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author | Travis Howell | 2005-02-21 00:34:00 +0000 |
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committer | Travis Howell | 2005-02-21 00:34:00 +0000 |
commit | 7783d6596e77a3ac1b5544c45a509836c3cc4a47 (patch) | |
tree | 7515c81de2bc1b8033081391a5a786593e02fc36 /scumm | |
parent | 4f2cd36bd9c2eaebb74c7ede5367290679254cca (diff) | |
download | scummvm-rg350-7783d6596e77a3ac1b5544c45a509836c3cc4a47.tar.gz scummvm-rg350-7783d6596e77a3ac1b5544c45a509836c3cc4a47.tar.bz2 scummvm-rg350-7783d6596e77a3ac1b5544c45a509836c3cc4a47.zip |
A few var renames.
svn-id: r16837
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/intern.h | 56 | ||||
-rw-r--r-- | scumm/script_v90he.cpp | 146 | ||||
-rw-r--r-- | scumm/sprite_he.cpp | 180 |
3 files changed, 191 insertions, 191 deletions
diff --git a/scumm/intern.h b/scumm/intern.h index 2c1399f59f..181517b7c0 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -874,34 +874,34 @@ protected: uint8 getWizPixelColor(int restype, int resnum, int state, int x, int y, int flags); int computeWizHistogram(int resnum, int state, int x, int y, int w, int h); - int spriteInfoGet_flags_1(int spriteNum); - int spriteInfoGet_flags_2(int spriteNum); - int spriteInfoGet_flags_3(int spriteNum); - int spriteInfoGet_flags_4(int spriteNum); - int spriteInfoGet_flags_5(int spriteNum); - int spriteInfoGet_flags_6(int spriteNum); - int spriteInfoGet_flags_7(int spriteNum); - int spriteInfoGet_flags_8(int spriteNum); - int spriteInfoGet_resId(int spriteNun); - int spriteInfoGet_resState(int spriteNun); - int spriteInfoGet_groupNum(int spriteNun); - int spriteInfoGet_field_18(int spriteNun); - int spriteInfoGet_grp_tx(int spriteNun); - int spriteInfoGet_grp_ty(int spriteNun); - int spriteInfoGet_field_44(int spriteNun); - int spriteInfoGet_field_54(int spriteNun); - int spriteInfoGet_wizSize(int spriteNun); - int spriteInfoGet_zoom(int spriteNun); - int spriteInfoGet_field_78(int spriteNun); - int spriteInfoGet_field_80(int spriteNun); - void getSpriteImageDim(int spriteNum, int32 &w, int32 &h); - void spriteInfoGet_tx_ty(int spriteNum, int32 &tx, int32 &ty); - void spriteInfoGet_field_2C_30(int spriteNum, int32 &field_2C, int32 &field_30); - - void spriteInfoSet_field_14(int spriteNum, int value); - void spriteInfoSet_field_7C(int spriteNum, int value); - void spriteInfoSet_field_80(int spriteNum, int value); - void spriteInfoSet_case183(int spriteNum); + int spriteInfoGet_flags_1(int spriteId); + int spriteInfoGet_flags_2(int spriteId); + int spriteInfoGet_flags_3(int spriteId); + int spriteInfoGet_flags_4(int spriteId); + int spriteInfoGet_flags_5(int spriteId); + int spriteInfoGet_flags_6(int spriteId); + int spriteInfoGet_flags_7(int spriteId); + int spriteInfoGet_flags_8(int spriteId); + int spriteInfoGet_resId(int spriteId); + int spriteInfoGet_resState(int spriteId); + int spriteInfoGet_groupNum(int spriteId); + int spriteInfoGet_field_18(int spriteId); + int spriteInfoGet_grp_tx(int spriteId); + int spriteInfoGet_grp_ty(int spriteId); + int spriteInfoGet_field_44(int spriteId); + int spriteInfoGet_field_54(int spriteId); + int spriteInfoGet_wizSize(int spriteId); + int spriteInfoGet_zoom(int spriteId); + int spriteInfoGet_field_78(int spriteId); + int spriteInfoGet_field_80(int spriteId); + void getSpriteImageDim(int spriteId, int32 &w, int32 &h); + void spriteInfoGet_tx_ty(int spriteId, int32 &tx, int32 &ty); + void spriteInfoGet_field_2C_30(int spriteId, int32 &field_2C, int32 &field_30); + + void spriteInfoSet_field_14(int spriteId, int value); + void spriteInfoSet_field_7C(int spriteId, int value); + void spriteInfoSet_field_80(int spriteId, int value); + void spriteInfoSet_case183(int spriteId); void spritesAllocTables(int numSprites, int numGroups, int numImgSprites); void spritesResetTables(bool refreshScreen); diff --git a/scumm/script_v90he.cpp b/scumm/script_v90he.cpp index 64aec9e826..6b3c515588 100644 --- a/scumm/script_v90he.cpp +++ b/scumm/script_v90he.cpp @@ -698,7 +698,7 @@ void ScummEngine_v90he::o90_getDistanceBetweenPoints() { void ScummEngine_v90he::o90_getSpriteInfo() { int args[16]; - int eax, esi; + int spriteId, flags; int32 a, b; byte subOp = fetchScriptByte(); subOp -= 30; @@ -706,104 +706,104 @@ void ScummEngine_v90he::o90_getSpriteInfo() { debug(1,"o90_getSpriteInfo stub (%d)", subOp); switch (subOp) { case 0: - eax = pop(); - if (eax) { - spriteInfoGet_tx_ty(eax, a, b); + spriteId = pop(); + if (spriteId) { + spriteInfoGet_tx_ty(spriteId, a, b); push(a); } else { push(0); } case 1: - eax = pop(); - if (eax) { - spriteInfoGet_tx_ty(eax, a, b); + spriteId = pop(); + if (spriteId) { + spriteInfoGet_tx_ty(spriteId, a, b); push(b); } else { push(0); } case 2: - eax = pop(); - if (eax) { - getSpriteImageDim(eax, a, b); + spriteId = pop(); + if (spriteId) { + getSpriteImageDim(spriteId, a, b); push(a); } else { push(0); } break; case 3: - eax = pop(); - if (eax) { - getSpriteImageDim(eax, a, b); + spriteId = pop(); + if (spriteId) { + getSpriteImageDim(spriteId, a, b); push(b); } else { push(0); } break; case 4: - eax = pop(); - if (eax) { - spriteInfoGet_field_2C_30(eax, a, b); + spriteId = pop(); + if (spriteId) { + spriteInfoGet_field_2C_30(spriteId, a, b); push(a); } else { push(0); } break; case 5: - eax = pop(); - if (eax) { - spriteInfoGet_field_2C_30(eax, a, b); + spriteId = pop(); + if (spriteId) { + spriteInfoGet_field_2C_30(spriteId, a, b); push(b); } else { push(0); } break; case 6: - eax = pop(); - if (eax) - push(spriteInfoGet_wizSize(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_wizSize(spriteId)); else push(0); break; case 7: - eax = pop(); - if (eax) - push(spriteInfoGet_groupNum(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_groupNum(spriteId)); else push(0); break; case 8: - eax = pop(); - if (eax) - push(spriteInfoGet_grp_tx(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_grp_tx(spriteId)); else push(0); break; case 9: - eax = pop(); - if (eax) - push(spriteInfoGet_grp_ty(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_grp_ty(spriteId)); else push(0); break; case 12: - esi = pop(); - eax = pop(); - if (eax) { - switch(esi) { + flags = pop(); + spriteId = pop(); + if (spriteId) { + switch(flags) { case 0: - push(spriteInfoGet_flags_1(eax)); + push(spriteInfoGet_flags_1(spriteId)); break; case 1: - push(spriteInfoGet_flags_2(eax)); + push(spriteInfoGet_flags_2(spriteId)); break; case 2: - push(spriteInfoGet_flags_3(eax)); + push(spriteInfoGet_flags_3(spriteId)); break; case 3: - push(spriteInfoGet_flags_4(eax)); + push(spriteInfoGet_flags_4(spriteId)); break; case 4: - push(spriteInfoGet_flags_5(eax)); + push(spriteInfoGet_flags_5(spriteId)); break; default: push(0); @@ -813,9 +813,9 @@ void ScummEngine_v90he::o90_getSpriteInfo() { } break; case 13: - eax = pop(); - if (eax) - push(spriteInfoGet_field_18(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_field_18(spriteId)); else push(0); break; @@ -838,58 +838,58 @@ void ScummEngine_v90he::o90_getSpriteInfo() { } break; case 22: - eax = pop(); - if (eax) - push(spriteInfoGet_resState(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_resState(spriteId)); else push(0); break; case 33: - eax = pop(); - if (eax) - push(spriteInfoGet_resId(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_resId(spriteId)); else push(0); break; case 38: - eax = pop(); - if (eax) - push(spriteInfoGet_flags_8(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_flags_8(spriteId)); else push(1); break; case 52: - eax = pop(); - if (eax) - push(spriteInfoGet_flags_6(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_flags_6(spriteId)); else push(0); break; case 62: - eax = pop(); - if (eax) - push(spriteInfoGet_zoom(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_zoom(spriteId)); else push(0); break; case 67: - eax = pop(); - if (eax) - push(spriteInfoGet_field_78(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_field_78(spriteId)); else push(0); break; case 68: - eax = pop(); - if (eax) - push(spriteInfoGet_field_54(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_field_54(spriteId)); else push(0); break; case 94: - eax = pop(); - if (eax) - push(spriteInfoGet_flags_7(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_flags_7(spriteId)); else push(0); break; @@ -903,17 +903,17 @@ void ScummEngine_v90he::o90_getSpriteInfo() { push(0); break; case 110: - eax = pop(); - if (eax) - push(spriteInfoGet_field_80(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_field_80(spriteId)); else push(0); break; case 168: pop(); - eax = pop(); - if (eax) - push(spriteInfoGet_field_44(eax)); + spriteId = pop(); + if (spriteId) + push(spriteInfoGet_field_44(spriteId)); else push(0); break; diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp index 6434178e6b..c7b8bee9ac 100644 --- a/scumm/sprite_he.cpp +++ b/scumm/sprite_he.cpp @@ -35,181 +35,181 @@ void ScummEngine_v90he::allocateArrays() { spritesAllocTables(_numSprites, 64, 64); } -int ScummEngine_v90he::spriteInfoGet_flags_1(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_1: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_1(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_1: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF15) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF15) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_2(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_2: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_2(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_2: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF14) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF14) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_3(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_3: