Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-18 | A little more cleanup (the Simon code really is a big mess :-) | Max Horn | |
svn-id: r16107 | |||
2004-12-18 | constify simon engine; turned global var vc_get_out_of_code into a member of ↵ | Max Horn | |
class SimonEngine svn-id: r16106 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-10-23 | Better support of MT-32. | Eugene Sandulenko | |
svn-id: r15659 | |||
2004-08-02 | Remove pointless delays | Travis Howell | |
svn-id: r14436 | |||
2004-08-02 | Cleanup | Travis Howell | |
svn-id: r14435 | |||
2004-03-14 | cleanup | Oliver Kiehl | |
svn-id: r13277 | |||
2004-01-30 | Add better work around for inventory arrows issue in some Simon1 versions. | Travis Howell | |
Remove seom debugging output. svn-id: r12673 | |||
2004-01-27 | add in-game debugger | Oliver Kiehl | |
svn-id: r12634 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-03 | renamed SimonSound class back to just Sound (now that we use namespaces that ↵ | Max Horn | |
is just fine) svn-id: r12098 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Add var to track current subroutine been used. | Travis Howell | |
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen. svn-id: r11870 | |||
2003-12-21 | cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS ↵ | Max Horn | |
(_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!) svn-id: r11835 | |||
2003-12-20 | Enable vgascript dump option. | Travis Howell | |
svn-id: r11771 | |||
2003-12-20 | Revert bug work around, still can't detect conversation will enough yet. | Travis Howell | |
svn-id: r11770 | |||
2003-12-20 | Fix iventory arrowsin some versions of Simon1. | Travis Howell | |
svn-id: r11765 | |||
2003-12-18 | Make fade a config optiom | Travis Howell | |
Make sure non-English/German versions of simon1talkie start with subtitles enabled. svn-id: r11736 | |||
2003-12-18 | Remove slow motion option. | Travis Howell | |
Add slow_down option for config file instead for now. svn-id: r11735 | |||
2003-12-16 | Add some additional simon1 amiga code from tsuteiuQ, not working right yet. | Travis Howell | |
svn-id: r11670 | |||
2003-12-13 | Add slow motion option | Travis Howell | |
svn-id: r11604 | |||
2003-12-12 | Add work around for bug in original simon1. | Travis Howell | |
svn-id: r11592 | |||
2003-12-11 | Change another debug define to key | Travis Howell | |
Dump options should now work on non-win32 svn-id: r11574 | |||
2003-12-11 | Add dialog for quick load/save in simon1/2. | Travis Howell | |
svn-id: r11564 | |||
2003-12-11 | Add some WIP quick load/save keys code for simon 1/2. currently disabled. | Travis Howell | |
svn-id: r11560 | |||
2003-12-10 | Add puase option for simon games. | Travis Howell | |
svn-id: r11545 | |||
2003-12-02 | Cleanup | Travis Howell | |
svn-id: r11461 | |||
2003-12-01 | Missed some | Travis Howell | |
svn-id: r11442 | |||
2003-12-01 | cleanup | Travis Howell | |
svn-id: r11441 | |||
2003-12-01 | cleanup | Max Horn | |
svn-id: r11439 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-10-30 | Add option to switch between subtitles only and combined speech/subtitles in ↵ | Travis Howell | |
Simon 2. svn-id: r11008 | |||
2003-10-26 | Rename function. | Travis Howell | |
svn-id: r10970 | |||
2003-10-22 | Add load/save game failture messages from original games. | Travis Howell | |
svn-id: r10940 | |||
2003-10-21 | Missed one | Travis Howell | |
svn-id: r10930 | |||
2003-10-21 | Correctly reanem var this time. | Travis Howell | |
svn-id: r10929 | |||
2003-10-21 | Rename a few vars | Travis Howell | |
svn-id: r10927 | |||
2003-10-21 | Rename function | Travis Howell | |
svn-id: r10926 | |||
2003-10-21 | Fix text spacing when backspace key is used when entering save game name in ↵ | Travis Howell | |
Hebrew version. Need to pass along last character printed, so correct spacing can be used. svn-id: r10922 | |||
2003-10-08 | Fix display of verb name text when verb is selected in Simon the Sorcerer 1 ↵ | Travis Howell | |
and enable for all versions of the game. svn-id: r10677 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | Simon namespace | Max Horn | |
svn-id: r10574 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-08-02 | Improved hebrew support, thanks to Jamieson | Travis Howell | |
svn-id: r9397 | |||
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵ | Max Horn | |
did it should be trivial to get them working again) svn-id: r9391 | |||
2003-07-30 | Small cleanup | Travis Howell | |
svn-id: r9290 | |||
2003-07-30 | vc_10_no_depack_swap implementation | Jamieson Christian | |
svn-id: r9289 | |||
2003-07-27 | Count amount of save files available so load/save dialog works correctly. | Travis Howell | |
svn-id: r9196 |