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authorTravis Howell2003-09-06 03:12:04 +0000
committerTravis Howell2003-09-06 03:12:04 +0000
commit40a5138c577ae88d5e74a63921c3855c80460d95 (patch)
tree4c113816f70b1975abbfb53f081036ae06f11ac9 /scumm
parentff05aeeb9e5d72c83234e5862cf3106cfadc8eee (diff)
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Update comment
svn-id: r10033
Diffstat (limited to 'scumm')
-rw-r--r--scumm/script_v5.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index 549a82c394..d43fd9d8e3 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -2154,7 +2154,7 @@ void Scumm_v5::o5_setVarRange() {
void Scumm_v5::o5_startMusic() {
if (_features & GF_FMTOWNS) {
- // In Zak256, this seems to be some kind of Audio CD status query function.
+ // In FM Towns games this is some kind of Audio CD status query function.
// See also bug #762589 (thanks to Hibernatus for providing the information).
getResultPos();
int b = getVarOrDirectByte(0x80);