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AgeCommit message (Collapse)Author
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20514
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-17Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS ↵Joost Peters
engine in config file) svn-id: r20063
2005-12-13make sure all Text compacts were killed after restoring a savegameRobert Göffringmann
svn-id: r19795
2005-12-13fixed Sky memory leaks on quittingRobert Göffringmann
svn-id: r19791
2005-12-05some cleanup, engine returns to the launcher now instead of calling ↵Robert Göffringmann
OSystem::quit. I suppose it leaks memory though... svn-id: r19743
2005-11-21fixed segmentation fault when speed/volume sliders are clicked and then ↵Robert Göffringmann
dragged out of the scummvm window. svn-id: r19683
2005-11-05PalmOS ifdefChris Apers
svn-id: r19473
2005-10-26call OutSaveFile::flush() to check for errorsRobert Göffringmann
svn-id: r19298
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-09-08Whitespace changesTorbjörn Andersson
svn-id: r18788
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
svn-id: r18038
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵Max Horn
for loading and one for saving svn-id: r17517
2005-04-09Remove usage of vsprintf in favour of vsnprintf and makeJonathan Gray
more use of STRINGBUFLEN. Some ports may need a new stub for this, discussed with Chrilith. svn-id: r17463
2005-04-01Display text in Restart Yes/No Dialog for consistency withJonathan Gray
Quit dialog. Pointed out in part of FR #1145781. svn-id: r17320
2005-03-18Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.Eugene Sandulenko
svn-id: r17177
2005-03-11Not needed any moreChris Apers
svn-id: r17076
2005-02-20fix missing speech animations. I introduced that bug when I moved the ↵Robert Göffringmann
compacts out of the scummvm executable. svn-id: r16828
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
svn-id: r16528
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-20- Change mouse position on clickChris Apers
- Remove timimg code which slow down PalmOS port svn-id: r16163
2004-12-16Removed unused variable.Torbjörn Andersson
svn-id: r16076
2004-12-16some cleanupRobert Göffringmann
svn-id: r16071
2004-12-16fix gcc warningsRobert Göffringmann
svn-id: r16068
2004-12-15moved compacts and related static data out of the scummvm.exe into an ↵Robert Göffringmann
external file (available from www.lavosspawn.de/tmp/sky_cpt.zip) svn-id: r16053
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the ↵Max Horn
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901
2004-11-12use message window instead of console printf if user wants to load a ↵Robert Göffringmann
savegame from a different BASS version svn-id: r15797
2004-11-11misc cleanupRobert Göffringmann
svn-id: r15783
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-09-18fixed warningsPaweł Kołodziejski
svn-id: r15161
2004-09-06Save setting of the text toggle when quitting, fixes bug #855542Joost Peters
svn-id: r14933
2004-08-25typoJoost Peters
svn-id: r14755
2004-07-18Adapted Fingolfin's BS1 code for better error messages when save/restoreTorbjörn Andersson
fails. The downside to this is that while the error dialog is showing, the mouse cursor is drawn in dark greys, so it's almost invisible. svn-id: r14260
2004-07-08(Ab)used the yes/no dialog to show an error message if saving a game fails.Torbjörn Andersson
As far as I can tell, writing a proper one-button dialog is tricky. It can't re-use a button from the yes/no dialog since the whole thing appears to be just one sprite! svn-id: r14178
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-01-26Remove old CE tweakNicolas Bacca
svn-id: r12626
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in ↵Max Horn
namespace 'Sky' now) svn-id: r12114
2004-01-03Introduce namespace 'Sky'Max Horn
svn-id: r12099
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11213
2003-10-25Changed the behaviour of the page up/down buttons in the save/load dialog.Torbjörn Andersson
LavosSpawn tells me that the previous behaviour was, in fact, what the original did, but agreed that it was confusing. The new behaviour is consistent with how BS2 does it, by the way. svn-id: r10962
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit ↵Max Horn
(try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) svn-id: r10622