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authorEugene Sandulenko2005-06-19 18:16:27 +0000
committerEugene Sandulenko2005-06-19 18:16:27 +0000
commit1844a9c5449108537b5ec19bf618b17420d995aa (patch)
treedf0732c6bc07ff2b8b06ab72ca0b50598e31f5ce /scumm
parent97337c46238d3e6ebd2a792d03bd6990c5775d03 (diff)
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Fix C64 targets. Regression.
svn-id: r18411
Diffstat (limited to 'scumm')
-rw-r--r--scumm/resource.cpp4
-rw-r--r--scumm/scumm.cpp12
2 files changed, 8 insertions, 8 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index e8c22d6124..b79b575d37 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -139,7 +139,7 @@ void ScummEngine::openRoom(const int room) {
}
// If we have substitute
- if (_substResFileNameIndex > 0 && !(_platform == Common::kPlatformNES)) {
+ if (_substResFileNameIndex > 0 && !(_platform == Common::kPlatformNES || _platform == Common::kPlatformC64)) {
char tmpBuf[128];
generateSubstResFileName(buf, tmpBuf, sizeof(tmpBuf));
@@ -230,7 +230,7 @@ bool ScummEngine::openFile(BaseScummFile &file, const char *filename) {
file.close();
file.open(_containerFile.c_str());
assert(file.isOpen());
-
+
result = file.openSubFile(filename);
}
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 6a5461a4c1..7c4138bc5e 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -583,10 +583,10 @@ static SubstResFileNames substResFileNameTable[] = {
{ "00.LFL", "Maniac Mansion (F).prg", kGenAsIs },
{ "00.LFL", "Maniac Mansion (SW).prg", kGenAsIs },
{ "00.LFL", "Maniac Mansion (U).prg", kGenAsIs },
- { "00.LFL", "maniac1.d64", kGenAsIs },
- { "00.LFL", "zak1.d64", kGenAsIs },
- { "01.LFL", "maniac2.d64", kGenAsIs },
- { "01.LFL", "zak2.d64", kGenAsIs },
+ { "00.LFL", "maniac1.d64", kGenAsIs }, // Do not
+ { "01.LFL", "maniac2.d64", kGenAsIs }, // swap
+ { "00.LFL", "zak1.d64", kGenAsIs }, // these
+ { "01.LFL", "zak2.d64", kGenAsIs }, // lines
{ "airdemo", "Airport Demo", kGenMac},
{ "balloon", "Balloon-O-Rama", kGenMac},
{ "baseball", "BaseBall", kGenMac},
@@ -1600,9 +1600,9 @@ int ScummEngine::init(GameDetector &detector) {
_imuse->setBase(res.address[rtSound]);
}
- // Since MM NES substitutes whole file class we get monster.sou file
+ // Since MM NES and C64 targets substitute whole file class we get monster.sou file
// name badly generated, so avoid even attempts to open it
- if (!(_platform == Common::kPlatformNES))
+ if (!((_platform == Common::kPlatformNES) || (_platform == Common::kPlatformC64)))
_sound->setupSound();
// Create debugger