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| author | Max Horn | 2003-07-07 00:14:16 +0000 |
|---|---|---|
| committer | Max Horn | 2003-07-07 00:14:16 +0000 |
| commit | 41912bc68578b5e68805f01fc36e79d91691c8cd (patch) | |
| tree | 710d9f7be63a84117770ff5260b1053ce0b11ee3 /sky/control.cpp | |
| parent | 3dca18c935682746545f219e715a46fd4cc10852 (diff) | |
| download | scummvm-rg350-41912bc68578b5e68805f01fc36e79d91691c8cd.tar.gz scummvm-rg350-41912bc68578b5e68805f01fc36e79d91691c8cd.tar.bz2 scummvm-rg350-41912bc68578b5e68805f01fc36e79d91691c8cd.zip | |
use our standard cast style
svn-id: r8824
Diffstat (limited to 'sky/control.cpp')
| -rw-r--r-- | sky/control.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/sky/control.cpp b/sky/control.cpp index a753d77153..3824b1e1e9 100644 --- a/sky/control.cpp +++ b/sky/control.cpp @@ -27,7 +27,7 @@ SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) { - _spriteData = (dataFileHeader*)pSpData; + _spriteData = (dataFileHeader *)pSpData; _numSprites = pNSprites; _curSprite = pCurSprite; _x = pX; @@ -52,7 +52,7 @@ void SkyConResource::drawToScreen(bool doMask) { uint8 *updatePos = screenPos; if (!_spriteData) return; - uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader); + uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader); spriteData += _spriteData->s_sp_size * _curSprite; if (doMask) { for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) { @@ -74,7 +74,7 @@ void SkyConResource::drawToScreen(bool doMask) { SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) : SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) { - _oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH); + _oldScreen = (uint8 *)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH); _oldY = 0; _oldX = GAME_SCREEN_WIDTH; } @@ -125,7 +125,7 @@ void SkyTextResource::drawToScreen(bool doMask) { cpHeight = PAN_CHAR_HEIGHT; uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x; uint8 *copyDest = _oldScreen; - uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader); + uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader); for (cnty = 0; cnty < cpHeight; cnty++) { memcpy(copyDest, screenPos, cpWidth); for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++) @@ -159,7 +159,7 @@ void SkyControlStatus::setToText(const char *newText) { free(_textData); } displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255); - _textData = (dataFileHeader*)disText.textData; + _textData = (dataFileHeader *)disText.textData; _statusText->setSprite(_textData); _statusText->drawToScreen(WITH_MASK); } @@ -169,7 +169,7 @@ void SkyControlStatus::setToText(uint16 textNum) { if (_textData) free(_textData); displayText_t disText = _skyText->displayText(NULL, true, STATUS_WIDTH, 255); - _textData = (dataFileHeader*)disText.textData; + _textData = (dataFileHeader *)disText.textData; _statusText->setSprite(_textData); _statusText->drawToScreen(WITH_MASK); } @@ -226,7 +226,7 @@ void SkyControl::removePanel(void) { void SkyControl::initPanel(void) { - _screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); + _screenBuf = (uint8 *)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate @@ -319,7 +319,7 @@ void SkyControl::buttonControl(SkyConResource *pButton) { _skyText->getText(pButton->_text); displayText_t textRes; textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255); - _textSprite = (dataFileHeader*)textRes.textData; + _textSprite = (dataFileHeader *)textRes.textData; _text->setSprite(_textSprite); } else _text->setSprite(NULL); } @@ -398,7 +398,7 @@ void SkyControl::restartGame(void) { /*parseSaveData(_restartData); _skyScreen->forceRefresh(); - _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); + _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); _skyMouse->spriteMouse(_savedMouse, 0, 0); SkyState::_systemVars.pastIntro = true;*/ } @@ -425,7 +425,7 @@ void SkyControl::doLoadSavePanel(void) { _system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT); _system->update_screen(); _skyScreen->forceRefresh(); - _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); + _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); removePanel(); _skyMouse->spriteMouse(_savedMouse, 0, 0); } @@ -487,7 +487,7 @@ void SkyControl::doControlPanel(void) { _system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT); _system->update_screen(); _skyScreen->forceRefresh(); - _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); + _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); removePanel(); _skyMouse->spriteMouse(_savedMouse, 0, 0); } @@ -592,7 +592,7 @@ bool SkyControl::getYesNo(char *text) { _yesNo->drawToScreen(WITH_MASK); if (text) { displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37); - dlgTextDat = (dataFileHeader*)dlgLtm.textData; + dlgTextDat = (dataFileHeader *)dlgLtm.textData; textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2; } else dlgTextDat = NULL; @@ -767,7 +767,7 @@ uint16 SkyControl::saveRestorePanel(bool allowSave) { if (allowSave) lookList = _savePanLookList; else lookList = _restorePanLookList; - uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); + uint8 *saveGameTexts = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); dataFileHeader *textSprites[MAX_ON_SCREEN + 1]; textSprites[MAX_ON_SCREEN] = NULL; _firstText = 0; @@ -899,7 +899,7 @@ void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, displayText_t textSpr; if (!nameSprites[MAX_ON_SCREEN]) { textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0); - nameSprites[MAX_ON_SCREEN] = (dataFileHeader*)textSpr.textData; + nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData; } for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) { if (firstNum + cnt == selectedGame) @@ -907,7 +907,7 @@ void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, else textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37); nameBuf += MAX_TEXT_LEN; - nameSprites[cnt] = (dataFileHeader*)textSpr.textData; + nameSprites[cnt] = (dataFileHeader *)textSpr.textData; if (firstNum + cnt == selectedGame) { nameSprites[cnt]->flag = 1; _enteredTextWidth = (uint16)textSpr.textWidth; @@ -945,7 +945,7 @@ void SkyControl::loadDescriptions(uint8 *destBuf) { File *inf = new File(); inf->open("SKY-VM.SAV",_savePath); if (inf->isOpen()) { - uint8 *tmpBuf = (uint8*)malloc(inf->size()); + uint8 *tmpBuf = (uint8 *)malloc(inf->size()); inf->read(tmpBuf, inf->size()); uint8 *destPos = destBuf; uint8 *inPos = tmpBuf; @@ -970,7 +970,7 @@ void SkyControl::loadDescriptions(uint8 *destBuf) { void SkyControl::saveDescriptions(uint8 *srcBuf) { - uint8 *tmpBuf = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); + uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); uint8 *tmpPos = tmpBuf; uint8 *srcPos = srcBuf; for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) { @@ -1003,7 +1003,7 @@ uint16 SkyControl::saveGameToFile(void) { return NO_DISK_SPACE; } - uint8 *saveData = (uint8*)malloc(0x50000); + uint8 *saveData = (uint8 *)malloc(0x50000); uint32 fSize = prepareSaveData(saveData); if (outf->write(saveData, fSize) != fSize) { @@ -1017,8 +1017,8 @@ uint16 SkyControl::saveGameToFile(void) { return GAME_SAVED; } -#define STOSD(ptr, val) { *(uint32*)(ptr) = TO_LE_32(val); (ptr) += 4; } -#define STOSW(ptr, val) { *(uint16*)(ptr) = TO_LE_16(val); (ptr) += 2; } +#define STOSD(ptr, val) { *(uint32 *)(ptr) = TO_LE_32(val); (ptr) += 4; } +#define STOSW(ptr, val) { *(uint16 *)(ptr) = TO_LE_16(val); (ptr) += 2; } void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) { STOSW(*destPos, mega->gridWidth); @@ -1161,7 +1161,7 @@ uint32 SkyControl::prepareSaveData(uint8 *destBuf) { for (cnt = 0; cnt < 13; cnt++) STOSW(destPos, SkyCompact::high_floor_table[cnt]); - *(uint32*)destBuf = TO_LE_32(destPos - destBuf); // save size + *(uint32 *)destBuf = TO_LE_32(destPos - destBuf); // save size return destPos - destBuf; } @@ -1217,7 +1217,7 @@ void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) { if (saveType & SAVE_GRAFX) { uint16 grafxLen; LODSW(*srcPos, grafxLen); - cpt->grafixProg = (uint16*)malloc(grafxLen << 1); + cpt->grafixProg = (uint16 *)malloc(grafxLen << 1); appendMemList(cpt->grafixProg); for (cnt = 0; cnt < grafxLen; cnt++) { LODSW(*srcPos, cpt->grafixProg[cnt]); @@ -1228,7 +1228,7 @@ void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) { if (saveType & SAVE_TURNP) { uint16 turnLen; LODSW(*srcPos, turnLen); - cpt->extCompact->turnProg = (uint16*)malloc(turnLen << 1); + cpt->extCompact->turnProg = (uint16 *)malloc(turnLen << 1); appendMemList(cpt->extCompact->turnProg); for (cnt = 0; cnt < turnLen; cnt++) LODSW(*srcPos, cpt->extCompact->turnProg[cnt]); @@ -1385,7 +1385,7 @@ uint16 SkyControl::restoreGameFromFile(void) { } uint32 fSize = inf->size(); - uint8 *saveData = (uint8*)malloc(fSize); + uint8 *saveData = (uint8 *)malloc(fSize); uint32 infSize = inf->readUint32LE(); inf->seek(0, SEEK_SET); @@ -1472,8 +1472,8 @@ void SkyControl::delay(unsigned int amount) { void SkyControl::showGameQuitMsg(bool useScreen) { SkyState::_systemVars.quitting = true; - uint8 *textBuf1 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); - uint8 *textBuf2 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); + uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); + uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader)); uint8 textNum; uint8 *screenData; if (useScreen) { |
