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path: root/sky/control.cpp
AgeCommit message (Collapse)Author
2004-07-08(Ab)used the yes/no dialog to show an error message if saving a game fails.Torbjörn Andersson
As far as I can tell, writing a proper one-button dialog is tricky. It can't re-use a button from the yes/no dialog since the whole thing appears to be just one sprite! svn-id: r14178
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-01-26Remove old CE tweakNicolas Bacca
svn-id: r12626
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in ↵Max Horn
namespace 'Sky' now) svn-id: r12114
2004-01-03Introduce namespace 'Sky'Max Horn
svn-id: r12099
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11213
2003-10-25Changed the behaviour of the page up/down buttons in the save/load dialog.Torbjörn Andersson
LavosSpawn tells me that the previous behaviour was, in fact, what the original did, but agreed that it was confusing. The new behaviour is consistent with how BS2 does it, by the way. svn-id: r10962
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit ↵Max Horn
(try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) svn-id: r10622
2003-09-28Improve intro timing a tiny bit on WinCENicolas Bacca
svn-id: r10472
2003-09-24Whitespace changesTorbjörn Andersson
svn-id: r10390
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
svn-id: r9627
2003-08-03new compacts, new loading + saving code (not compatible to old one)Robert Göffringmann
svn-id: r9439
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵Max Horn
did it should be trivial to get them working again) svn-id: r9391
2003-08-01changed loading & saving code to fix the bug discribed in the general forum. ↵Robert Göffringmann
This bug applies to all platforms, it just seems to cause a crash only on Mac OS X. svn-id: r9352
2003-07-31deactivated loading/(auto-)saving at places where it's not allowedRobert Göffringmann
svn-id: r9315
2003-07-14maybe this fixed those random crashes...Robert Göffringmann
svn-id: r9021
2003-07-14fixed toggling music on/off after savegame restoreRobert Göffringmann
svn-id: r9007
2003-07-14fixed text drawing bug and made sure autosave doesn't save if engine is in ↵Robert Göffringmann
logic_choose mode svn-id: r9006
2003-07-13debug/warning/error all automatically output a newlineMax Horn
svn-id: r8991
2003-07-12A few mino changes for pc gamer demoTravis Howell
svn-id: r8949
2003-07-12Add WinCE virtual keyboardNicolas Bacca
svn-id: r8944
2003-07-12fix Swedish quit messageRobert Göffringmann
svn-id: r8932
2003-07-12one more small fixRobert Göffringmann
svn-id: r8929
2003-07-12keep virgin logo from flashing up when using -xRobert Göffringmann
svn-id: r8928
2003-07-12implemented -x command line optionRobert Göffringmann
svn-id: r8926
2003-07-12added support for different languages and fixed memory leak and screen ↵Robert Göffringmann
refreshes in load/save dialogs svn-id: r8921
2003-07-11added autosaving every 5 minutesRobert Göffringmann
svn-id: r8915
2003-07-10fixed endian specific palette bugs for restarting game and control panelRobert Göffringmann
svn-id: r8899
2003-07-10whoops.Robert Göffringmann
svn-id: r8895
2003-07-10Slight cleanup. Fixes a few minor memory leaks, I believe.Torbjörn Andersson
svn-id: r8894
2003-07-10forgot to allow restarting from control panelRobert Göffringmann
svn-id: r8887
2003-07-10implemented fnRestartGame() and skipping of 2nd intro partRobert Göffringmann
svn-id: r8885
2003-07-09added toggling music on/offRobert Göffringmann
svn-id: r8884
2003-07-09activated speed slider in SkyControl, fixed different charsets in control ↵Robert Göffringmann
panel when entering from LINC terminal, etc. svn-id: r8883
2003-07-09/me slaps himselfRobert Göffringmann
svn-id: r8875
2003-07-09script data is the same for 0.0365, 0.0368 and 0.0372, so allow switching ↵Robert Göffringmann
saved games. svn-id: r8874
2003-07-08fixed file loading bugs for v.0.0331, control panel works nowRobert Göffringmann
svn-id: r8868
2003-07-07button text for save and restore doesn't disappear anymore.Robert Göffringmann
+ fixed screen updates for swing seqs. svn-id: r8844
2003-07-07Fixed warning.Torbjörn Andersson
svn-id: r8842
2003-07-07use our standard cast styleMax Horn
svn-id: r8824
2003-07-06fix bug #766744 (BASS: Crash when quitting while quitting)Robert Göffringmann
svn-id: r8817
2003-07-05fixed bug #765892 (bottom bar in F5 menu not used)Robert Göffringmann
svn-id: r8783
2003-07-05Dont show cursor when restoring gameRobert Göffringmann
+ warn user when he tries loading an old savegame (not that pretty, yet) svn-id: r8781