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2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-15HACK needed for Spanish Simon1 Talkie too.Travis Howell
svn-id: r13307
2004-03-15Should probably be Simon2-only...Oliver Kiehl
svn-id: r13290
2004-03-15Hack to prevent segfaults caused by insufficient allocated memory whenOliver Kiehl
playing the french version of simon2 with subtitles enabled. svn-id: r13287
2004-03-14rewrote talk_with_text from scratch. probably needs some testingOliver Kiehl
svn-id: r13282
2004-03-14remove ugly gotoOliver Kiehl
svn-id: r13278
2004-03-14cleanupOliver Kiehl
svn-id: r13277
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-26Fix crashes in French version of Simon2Travis Howell
svn-id: r13062
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
svn-id: r12984
2004-02-13Switch warnings to debug.Travis Howell
Remove old commented out Simon code. svn-id: r12845
2004-02-13Remove delayTravis Howell
svn-id: r12840
2004-02-12Check sfx/music status before pause.Travis Howell
svn-id: r12828
2004-02-09Switch method used for combined speech and subtitles in Simon2 (Non - Hebrew ↵Travis Howell
versions) again. svn-id: r12782
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-02-02Remove md5 checksum, too many conflicting checksums.Travis Howell
svn-id: r12714
2004-01-30Various changes to the build system which allow building ScummVM in an ↵Max Horn
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680
2004-01-30Add better work around for inventory arrows issue in some Simon1 versions.Travis Howell
Remove seom debugging output. svn-id: r12673
2004-01-29fixed warningPaweł Kołodziejski
svn-id: r12666
2004-01-28Another safety check.Travis Howell
svn-id: r12652
2004-01-28music works on Simon2Travis Howell
svn-id: r12651
2004-01-28OoopsTravis Howell
svn-id: r12650
2004-01-28Use a few form scummTravis Howell
svn-id: r12649
2004-01-28Add some more commands to debugger.Travis Howell
svn-id: r12648
2004-01-28Add some feedback.Travis Howell
svn-id: r12646
2004-01-27Add safety check.Travis Howell
svn-id: r12638
2004-01-27OoopsTravis Howell
svn-id: r12637
2004-01-27Add helpTravis Howell
Add music option for Simon1 svn-id: r12636
2004-01-27add in-game debuggerOliver Kiehl
svn-id: r12634
2004-01-27Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment.Travis Howell
svn-id: r12633
2004-01-26One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12609
2004-01-19oopsOliver Kiehl
svn-id: r12511
2004-01-19fix memory leakOliver Kiehl
svn-id: r12510
2004-01-19fix mp3 and vorbis specific bug in which sound files could have been readOliver Kiehl
as zero-byte files in the case that two following offsets pointed to the same file. svn-id: r12509
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-11fix silly bugOliver Kiehl
svn-id: r12319
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵Max Horn
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134
2004-01-03renamed SimonSound class back to just Sound (now that we use namespaces that ↵Max Horn
is just fine) svn-id: r12098
2004-01-01Add work around for bug in French version of Simon the Sorcerer 1Travis Howell
svn-id: r12068
2004-01-01Reduce some buffers to more reasonable sizes.Travis Howell
svn-id: r12067
2004-01-01Avoid memory corruptionTravis Howell
svn-id: r12065
2004-01-01Subtitles check wasn't quite right.Travis Howell
svn-id: r12064
2004-01-01Add hack to stop invalid opcode in French version of Simon the Sorcerer 1.Travis Howell
This was a bug in original game and causes several bad effects. svn-id: r12063
2003-12-31Add better detection of simon2macTravis Howell
svn-id: r12048
2003-12-31Add some md5 checksums of files for Simon1/2 games.Travis Howell
svn-id: r12047
2003-12-30Fix regressionTravis Howell
svn-id: r12025
2003-12-27Use VOC reader from voc.hMax Horn
svn-id: r11963
2003-12-24o Added SoundMixer::isReady()Max Horn
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893