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2002-05-14added #include "actor.h", some minor tweaksMax Horn
svn-id: r4332
2002-05-09sigh ... Dig sound endian fix second tryRuediger Hanke
svn-id: r4251
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
svn-id: r4212
2002-05-05Add more Dig compatability, fix Dig sounds due to Endian.James Brown
svn-id: r4201
2002-04-30Remove unused library and native Cygwin supportTravis Howell
svn-id: r4140
2002-04-26Made compiler happy about newline at file endMax Horn
svn-id: r4087
2002-04-23Replace FMOpl with LGPL'ed version from AdPlugJames Brown
svn-id: r4062
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning ↵Lionel Ulmer
fixes and gameDetector hacks. svn-id: r4024
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-14Updating MorphOS port to compile with current CVS stateRuediger Hanke
svn-id: r3939
2002-04-13made simon more endian safeLudvig Strigeus
svn-id: r3930
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-03-18Forgot to commit that file, so that it enables USE_QTMUSIC on macMutwin Kraus
svn-id: r3785
2002-03-16MorphOS port (sdl version) + endian fixes for big endian machines.James Brown
svn-id: r3771
2002-03-10Apply some patches by syke to prevent buffer overruns, etc.James Brown
svn-id: r3723
2002-03-10Again the Mac Classic Port broke a bit of the Mac Carbon Port :(Mutwin Kraus
svn-id: r3720
2002-03-08Added system definitions for MacOS classic/SDL supportEnrico Rolfi
svn-id: r3697
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ↵Mutwin Kraus
is now called ScummPoint, as the name Point is already in use by Apple. svn-id: r3687
2002-02-24Add vars.c to the Visual C workspace.James Brown
svn-id: r3626
2002-02-16Added mingw support and makefile.Travis Howell
svn-id: r3597
2002-02-02sega dreamcast support in scummsys.hLudvig Strigeus
svn-id: r3549
2002-01-23define NEED_STRDUP on systems that don't have strdupLudvig Strigeus
svn-id: r3546
2001-11-15GCC_PACK defined for Cygwin.Claudio Matsuoka
svn-id: r3494
2001-11-14gcc patch by lionel ulmerLudvig Strigeus
svn-id: r3492
2001-11-12Set CDECL and NORETURN to gcc values when compiling with Cygwin.Claudio Matsuoka
svn-id: r3487
2001-11-11implemented some sam&max specific features,Ludvig Strigeus
fixed some bugs svn-id: r3486
2001-11-07replaced __dead2 by __attribute__((__noreturn__))Ludvig Strigeus
seems to work better. svn-id: r3471
2001-11-07debugger fix,Ludvig Strigeus
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470
2001-11-06full screen flag,Ludvig Strigeus
better mouse cursors, removed change log from individual files svn-id: r3462
2001-11-06Added missing missing/sys files.Claudio Matsuoka
svn-id: r3461
2001-11-05bug fixes,Ludvig Strigeus
speech in dott svn-id: r3454
2001-11-03Protecting VC++-specific pragmas with ifdef _MSC_VER to allowClaudio Matsuoka
a clean Cygwin build. svn-id: r3452
2001-10-23recompile not needed when switching gamesLudvig Strigeus
debugger skeleton implemented svn-id: r3442
2001-10-16preliminary DOTT supportLudvig Strigeus
svn-id: r3433
2001-10-09fixed object parent bugLudvig Strigeus
fixed some signed/unsigned comparisons svn-id: r3413
2001-10-09Autodetection of endianness.Ludvig Strigeus
svn-id: r3412
2001-10-09Initial revisionLudvig Strigeus
svn-id: r3408