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_3(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_3: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF16) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF16) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_4(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_4: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_4(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_4: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF13) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF13) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_5(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_5: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_5(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_5: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF20) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF20) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_6(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_6: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_6(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_6: Invalid sprite %d"); - return _spriteTable[spriteNum].flags & kSF22; + return _spriteTable[spriteId].flags & kSF22; } -int ScummEngine_v90he::spriteInfoGet_flags_7(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_7: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_7(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_7: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF23) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF23) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_flags_8(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "_spriteTableGet_flags_8: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_flags_8(int spriteId) { + checkRange(_numSprites, 1, spriteId, "_spriteTableGet_flags_8: Invalid sprite %d"); - return ((_spriteTable[spriteNum].flags & kSF31) != 0) ? 1 : 0; + return ((_spriteTable[spriteId].flags & kSF31) != 0) ? 1 : 0; } -int ScummEngine_v90he::spriteInfoGet_resId(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_resId: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_resId(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_resId: Invalid sprite %d"); - return _spriteTable[spriteNum].res_id; + return _spriteTable[spriteId].res_id; } -int ScummEngine_v90he::spriteInfoGet_resState(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_resState: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_resState(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_resState: Invalid sprite %d"); - return _spriteTable[spriteNum].res_state; + return _spriteTable[spriteId].res_state; } -int ScummEngine_v90he::spriteInfoGet_groupNum(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_groupNum: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_groupNum(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_groupNum: Invalid sprite %d"); - return _spriteTable[spriteNum].group_num; + return _spriteTable[spriteId].group_num; } -int ScummEngine_v90he::spriteInfoGet_field_18(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_18: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_field_18(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_18: Invalid sprite %d"); - return _spriteTable[spriteNum].field_18; + return _spriteTable[spriteId].field_18; } -int ScummEngine_v90he::spriteInfoGet_grp_tx(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_grp_tx: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_grp_tx(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_grp_tx: Invalid sprite %d"); - if (_spriteTable[spriteNum].group_num) - return _spriteTable[spriteNum].tx + _spriteGroups[spriteNum].tx; + if (_spriteTable[spriteId].group_num) + return _spriteTable[spriteId].tx + _spriteGroups[spriteId].tx; else - return _spriteTable[spriteNum].tx; + return _spriteTable[spriteId].tx; } -int ScummEngine_v90he::spriteInfoGet_grp_ty(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_grp_ty: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_grp_ty(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_grp_ty: Invalid sprite %d"); - if (_spriteTable[spriteNum].group_num) - return _spriteTable[spriteNum].ty + _spriteGroups[spriteNum].ty; + if (_spriteTable[spriteId].group_num) + return _spriteTable[spriteId].ty + _spriteGroups[spriteId].ty; else - return _spriteTable[spriteNum].ty; + return _spriteTable[spriteId].ty; } -int ScummEngine_v90he::spriteInfoGet_field_44(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_44: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_field_44(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_44: Invalid sprite %d"); - return _spriteTable[spriteNum].field_44; + return _spriteTable[spriteId].field_44; } -int ScummEngine_v90he::spriteInfoGet_field_54(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_54: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_field_54(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_54: