Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-23 | Fix foCheckAlreadyLoaded case in findObjectInRoom; this is not used in any ↵ | Max Horn | |
SCUMM game, just added this for completeness (see patch tracker item #1222246) svn-id: r18440 | |||
2005-06-22 | Fixed warning. (And made some whitespace changes.) | Torbjörn Andersson | |
svn-id: r18433 | |||
2005-06-21 | Added default destructors as required by the Symbian/Epoc port | Lars Persson | |
svn-id: r18431 | |||
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson | |
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430 | |||
2005-06-21 | Yet another GCC 4 warning fixed | Max Horn | |
svn-id: r18425 | |||
2005-06-21 | Patch #1224631 (fix gcc4 virtual functions non-virtual destructor warnings) | Max Horn | |
svn-id: r18424 | |||
2005-06-19 | Fix C64 targets. Regression. | Eugene Sandulenko | |
svn-id: r18411 | |||
2005-06-18 | fix compilation with DISABLE_SCUMM_7_8 defined | Gregory Montoir | |
svn-id: r18409 | |||
2005-06-17 | Handle newlines in blast text (fixes last remaining part of bug #902415) | Max Horn | |
svn-id: r18408 | |||
2005-06-17 | committed patch #1221592, smush_codec 21/44 should match the original ↵ | Gregory Montoir | |
interpreter behaviour now (this allows to cleanup a bit the code and get rid of some hacks). svn-id: r18407 | |||
2005-06-17 | update derefActor() argument | Gregory Montoir | |
svn-id: r18406 | |||
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir | |
svn-id: r18404 | |||
2005-06-15 | Appliced cyx's fix for bug #1220168, with a few modifications. Apparently | Torbjörn Andersson | |
Sam & Max uses a different sorting method than (all?) other games. svn-id: r18394 | |||
2005-06-14 | Applied patch #1208299. A warning message about the "playing from CD under | Torbjörn Andersson | |
Windows" bug is better than nothing, even if a proper bugfix - if one is possible - would be preferable. svn-id: r18389 | |||
2005-06-14 | -Add more Backyard sports titles | Travis Howell | |
-Add additional HE100 opcodes changes for basketball -Fix baseball asserts in VAR_WIZ_TCOLOR svn-id: r18385 | |||
2005-06-13 | Add comments on smacker opcodes. | Travis Howell | |
svn-id: r18382 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-11 | This should fix playing the sound for the entering/exiting the old mine | Torbjörn Andersson | |
road movies when using compressed SAN files. (The movies are started through seekSan() rather than play().) svn-id: r18376 | |||
2005-06-11 | Cleanup. | Torbjörn Andersson | |
svn-id: r18375 | |||
2005-06-10 | Adjust for HE100 | Travis Howell | |
svn-id: r18369 | |||
2005-06-07 | Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to ↵ | Gregory Montoir | |
dissolveEffect(1, virtscr[0].h) svn-id: r18363 | |||
2005-06-07 | Based on indy4demo FMTowns, some minor changes to SO_ROOM_FADE | Gregory Montoir | |
svn-id: r18362 | |||
2005-06-05 | Add reported French monkeyega | Eugene Sandulenko | |
svn-id: r18357 | |||
2005-06-05 | Ooops, mixed up one function name. | Travis Howell | |
svn-id: r18351 | |||
2005-06-05 | Remove duplicate field. | Travis Howell | |
svn-id: r18350 | |||
2005-06-05 | Rename sprite functions, based on map. | Travis Howell | |
svn-id: r18349 | |||
2005-06-05 | Update HE comments | Travis Howell | |
svn-id: r18348 | |||
2005-06-04 | Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat) | Max Horn | |
svn-id: r18347 | |||
2005-06-04 | Updated comment; added code to deal with newline chars in COMI text (see bug ↵ | Max Horn | |
#902415) svn-id: r18346 | |||
2005-06-04 | Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC) | Max Horn | |
svn-id: r18345 | |||
2005-06-04 | Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading ↵ | Max Horn | |
incorrect) svn-id: r18343 | |||
2005-06-04 | Fix for bug #1066329 (COMI: Actor redraw glitch) | Max Horn | |
svn-id: r18341 | |||
2005-06-04 | Fix another off by one in rects. | Travis Howell | |
Fixes minor glitches in water svn-id: r18331 | |||
2005-06-04 | The sound queue needs to be processed, before sfx queue in HE games, since ↵ | Travis Howell | |
speech is queued. svn-id: r18330 | |||
2005-06-04 | Speech needs to be started, before subtitles are drawn. Otherwise subtitle ↵ | Travis Howell | |
can't be disabled. svn-id: r18329 | |||
2005-06-04 | correction, fixes lost/smaller palette glitches | Gregory Montoir | |
svn-id: r18328 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18325 | |||
2005-06-03 | New MD5: Dig/Mac/French | Max Horn | |
svn-id: r18315 | |||
2005-06-02 | HE games require min/max heap sizes to be set, after index is read. | Travis Howell | |
Init _hePalettes, to fix valgrind warnings. svn-id: r18311 | |||
2005-06-02 | The GUI has reached the point where I think it's safe to begin removing the | Torbjörn Andersson | |
old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING, _scaleFactor and _scaleEnable. Also removed drawBitmap() since we no longer use bitmaps for widget decorations. svn-id: r18310 | |||
2005-06-01 | Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked. | Eugene Sandulenko | |
svn-id: r18308 | |||
2005-06-01 | Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" | Eugene Sandulenko | |
svn-id: r18307 | |||
2005-05-31 | Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" | Eugene Sandulenko | |
svn-id: r18306 | |||
2005-05-31 | Some stubs for C64 MM costume code | Eugene Sandulenko | |
svn-id: r18304 | |||
2005-05-30 | Only sound types 0 - 2 are used by FM Towns games. | Travis Howell | |
svn-id: r18299 | |||
2005-05-29 | Whitespace | Torbjörn Andersson | |
svn-id: r18296 | |||
2005-05-29 | Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame) | Max Horn | |
svn-id: r18294 | |||
2005-05-29 | Correct off by one, fixes minor glitches in lost/smaller. | Travis Howell | |
svn-id: r18292 | |||
2005-05-29 | resourceMapper isn't used in HE72+ games. | Travis Howell | |
svn-id: r18291 | |||
2005-05-29 | Set zorder to zero by default. | Travis Howell | |
svn-id: r18290 |