Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-08-24 | more changes | Paweł Kołodziejski | |
svn-id: r4836 | |||
2002-08-24 | a little better | Paweł Kołodziejski | |
svn-id: r4835 | |||
2002-08-24 | support for VC6, not finished - not correct linking (duplicate default libs) | Paweł Kołodziejski | |
svn-id: r4834 | |||
2002-08-18 | added engine.cpp | Max Horn | |
svn-id: r4763 | |||
2002-08-14 | moved to Sound class | Paweł Kołodziejski | |
svn-id: r4744 | |||
2002-08-14 | got rid of init.cpp | Max Horn | |
svn-id: r4736 | |||
2002-08-04 | DIG: preliminarily support for music in the game | Paweł Kołodziejski | |
svn-id: r4701 | |||
2002-07-28 | moved file bundle stuff into class Bundle | Paweł Kołodziejski | |
svn-id: r4671 | |||
2002-07-18 | updated Win32 & Morphos project/Makefile | Max Horn | |
svn-id: r4589 | |||
2002-07-16 | renamed 2xsai.cpp to scaler.cpp | Max Horn | |
svn-id: r4564 | |||
2002-07-12 | updated scummvm.dsp file (thx painelf) | Max Horn | |
svn-id: r4525 | |||
2002-07-11 | updated VC6 dsp | Vincent Hamm | |
svn-id: r4514 | |||
2002-07-05 | fix broken commit | James Brown | |
svn-id: r4465 | |||
2002-06-29 | Updated Visual C project (for simon reorg) | James Brown | |
svn-id: r4439 | |||
2002-05-15 | Misc. fixes | James Brown | |
svn-id: r4338 | |||
2002-04-30 | Added icon and version resource to Visual C project. | James Brown | |
svn-id: r4141 | |||
2002-04-28 | Commit FIXME to fix Largo bridge actor-direction bug | James Brown | |
svn-id: r4124 | |||
2002-04-17 | Removed mp3_cd reference | Nicolas Bacca | |
svn-id: r3983 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-13 | new midi driver API, | Ludvig Strigeus | |
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925 | |||
2002-04-13 | Fix various warnings, and things preventing non-win32 platforms from compiling. | James Brown | |
svn-id: r3916 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3913 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-12 | code cleanup - prepares for simon inclusion | Ludvig Strigeus | |
svn-id: r3910 | |||
2002-04-07 | Update workspace | James Brown | |
svn-id: r3889 | |||
2002-04-05 | New Visual C makefile with mp3_cd support | James Brown | |
svn-id: r3872 | |||
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown | |
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838 | |||
2002-03-27 | Allow Visual Studio debug to work. Note, this may be caused by either a ↵ | James Brown | |
fault in ScummVM or a problem with the debug single-threaded runtime.... svn-id: r3837 | |||
2002-03-26 | Update project file, and add some checks for uninitied arrays. Stops full ↵ | James Brown | |
throttle crashing, until the AKOS bug. svn-id: r3835 | |||
2002-03-25 | Visual C++ compilation fixes, and renaming gameDetector | Paweł Kołodziejski | |
svn-id: r3822 | |||
2002-03-24 | Make Visual Studio compile again. | James Brown | |
svn-id: r3811 | |||
2002-03-16 | Update VC++ project to include wsock32.lib (for gmidi.cpp stuff) | James Brown | |
svn-id: r3763 | |||
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-07 | Added new project configuration: MP3 Enabled Debug | James Brown | |
svn-id: r3683 | |||
2002-03-07 | Fixes to Sam and Max subgames. | James Brown | |
Add 'insane.cpp' to VC++ project. svn-id: r3675 | |||
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown | |
svn-id: r3665 | |||
2002-02-24 | Add vars.c to the Visual C workspace. | James Brown | |
svn-id: r3626 | |||
2001-12-28 | implemented shaking, | Ludvig Strigeus | |
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus | |
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus | |
multiple sounds at the same time, some other fixes svn-id: r3477 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | file fix | Ludvig Strigeus | |
svn-id: r3455 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus | |
svn-id: r3445 | |||
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus | |
debugger skeleton implemented svn-id: r3442 |