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AgeCommit message (Expand)Author
2003-01-19added missing functionOliver Kiehl
2003-01-12added F10 support (Hitareas are indicated when F10 is pressed)Oliver Kiehl
2003-01-05Small cleanupTravis Howell
2003-01-04use proper C++ now so that it compiles again on GCC 3Max Horn
2003-01-03Don't crash if sound effect file doesn't existTravis Howell
2003-01-03Add olki's patch for sound effects in simon1dosTravis Howell
2002-12-22First attempt at proper simon 2 midi supportTravis Howell
2002-12-08Correct error in last commitTravis Howell
2002-12-08A few video opcode renamesTravis Howell
2002-12-08Cut scenes can only be skipped by Esc key nowTravis Howell
2002-12-07added the possibility to interrupt conversations in simon2 as in the original...Oliver Kiehl
2002-12-06Add debug levels for simon gamesTravis Howell
2002-12-06Fix vc++ warningTravis Howell
2002-12-06Enable debug keys and warnings only if debug mode selected.Travis Howell
2002-12-04cleanupOliver Kiehl
2002-12-03Last minute simon fixesTravis Howell
2002-12-01new randimizer for simonOliver Kiehl
2002-12-01Change dump start vgascript into separate option again.Travis Howell
2002-11-29renamed simonsoundOliver Kiehl
2002-11-29phase 3Travis Howell
2002-11-29phase twoTravis Howell
2002-11-29Rename video opcodes phase oneTravis Howell
2002-11-28Add Named unknown variable in simon, patch #644907Travis Howell
2002-11-27moved game enum to intern.hOliver Kiehl
2002-11-24removed some no longer used variable declarationsOliver Kiehl
2002-11-24split simon soundOliver Kiehl
2002-11-20Include simon debug options by defaultTravis Howell
2002-11-20Main debug output can now be controlled by 'o' and 'v' keysTravis Howell
2002-11-20Auto enable text when no voice file is available.Travis Howell
2002-11-17added the ability to pause effects (s) and ambient sound (b)Oliver Kiehl
2002-11-17added structures for midi pause/volumeOliver Kiehl
2002-11-17quit_if_user_presses_y() addedOliver Kiehl
2002-11-13fixed looping problem, removed useless code and renamed playSound to playEffectsOliver Kiehl
2002-11-10added ambient effects (rest of vc_52)Oliver Kiehl
2002-11-10if possible, always #include headers in the source files, not in other headersMax Horn
2002-11-05rewrote simon 1/2 win sound effects and more cleanupOliver Kiehl
2002-11-05first step in cleaning up simon soundOliver Kiehl
2002-11-05Add simon1talkie and simon2talkie targetsTravis Howell
2002-10-31hopeyfully this fixes simon2dosMax Horn
2002-10-30don't open files all the time just to detect whether we use VOC/WAV/MP3 music...Max Horn
2002-10-25cleanupMax Horn
2002-10-24Add simon1demoTravis Howell
2002-10-24add some work arounds, to allow simon 1/2 dos talkie to work, even though mus...Travis Howell
2002-09-16simon also use class FilePaweł Kołodziejski
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/re...Max Horn
2002-08-18more code unification; as a side effect, simon can take advantage of the save...Max Horn
2002-08-18some more cleanupMax Horn
2002-08-18MAJOR change to the way how Engine objects are instantiatedMax Horn
2002-08-18trying to clean up the Simon code - gee this is a *BIG* mess! Argh!Max Horn
2002-08-14added common Engine base class for Scumm and SimonState (not yet very useful)Max Horn