Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski | |
svn-id: r16661 | |||
2005-01-28 | fixed restoration of sounds params after cross non/compressed bundles | Paweł Kołodziejski | |
svn-id: r16660 | |||
2005-01-28 | add checks for mad and vorbis define | Paweł Kołodziejski | |
svn-id: r16659 | |||
2005-01-28 | double check | Paweł Kołodziejski | |
svn-id: r16658 | |||
2005-01-28 | ah, forgot that | Paweł Kołodziejski | |
svn-id: r16657 | |||
2005-01-28 | added support for mp3 compressed bundles | Paweł Kołodziejski | |
svn-id: r16656 | |||
2005-01-28 | clear compressed entries before restore for compatibility with old savegames | Paweł Kołodziejski | |
svn-id: r16655 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16646 | |||
2005-01-27 | Add some HE md5s. | Eugene Sandulenko | |
svn-id: r16645 | |||
2005-01-27 | Fix regression with 640x480 HE games so it will not let them scale above 1x. | Eugene Sandulenko | |
Though I _don't_ like this fix. It looks like a dirty hack to me. There is something completely wrong with our logics here. svn-id: r16644 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16643 | |||
2005-01-26 | Add swedish freddi | Travis Howell | |
svn-id: r16642 | |||
2005-01-26 | fix for compressed bun sounds | Paweł Kołodziejski | |
svn-id: r16641 | |||
2005-01-25 | added support for compressed bun files | Paweł Kołodziejski | |
svn-id: r16639 | |||
2005-01-25 | fixed volume channel in fade track | Paweł Kołodziejski | |
svn-id: r16638 | |||
2005-01-25 | InfoDialog can assume the screen is 320 pixels. In games where it isn't, | Torbjörn Andersson | |
the dialog will be scaled to the appropriate size and position. This should fix bug #1107817. svn-id: r16635 | |||
2005-01-24 | Correct aksf/akst pointer when sequence found. | Travis Howell | |
svn-id: r16632 | |||
2005-01-24 | *** empty log message *** | Travis Howell | |
svn-id: r16630 | |||
2005-01-24 | Correct sound offset size | Travis Howell | |
svn-id: r16628 | |||
2005-01-22 | Fix regression, bug #1107125 | Travis Howell | |
svn-id: r16610 | |||
2005-01-20 | Check for negative sound offset. | Travis Howell | |
svn-id: r16602 | |||
2005-01-16 | Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player) | Max Horn | |
svn-id: r16570 | |||
2005-01-16 | Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864 | Max Horn | |
svn-id: r16569 | |||
2005-01-11 | On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for | Torbjörn Andersson | |
MIN() and MAX(). I then removed util.h from a bunch of files which I don't think need it any more. (Please let me know if I got too blood-thirsty!) This reverts some of the changes I made this morning. svn-id: r16541 | |||
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson | |
svn-id: r16538 | |||
2005-01-10 | A little more moving around #include's (last one for today ;-) | Max Horn | |
svn-id: r16534 | |||
2005-01-10 | Remove some more header dependencies | Max Horn | |
svn-id: r16530 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn | |
svn-id: r16494 | |||
2005-01-08 | Fix wron Vulture male 1 animation. Thanks to salty-horse for reporting | Eugene Sandulenko | |
and help with fixing. svn-id: r16484 | |||
2005-01-07 | Flag 64 bit problem in iMuse, as well as what I think might be very old ↵ | Max Horn | |
regression in our code svn-id: r16477 | |||
2005-01-07 | cleanup | Max Horn | |
svn-id: r16476 | |||
2005-01-06 | Add reported frech 4 disks monkeyega | Eugene Sandulenko | |
svn-id: r16459 | |||
2005-01-06 | Fix getStrings to use the ScummEngine::openFile method | Max Horn | |
svn-id: r16453 | |||
2005-01-06 | Fixed bug #1093845 after discussing with Fingolfin. | Torbjörn Andersson | |
svn-id: r16449 | |||
2005-01-05 | When computing a games MD5, only use the first 1 MB of the file (this should ↵ | Max Horn | |
only affect the special mac container formats, and ensures we do not try to compute the MD5 of a 500 MB file each time the game is run) svn-id: r16432 | |||
2005-01-02 | Fix for bug #1082154 (MM V2 (German): incorrect text presentation) | Max Horn | |
svn-id: r16414 | |||
2005-01-02 | Removed printf() that I assume was committed by mistake. | Torbjörn Andersson | |
svn-id: r16413 | |||
2005-01-02 | MT32 support was already added in 0.7.0, clarify that. Small remark: Porters ↵ | Max Horn | |
are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports) svn-id: r16409 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-31 | Applied patch #1093830, with slight modifications proposed by Fingolfin. | Torbjörn Andersson | |
svn-id: r16396 | |||
2004-12-30 | correction for previous correction :) | Gregory Montoir | |
svn-id: r16393 | |||
2004-12-30 | minor correction, checked against disasm | Gregory Montoir | |
svn-id: r16392 | |||
2004-12-30 | cleanup | Max Horn | |
svn-id: r16389 | |||
2004-12-27 | Reducing header dependencies a bit | Max Horn | |
svn-id: r16347 | |||
2004-12-27 | Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out ↵ | Max Horn | |
querying the debuglevel from the config-manager very often is too slow svn-id: r16345 | |||
2004-12-27 | Merge startSfxSound into startTalkSound | Max Horn | |
svn-id: r16338 | |||
2004-12-27 | Add 'speech' sound type to mixer; make use of that in iMuse Digital | Max Horn | |
svn-id: r16331 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 |