sound more like the fact it is and less like | Torbjörn Andersson | |
a "FIXME". svn-id: r16797 | |||
2005-02-15 | This should keep ScummVM from trying to free invalid pointers. I hope. | Torbjörn Andersson | |
svn-id: r16796 | |||
2005-02-15 | Fix crash in updated Russian freddi1. | Eugene Sandulenko | |
svn-id: r16795 | |||
2005-02-14 | o Added 5 updated Russian freddi-related titles. | Eugene Sandulenko | |
o Fixed ScummEngine_v72he::o72_openFile() so autogenerated names also checked for substitution. o New case 0 in o100_actorOps() used by Russian updated freddicove. Number of stack items weren't checked against disassembly svn-id: r16792 | |||
2005-02-14 | Add addiotnal decode type in later HE games. | Travis Howell | |
svn-id: r16791 | |||
2005-02-14 | Update comment | Travis Howell | |
svn-id: r16790 | |||
2005-02-14 | Correct sound TAG for Backyard sports games | Travis Howell | |
Fix memory leak. svn-id: r16789 | |||
2005-02-14 | *** empty log message *** | Travis Howell | |
svn-id: r16788 | |||
2005-02-14 | Add opcode for HE100 | Travis Howell | |
svn-id: r16787 | |||
2005-02-14 | Add opcode | Travis Howell | |
svn-id: r16786 | |||
2005-02-14 | Add opcode | Travis Howell | |
svn-id: r16785 | |||
2005-02-14 | Add basic support for DISK index block in later HE games. | Travis Howell | |
svn-id: r16784 | |||
2005-02-13 | Fix typo in football substitute. | Eugene Sandulenko | |
svn-id: r16783 | |||
2005-02-13 | HE version correction for russian spyfox | Eugene Sandulenko | |
svn-id: r16782 | |||
2005-02-13 | Added new Russian HE titles. | Eugene Sandulenko | |
svn-id: r16780 | |||
2005-02-12 | fix/workaround for bug: 1120625 | Paweł Kołodziejski | |
svn-id: r16779 |