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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-07-24
Fix for simon2mac voices problem, bug #776803
Travis Howell
2003-07-24
Fix for Bug [775534] 0.5.0 RC SIMON1DOS Random sfx notes during music
Jamieson Christian
2003-07-22
That last change wasn't quite right
Travis Howell
2003-07-22
Fix simon1talkie regression
Travis Howell
2003-07-21
Rename function, update comments
Travis Howell
2003-07-21
Rename variable
Travis Howell
2003-07-21
Add sfx/voice support for simon1cd32, thanks to olki.
Travis Howell
2003-07-20
Use automatic dirty rect code for simon games for now to reduce CPU usage
Travis Howell
2003-07-20
Fix regression
Travis Howell
2003-07-20
Remove comment
Travis Howell
2003-07-18
Add game specific scaler override to sky
Travis Howell
2003-07-16
This is actually needed
Travis Howell
2003-07-15
Check if voice file exists in simon2
Travis Howell
2003-07-15
Use debug output instead of warnings for simon
Travis Howell
2003-07-15
Remove unneeded warning
Travis Howell
2003-07-15
Remove warning in simon
Travis Howell
2003-07-14
Fixed behavior of "m" key under simon1dos.
Jamieson Christian
2003-07-14
Fixed error that resulted in bad script tracking
Jamieson Christian
2003-07-14
Fix for Bug [770838] SIMON1DOS: Fatal crashes with French version
Jamieson Christian
2003-07-14
Fixed typo. While I agree that this error should have
Jamieson Christian
2003-07-14
We ARE in a cvs freeze, PLEASE at least test if your code compiles before com...
James Brown
2003-07-14
Feature [770161] SIMON: Remap instruments to GM
Jamieson Christian
2003-07-13
debug/warning/error all automatically output a newline
Max Horn
2003-07-13
Fix for Bug [768940] SIMON: Music in Swamp shouldn't loop
Jamieson Christian
2003-07-05
updated code to use type MutexRef; added class StackLock (from sdl backend, n...
Max Horn
2003-06-24
only declare class MP3Sound if USE_MAD is #defined
Max Horn
2003-06-21
undo this change again - proper fix would be to correct the MP3 playback code
Max Horn
2003-06-21
delete _sound when SimonState is destroyed; fix leak & enian bug in playSting...
Max Horn
2003-06-21
some more memory inits; cleanup
Max Horn
2003-06-21
fix some memory leaks
Max Horn
2003-06-21
init some member vars previously not inited
Max Horn
2003-06-21
fix (?) for an invalid read report in valgrin
Max Horn
2003-06-20
reuse file, remove file2 usage
Max Horn
2003-06-16
misc.
Travis Howell
2003-06-15
Change GF_AMIGAS back to GF_AMIGA
Travis Howell
2003-06-15
cleanup
Max Horn
2003-06-15
renamed Sound -> BaseSound to avoid conflicts with the scumm class of the sam...
Max Horn
2003-06-15
cleanup
Max Horn
2003-06-15
small reorg (keep private classes out of header files, if possible -> decreas...
Max Horn
2003-06-15
Stop simon1win crashing on loading of save game
Travis Howell
2003-06-15
fix for simon2
Oliver Kiehl
2003-06-15
cleanup
Oliver Kiehl
2003-06-15
Small cleanup
Travis Howell
2003-06-15
Small cleanup
Travis Howell
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
revert some changes as simon uses dynamic file objects for sound objects late...
Jonathan Gray
2003-06-14
make file objects stack based where possible, fixes a bunch of leaks
Jonathan Gray
2003-06-08
added quit event
Max Horn
2003-06-06
Preparations for removing GF_AFTER_V? flags
Max Horn
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