Invalid sprite %d"); - return _spriteTable[spriteNum].field_54; + return _spriteTable[spriteId].field_54; } -int ScummEngine_v90he::spriteInfoGet_wizSize(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_wizSize: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_wizSize(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_wizSize: Invalid sprite %d"); - return _spriteTable[spriteNum].res_wiz_states; + return _spriteTable[spriteId].res_wiz_states; } -int ScummEngine_v90he::spriteInfoGet_zoom(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_zoom: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_zoom(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_zoom: Invalid sprite %d"); - return _spriteTable[spriteNum].zoom; + return _spriteTable[spriteId].zoom; } -int ScummEngine_v90he::spriteInfoGet_field_78(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_78: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_field_78(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_78: Invalid sprite %d"); - return _spriteTable[spriteNum].field_78; + return _spriteTable[spriteId].field_78; } -int ScummEngine_v90he::spriteInfoGet_field_80(int spriteNum) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_80: Invalid sprite %d"); +int ScummEngine_v90he::spriteInfoGet_field_80(int spriteId) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_80: Invalid sprite %d"); - return _spriteTable[spriteNum].field_80; + return _spriteTable[spriteId].field_80; } -void ScummEngine_v90he::getSpriteImageDim(int spriteNum, int32 &w, int32 &h) { - checkRange(_numSprites, 1, spriteNum, "getSpriteImageDim: Invalid sprite %d"); +void ScummEngine_v90he::getSpriteImageDim(int spriteId, int32 &w, int32 &h) { + checkRange(_numSprites, 1, spriteId, "getSpriteImageDim: Invalid sprite %d"); - getWizImageDim(_spriteTable[spriteNum].res_id, _spriteTable[spriteNum].res_state, w, h); + getWizImageDim(_spriteTable[spriteId].res_id, _spriteTable[spriteId].res_state, w, h); } -void ScummEngine_v90he::spriteInfoGet_tx_ty(int spriteNum, int32 &tx, int32 &ty) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_tx_ty: Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoGet_tx_ty(int spriteId, int32 &tx, int32 &ty) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_tx_ty: Invalid sprite %d"); - tx = _spriteTable[spriteNum].tx; - ty = _spriteTable[spriteNum].ty; + tx = _spriteTable[spriteId].tx; + ty = _spriteTable[spriteId].ty; } -void ScummEngine_v90he::spriteInfoGet_field_2C_30(int spriteNum, int32 &field_2C, int32 &field_30) { - checkRange(_numSprites, 1, spriteNum, "spriteInfoGet_field_2C_30: Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoGet_field_2C_30(int spriteId, int32 &field_2C, int32 &field_30) { + checkRange(_numSprites, 1, spriteId, "spriteInfoGet_field_2C_30: Invalid sprite %d"); - field_2C = _spriteTable[spriteNum].field_2C; - field_30 = _spriteTable[spriteNum].field_30; + field_2C = _spriteTable[spriteId].field_2C; + field_30 = _spriteTable[spriteId].field_30; } // // spriteInfoSet functions // -void ScummEngine_v90he::spriteInfoSet_field_14(int spriteNum, int value) { - checkRange(_varNumSprites, 1, spriteNum, "Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoSet_field_14(int spriteId, int value) { + checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d"); - if (_spriteTable[spriteNum].field_14 != value) { - _spriteTable[spriteNum].field_14 = value; - _spriteTable[spriteNum].flags |= kSF01 | kSF02; + if (_spriteTable[spriteId].field_14 != value) { + _spriteTable[spriteId].field_14 = value; + _spriteTable[spriteId].flags |= kSF01 | kSF02; } } -void ScummEngine_v90he::spriteInfoSet_field_7C(int spriteNum, int value) { - checkRange(_varNumSprites, 1, spriteNum, "Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoSet_field_7C(int spriteId, int value) { + checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d"); - if (_spriteTable[spriteNum].field_7C != value) { - _spriteTable[spriteNum].field_7C = value; - _spriteTable[spriteNum].flags |= kSF01 | kSF02; + if (_spriteTable[spriteId].field_7C != value) { + _spriteTable[spriteId].field_7C = value; + _spriteTable[spriteId].flags |= kSF01 | kSF02; } } -void ScummEngine_v90he::spriteInfoSet_field_80(int spriteNum, int value) { - checkRange(_varNumSprites, 1, spriteNum, "Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoSet_field_80(int spriteId, int value) { + checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d"); - _spriteTable[spriteNum].field_80 = value; + _spriteTable[spriteId].field_80 = value; } -void ScummEngine_v90he::spriteInfoSet_case183(int spriteNum) { - checkRange(_varNumSprites, 1, spriteNum, "Invalid sprite %d"); +void ScummEngine_v90he::spriteInfoSet_case183(int spriteId) { + checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d"); // TODO } |