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AgeCommit message (Collapse)Author
2002-08-24more changesPaweł Kołodziejski
svn-id: r4836
2002-08-24a little betterPaweł Kołodziejski
svn-id: r4835
2002-08-24support for VC6, not finished - not correct linking (duplicate default libs)Paweł Kołodziejski
svn-id: r4834
2002-08-18added engine.cppMax Horn
svn-id: r4763
2002-08-14moved to Sound classPaweł Kołodziejski
svn-id: r4744
2002-08-14got rid of init.cppMax Horn
svn-id: r4736
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
svn-id: r4701
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
svn-id: r4671
2002-07-18updated Win32 & Morphos project/MakefileMax Horn
svn-id: r4589
2002-07-16renamed 2xsai.cpp to scaler.cppMax Horn
svn-id: r4564
2002-07-12updated scummvm.dsp file (thx painelf)Max Horn
svn-id: r4525
2002-07-11updated VC6 dspVincent Hamm
svn-id: r4514
2002-07-05fix broken commitJames Brown
svn-id: r4465
2002-06-29Updated Visual C project (for simon reorg)James Brown
svn-id: r4439
2002-05-15Misc. fixesJames Brown
svn-id: r4338
2002-04-30Added icon and version resource to Visual C project.James Brown
svn-id: r4141
2002-04-28Commit FIXME to fix Largo bridge actor-direction bugJames Brown
svn-id: r4124
2002-04-17Removed mp3_cd referenceNicolas Bacca
svn-id: r3983
2002-04-14wrote new mixer class,Ludvig Strigeus
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937
2002-04-13new midi driver API,Ludvig Strigeus
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925
2002-04-13Fix various warnings, and things preventing non-win32 platforms from compiling.James Brown
svn-id: r3916
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3913
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-04-12code cleanup - prepares for simon inclusionLudvig Strigeus
svn-id: r3910
2002-04-07Update workspaceJames Brown
svn-id: r3889
2002-04-05New Visual C makefile with mp3_cd supportJames Brown
svn-id: r3872
2002-03-29Fix some VC6++ debug actor-related crashes.James Brown
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838
2002-03-27Allow Visual Studio debug to work. Note, this may be caused by either a ↵James Brown
fault in ScummVM or a problem with the debug single-threaded runtime.... svn-id: r3837
2002-03-26Update project file, and add some checks for uninitied arrays. Stops full ↵James Brown
throttle crashing, until the AKOS bug. svn-id: r3835
2002-03-25Visual C++ compilation fixes, and renaming gameDetectorPaweł Kołodziejski
svn-id: r3822
2002-03-24Make Visual Studio compile again.James Brown
svn-id: r3811
2002-03-16Update VC++ project to include wsock32.lib (for gmidi.cpp stuff)James Brown
svn-id: r3763
2002-03-16Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵James Brown
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762
2002-03-07Added new project configuration: MP3 Enabled DebugJames Brown
svn-id: r3683
2002-03-07Fixes to Sam and Max subgames.James Brown
Add 'insane.cpp' to VC++ project. svn-id: r3675
2002-03-06Applied cleanup and scaling patch by Rob.James Brown
svn-id: r3665
2002-02-24Add vars.c to the Visual C workspace.James Brown
svn-id: r3626
2001-12-28implemented shaking,Ludvig Strigeus
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535
2001-12-27better full throttle support,Ludvig Strigeus
a couple of MI2 fixes. svn-id: r3532
2001-12-04* better drawBox (tnx sam_k)Ludvig Strigeus
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
svn-id: r3510
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵Ludvig Strigeus
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505
2001-11-14music support,Ludvig Strigeus
fixed timing bugs svn-id: r3491
2001-11-09save/load dialog by pressing F5,Ludvig Strigeus
multiple sounds at the same time, some other fixes svn-id: r3477
2001-11-06full screen flag,Ludvig Strigeus
better mouse cursors, removed change log from individual files svn-id: r3462
2001-11-05file fixLudvig Strigeus
svn-id: r3455
2001-11-05bug fixes,Ludvig Strigeus
speech in dott svn-id: r3454
2001-10-26bug fixes, code cleanupLudvig Strigeus
svn-id: r3446
2001-10-24fixed some bugs related to string handlingLudvig Strigeus
svn-id: r3445
2001-10-23recompile not needed when switching gamesLudvig Strigeus
debugger skeleton implemented svn-id: r3442