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AgeCommit message (Collapse)Author
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-18A little more cleanup (the Simon code really is a big mess :-)Max Horn
svn-id: r16107
2004-12-18constify simon engine; turned global var vc_get_out_of_code into a member of ↵Max Horn
class SimonEngine svn-id: r16106
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
svn-id: r15865
2004-10-23Better support of MT-32.Eugene Sandulenko
svn-id: r15659
2004-08-02Remove pointless delaysTravis Howell
svn-id: r14436
2004-08-02CleanupTravis Howell
svn-id: r14435
2004-03-14cleanupOliver Kiehl
svn-id: r13277
2004-01-30Add better work around for inventory arrows issue in some Simon1 versions.Travis Howell
Remove seom debugging output. svn-id: r12673
2004-01-27add in-game debuggerOliver Kiehl
svn-id: r12634
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-03renamed SimonSound class back to just Sound (now that we use namespaces that ↵Max Horn
is just fine) svn-id: r12098
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵Max Horn
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881
2003-12-23Add var to track current subroutine been used.Travis Howell
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen. svn-id: r11870
2003-12-21cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS ↵Max Horn
(_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!) svn-id: r11835
2003-12-20Enable vgascript dump option.Travis Howell
svn-id: r11771
2003-12-20Revert bug work around, still can't detect conversation will enough yet.Travis Howell
svn-id: r11770
2003-12-20Fix iventory arrowsin some versions of Simon1.Travis Howell
svn-id: r11765
2003-12-18Make fade a config optiomTravis Howell
Make sure non-English/German versions of simon1talkie start with subtitles enabled. svn-id: r11736
2003-12-18Remove slow motion option.Travis Howell
Add slow_down option for config file instead for now. svn-id: r11735
2003-12-16Add some additional simon1 amiga code from tsuteiuQ, not working right yet.Travis Howell
svn-id: r11670
2003-12-13Add slow motion optionTravis Howell
svn-id: r11604
2003-12-12Add work around for bug in original simon1.Travis Howell
svn-id: r11592
2003-12-11Change another debug define to keyTravis Howell
Dump options should now work on non-win32 svn-id: r11574
2003-12-11Add dialog for quick load/save in simon1/2.Travis Howell
svn-id: r11564
2003-12-11Add some WIP quick load/save keys code for simon 1/2. currently disabled.Travis Howell
svn-id: r11560
2003-12-10Add puase option for simon games.Travis Howell
svn-id: r11545
2003-12-02CleanupTravis Howell
svn-id: r11461
2003-12-01Missed someTravis Howell
svn-id: r11442
2003-12-01cleanupTravis Howell
svn-id: r11441
2003-12-01cleanupMax Horn
svn-id: r11439
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-10-30Add option to switch between subtitles only and combined speech/subtitles in ↵Travis Howell
Simon 2. svn-id: r11008
2003-10-26Rename function.Travis Howell
svn-id: r10970
2003-10-22Add load/save game failture messages from original games.Travis Howell
svn-id: r10940
2003-10-21Missed oneTravis Howell
svn-id: r10930
2003-10-21Correctly reanem var this time.Travis Howell
svn-id: r10929
2003-10-21Rename a few varsTravis Howell
svn-id: r10927
2003-10-21Rename functionTravis Howell
svn-id: r10926
2003-10-21Fix text spacing when backspace key is used when entering save game name in ↵Travis Howell
Hebrew version. Need to pass along last character printed, so correct spacing can be used. svn-id: r10922
2003-10-08Fix display of verb name text when verb is selected in Simon the Sorcerer 1 ↵Travis Howell
and enable for all versions of the game. svn-id: r10677
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵Max Horn
gets reset); remove obsolete 256 color blending code svn-id: r10592
2003-10-03Simon namespaceMax Horn
svn-id: r10574
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-08-02Improved hebrew support, thanks to JamiesonTravis Howell
svn-id: r9397
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵Max Horn
did it should be trivial to get them working again) svn-id: r9391
2003-07-30Small cleanupTravis Howell
svn-id: r9290
2003-07-30vc_10_no_depack_swap implementationJamieson Christian
svn-id: r9289
2003-07-27Count amount of save files available so load/save dialog works correctly.Travis Howell
svn-id: r9196