Age | Commit message (Collapse) | Author |
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svn-id: r18721
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svn-id: r18696
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svn-id: r18663
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require both USE_TREMOR and USE_VORBIS to be defined when
using tremor.
svn-id: r18642
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Based on patches against 0.7.1 by Jolan Luff.
svn-id: r18641
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svn-id: r18604
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"English (GB)") behaves like "English (US)". This is consistent with how we
handle language in the rest of the Simon engine, as far as I can see.
Should "n" really be the key for a negative answer in all languages?
svn-id: r18536
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* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.
svn-id: r18498
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svn-id: r18450
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svn-id: r18444
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Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).
svn-id: r18430
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svn-id: r18040
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because we already have many classes with that name)
svn-id: r18039
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svn-id: r18038
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svn-id: r18037
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svn-id: r17998
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svn-id: r17997
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svn-id: r17996
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svn-id: r17995
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svn-id: r17975
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Sound::isVoiceActive() method; made some more members of class Sound private
svn-id: r17958
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svn-id: r17952
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svn-id: r17951
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svn-id: r17950
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svn-id: r17948
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svn-id: r17934
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svn-id: r17932
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Cleanup.
svn-id: r17931
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svn-id: r17930
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Cleanup
svn-id: r17928
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Use correct set of MIDI tracks for MT32 in Simon the Sorcerer 2.
svn-id: r17925
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similiar to how it used to be (default debug level now is -1)
svn-id: r17788
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svn-id: r17770
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- it's only honored in the global level of the config file
- all checks for it go through gDebugLevel now, which is made global
- the '-d' switch is handled in a slightly saner and consistent way
- removed 'debuglevel' from the config format documentation; we do
not want to encourage the avarage user to use it
svn-id: r17769
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svn-id: r17754
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WriteStream are now subclasses of it.
* Added new methods eos(), ioFailed(), clearIOFailed() to
all streams. This allows better error checking.
* SaveFile classes take advantage of these new standard
stream APIS
* Removed File::gets()
* Added SeekableReadStream::readLine() (replaces File::gets)
* Added WriteStream::writeString, for convenience
svn-id: r17752
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svn-id: r17677
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classes (they are ugly, and to simple, but better than nothing)
svn-id: r17589
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for loading and one for saving
svn-id: r17517
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more use of STRINGBUFLEN. Some ports may need a new stub for
this, discussed with Chrilith.
svn-id: r17463
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svn-id: r17438
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This does the following:
- Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver.
- Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table.
svn-id: r17361
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svn-id: r17310
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svn-id: r17246
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svn-id: r17231
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into a mixer method
svn-id: r17106
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name of the data type / the SoundMixer method names
svn-id: r17052
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svn-id: r16679
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svn-id: r16612
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svn-id: r16611
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