Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-07 | added an assert | Max Horn | |
svn-id: r10054 | |||
2003-09-06 | small tweak requested by unused on IRC | Max Horn | |
svn-id: r10053 | |||
2003-09-06 | implemented FOA keyboard fighting | Max Horn | |
svn-id: r10052 | |||
2003-09-06 | Patch #790433: Fix potential buffer overflow | Max Horn | |
svn-id: r10049 | |||
2003-09-06 | added support for codec1 in nut renderer | Paweł Kołodziejski | |
svn-id: r10046 | |||
2003-09-06 | Remove color table for C64 maniac/zak since it isn't needed. | Travis Howell | |
svn-id: r10045 | |||
2003-09-06 | removed pauseMixer method from mixer, and renamed stop to stopChannel | Max Horn | |
svn-id: r10042 | |||
2003-09-06 | OOps | Travis Howell | |
svn-id: r10041 | |||
2003-09-06 | Other v1/v2 resources are invalid, checked again v1 maniac and v1/v2 zak. | Travis Howell | |
svn-id: r10040 | |||
2003-09-06 | Actually make these game version message shown by default, so users can ↵ | Travis Howell | |
better report bugs. svn-id: r10037 | |||
2003-09-06 | Remove outdated comment | Travis Howell | |
svn-id: r10035 | |||
2003-09-06 | Change version message to debug, to match other games. | Travis Howell | |
svn-id: r10034 | |||
2003-09-06 | Update comment | Travis Howell | |
svn-id: r10033 | |||
2003-09-06 | zak256 partial sfx loops are working fine. | Travis Howell | |
svn-id: r10032 | |||
2003-09-06 | Search header of Amiga V2 games for rate and volume. | Travis Howell | |
svn-id: r10031 | |||
2003-09-06 | Remove sound looping hack for v2 amiga games. | Travis Howell | |
svn-id: r10030 | |||
2003-09-06 | Don't let Amiga and Platform options cancel each other out for Amiga support. | Travis Howell | |
svn-id: r10029 | |||
2003-09-05 | rearranged GameFeatures constants a bit | Max Horn | |
svn-id: r10027 | |||
2003-09-05 | added whitespace, added FIXME comment | Max Horn | |
svn-id: r10026 | |||
2003-09-05 | some paranoid cleanup | Max Horn | |
svn-id: r10025 | |||
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn | |
svn-id: r10023 | |||
2003-09-05 | any reasons for playing bundle sounds at 50% volume? | Max Horn | |
svn-id: r10020 | |||
2003-09-05 | added default volume/pan values | Max Horn | |
svn-id: r10019 | |||
2003-09-05 | cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency | Max Horn | |
svn-id: r10018 | |||
2003-09-05 | made default case outputs a bit more consistent | Max Horn | |
svn-id: r10017 | |||
2003-09-05 | removed duplicate check | Max Horn | |
svn-id: r10016 | |||
2003-09-05 | updated commented out to work again | Max Horn | |
svn-id: r10014 | |||
2003-09-05 | fixed a warning from the IBM C++ compiler | Max Horn | |
svn-id: r10013 | |||
2003-09-05 | Add to config as int for now. | Travis Howell | |
svn-id: r10012 | |||
2003-09-05 | Oops | Travis Howell | |
svn-id: r10008 | |||
2003-09-05 | *** empty log message *** | Travis Howell | |
svn-id: r10006 | |||
2003-09-05 | Add mac check. | Travis Howell | |
svn-id: r10005 | |||
2003-09-05 | Use --platform option, instead of system specific options. | Travis Howell | |
Needs config support added. svn-id: r10002 | |||
2003-09-05 | Remove warning | Travis Howell | |
svn-id: r10000 | |||
2003-09-05 | Add atarist and macintosh options, since there seem to be no way to detect ↵ | Travis Howell | |
version been used. svn-id: r9999 | |||
2003-09-05 | fixes for uninitialized pan and volume | Paweł Kołodziejski | |
svn-id: r9998 | |||
2003-09-05 | Changeing warning to debug, since we know functions purpuse and it seems to ↵ | Travis Howell | |
be confusing people. svn-id: r9997 | |||
2003-09-05 | Correction from Hibernatus, is used in fm towns games too. | Travis Howell | |
svn-id: r9996 | |||
2003-09-05 | Corrections for Amiga V2/V3 games from unused. | Travis Howell | |
svn-id: r9994 | |||
2003-09-04 | Leave SPK resources in monkey1 disabled too. | Travis Howell | |
svn-id: r9993 | |||
2003-09-04 | monkey has no native midi resources and SPK isn't support yet. | Travis Howell | |
svn-id: r9992 | |||
2003-09-04 | Gave the "monkey" target the same sound flags as the "monkey1" target. At | Torbjörn Andersson | |
least I think they refer to the same game, just with differently named data files. This should fix bug #800378 ("MI1: no adlib with monkey target (regression)"). Should the same change be made to the "game" (Monkey Island 1, SegaCD version) target, or is that one too different? svn-id: r9991 | |||
2003-09-03 | Implement the ACTOR_PAN opcode. The only place I know of where it's used is | Torbjörn Andersson | |
between between ship-to-ship combats, so I didn't bother yet to store it in savegames. svn-id: r9988 | |||
2003-09-03 | add a bunch of known targets for some of the newer humongous games, maybe we ↵ | Jonathan Gray | |
should move the target list out into another file? there are a few more to add after they are known as well... svn-id: r9987 | |||
2003-09-03 | add some stub cases for later humongous games, queue loading and a ↵ | Jonathan Gray | |
decodeParseString case svn-id: r9985 | |||
2003-09-02 | remove unused variable | Jonathan Gray | |
svn-id: r9978 | |||
2003-09-02 | imuse digi use mixer volume and pan control now | Paweł Kołodziejski | |
svn-id: r9977 | |||
2003-09-02 | Add missing verbOps cse for loomcd, needs work. | Travis Howell | |
svn-id: r9970 | |||
2003-09-02 | This changes applies to both version 3 and 4, according to disasm. | Travis Howell | |
svn-id: r9966 | |||
2003-09-02 | changed sounds volume to original volume level, and fixed sounds in bass intro | Paweł Kołodziejski | |
svn-id: r9963 |