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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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control.cpp
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Author
2005-04-10
split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...
Max Horn
2005-04-09
Remove usage of vsprintf in favour of vsnprintf and make
Jonathan Gray
2005-04-01
Display text in Restart Yes/No Dialog for consistency with
Jonathan Gray
2005-03-18
Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.
Eugene Sandulenko
2005-03-11
Not needed any more
Chris Apers
2005-02-20
fix missing speech animations. I introduced that bug when I moved the compact...
Robert Göffringmann
2005-01-10
Reduce dependencies on common/savefile.h from 88 to 14
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-20
- Change mouse position on click
Chris Apers
2004-12-16
Removed unused variable.
Torbjörn Andersson
2004-12-16
some cleanup
Robert Göffringmann
2004-12-16
fix gcc warnings
Robert Göffringmann
2004-12-15
moved compacts and related static data out of the scummvm.exe into an externa...
Robert Göffringmann
2004-12-05
Clean up OSystem::Event
Max Horn
2004-11-27
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...
Max Horn
2004-11-12
use message window instead of console printf if user wants to load a savegame...
Robert Göffringmann
2004-11-11
misc cleanup
Robert Göffringmann
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-18
fixed warnings
Paweł Kołodziejski
2004-09-06
Save setting of the text toggle when quitting, fixes bug #855542
Joost Peters
2004-08-25
typo
Joost Peters
2004-07-18
Adapted Fingolfin's BS1 code for better error messages when save/restore
Torbjörn Andersson
2004-07-08
(Ab)used the yes/no dialog to show an error message if saving a game fails.
Torbjörn Andersson
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-06-25
Use auto_ptr to avoid leaks
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-01-26
Remove old CE tweak
Nicolas Bacca
2004-01-17
Implements TOGGLE_VIRTUAL_KEYBOARD
Nicolas Bacca
2004-01-06
updated copyright notice
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Introduce namespace 'Sky'
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-10-25
Changed the behaviour of the page up/down buttons in the save/load dialog.
Torbjörn Andersson
2003-10-05
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...
Max Horn
2003-09-28
Improve intro timing a tiny bit on WinCE
Nicolas Bacca
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-08-10
Replaced use of File with use of SaveFileManager where appropriate.
Marcus Comstedt
2003-08-03
new compacts, new loading + saving code (not compatible to old one)
Robert Göffringmann
2003-08-02
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...
Max Horn
2003-08-01
changed loading & saving code to fix the bug discribed in the general forum. ...
Robert Göffringmann
2003-07-31
deactivated loading/(auto-)saving at places where it's not allowed
Robert Göffringmann
2003-07-14
maybe this fixed those random crashes...
Robert Göffringmann
2003-07-14
fixed toggling music on/off after savegame restore
Robert Göffringmann
2003-07-14
fixed text drawing bug and made sure autosave doesn't save if engine is in lo...
Robert Göffringmann
2003-07-13
debug/warning/error all automatically output a newline
Max Horn
2003-07-12
A few mino changes for pc gamer demo
Travis Howell
2003-07-12
Add WinCE virtual keyboard
Nicolas Bacca
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