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2002-08-21fixed the 'intelligent' GCC build rules; added .cvsignore filesMax Horn
svn-id: r4790
2002-08-21Initial revisionMax Horn
svn-id: r4785
2002-08-20Fix lighting on actors in V6+ games (eg, Sam and Max)James Brown
Move boxflags debug to debug level 2 (we default to 1) Apply patches: 595414: Simon 2 lockup workarounds 595875: Simon 2 save/load dialog fix 597422: Preliminary support for CREA sound format (for FT) 597627: Use savedir for save/load-string opcodes svn-id: r4779
2002-08-18more code unification; as a side effect, simon can take advantage of the ↵Max Horn
save path settings in the config file (inspired by patch #587694) svn-id: r4770
2002-08-18some more cleanupMax Horn
svn-id: r4761
2002-08-18fixed simon crasherMax Horn
svn-id: r4760
2002-08-18MAJOR change to the way how Engine objects are instantiatedMax Horn
svn-id: r4758
2002-08-18trying to clean up the Simon code - gee this is a *BIG* mess! Argh!Max Horn
svn-id: r4756
2002-08-14added common Engine base class for Scumm and SimonState (not yet very useful)Max Horn
svn-id: r4742
2002-08-11Apply three patches:James Brown
593567 [painelf]: Fix SNM inventory icon centering, it's an actor 593444 [wjp and eriktorbjorn]: Simon2 lockup fix 593455 [wjp]: Simon2 map fix svn-id: r4725
2002-08-04Patch #589718: Simon2Win startup (by eriktorbjorn)James Brown
svn-id: r4700
2002-08-04Patch #590751: SIMON: FillOrCopyStruct unknownsMax Horn
svn-id: r4699
2002-08-03wjps simon save dialog patch. test for narrow letters was fixed, changed to ↵Ralph Brorsen
non-negation for consistency svn-id: r4690
2002-07-25got rid of UNIX_X11 - instead, use UNIX + X11_BACKENDMax Horn
svn-id: r4632
2002-07-25patch #585725 - fix for overlapping text in simonMax Horn
svn-id: r4628
2002-07-21Didn't mean to remove the warningRuediger Hanke
svn-id: r4613
2002-07-21Voices were broken in Simon on Big Endian systems ...Ruediger Hanke
svn-id: r4612
2002-07-18WinCE GUI friendlyNicolas Bacca
svn-id: r4594
2002-07-18Workaround for French version crashNicolas Bacca
svn-id: r4593
2002-07-18Minor WinCE compile warning fixNicolas Bacca
svn-id: r4592
2002-07-07once moreMax Horn
svn-id: r4477
2002-07-07indent runMax Horn
svn-id: r4476
2002-06-29Make it Work (tm)James Brown
svn-id: r4441
2002-06-29Large pointless commit #143: Start splitting Simon code into more managable ↵James Brown
and slightly understandable chunks svn-id: r4438
2002-06-29Start of (non-functional) Simon2dos support.James Brown
Implement the holy (sic) cursor. svn-id: r4436
2002-06-18Simon1 fixes, Readme updateJames Brown
svn-id: r4425
2002-06-16Fix Simon case sensitivity, work around Win32 SDL bug (hang on audio exit)James Brown
svn-id: r4421
2002-06-06Fix copy/paste typo :)James Brown
svn-id: r4409
2002-06-06Remove Simons dependency on FLAG_FILE, as some dolt has broken that in the ↵James Brown
current mixer. svn-id: r4408
2002-06-05Apply .VOC support for Simon, by olki.James Brown
svn-id: r4406
2002-05-29Rewrite Simon filename parser.James Brown
svn-id: r4388
2002-05-29Fix bug 558589. This shouldn't happen anyway, as 1641.VGA seems to be the ↵James Brown
video data for 'wearing' the beard... I suspect some people just have bad rips of the game. svn-id: r4387
2002-05-14fix some warnings, odd code, and prevent Simon segfaulting when wrong game ↵James Brown
specified. svn-id: r4321
2002-05-14Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵James Brown
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
svn-id: r4215
2002-05-05Fixed some things to support MacOS portEnrico Rolfi
svn-id: r4210
2002-05-05fix for MacOS native portMax Horn
svn-id: r4205
2002-05-05fixed some warningsMax Horn
svn-id: r4204
2002-05-04Change the 'poperty' call to be 64-bits clean.Lionel Ulmer
Porters, please check that I did not break anything while updating your ports. Thanks :-) svn-id: r4196
2002-05-01Fixed packing for non GCC compilers - Loom & Zak work on WinCE nowNicolas Bacca
svn-id: r4151
2002-04-21Endian and alignment fixes to make Simon games boot (and play) on big endian ↵Ruediger Hanke
systems svn-id: r4033
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning ↵Lionel Ulmer
fixes and gameDetector hacks. svn-id: r4024
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-19Use relative include paths to easy some ports.James Brown
svn-id: r4005
2002-04-19Update minimalist (and broken) WinCE portNicolas Bacca
svn-id: r4000
2002-04-18Now uses proper directory for savegames.Ludvig Strigeus
svn-id: r3993
2002-04-17Minor WinCE changesNicolas Bacca
svn-id: r3980
2002-04-16Added missing newline at end of file.Marcus Comstedt
svn-id: r3967
2002-04-16Make simon stuff compile with DreamcastMarcus Comstedt
svn-id: r3966
2002-04-16Make simon stuff compile with MorphOSRuediger Hanke
svn-id: r3965