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authorMax Horn2003-07-07 00:14:16 +0000
committerMax Horn2003-07-07 00:14:16 +0000
commit41912bc68578b5e68805f01fc36e79d91691c8cd (patch)
tree710d9f7be63a84117770ff5260b1053ce0b11ee3 /sky/control.cpp
parent3dca18c935682746545f219e715a46fd4cc10852 (diff)
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use our standard cast style
svn-id: r8824
Diffstat (limited to 'sky/control.cpp')
-rw-r--r--sky/control.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index a753d77153..3824b1e1e9 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -27,7 +27,7 @@
SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) {
- _spriteData = (dataFileHeader*)pSpData;
+ _spriteData = (dataFileHeader *)pSpData;
_numSprites = pNSprites;
_curSprite = pCurSprite;
_x = pX;
@@ -52,7 +52,7 @@ void SkyConResource::drawToScreen(bool doMask) {
uint8 *updatePos = screenPos;
if (!_spriteData) return;
- uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+ uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
spriteData += _spriteData->s_sp_size * _curSprite;
if (doMask) {
for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
@@ -74,7 +74,7 @@ void SkyConResource::drawToScreen(bool doMask) {
SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) :
SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) {
- _oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
+ _oldScreen = (uint8 *)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
_oldY = 0;
_oldX = GAME_SCREEN_WIDTH;
}
@@ -125,7 +125,7 @@ void SkyTextResource::drawToScreen(bool doMask) {
cpHeight = PAN_CHAR_HEIGHT;
uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;
uint8 *copyDest = _oldScreen;
- uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+ uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
for (cnty = 0; cnty < cpHeight; cnty++) {
memcpy(copyDest, screenPos, cpWidth);
for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++)
@@ -159,7 +159,7 @@ void SkyControlStatus::setToText(const char *newText) {
free(_textData);
}
displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader*)disText.textData;
+ _textData = (dataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -169,7 +169,7 @@ void SkyControlStatus::setToText(uint16 textNum) {
if (_textData)
free(_textData);
displayText_t disText = _skyText->displayText(NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader*)disText.textData;
+ _textData = (dataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -226,7 +226,7 @@ void SkyControl::removePanel(void) {
void SkyControl::initPanel(void) {
- _screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+ _screenBuf = (uint8 *)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate
@@ -319,7 +319,7 @@ void SkyControl::buttonControl(SkyConResource *pButton) {
_skyText->getText(pButton->_text);
displayText_t textRes;
textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255);
- _textSprite = (dataFileHeader*)textRes.textData;
+ _textSprite = (dataFileHeader *)textRes.textData;
_text->setSprite(_textSprite);
} else _text->setSprite(NULL);
}
@@ -398,7 +398,7 @@ void SkyControl::restartGame(void) {
/*parseSaveData(_restartData);
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
_skyMouse->spriteMouse(_savedMouse, 0, 0);
SkyState::_systemVars.pastIntro = true;*/
}
@@ -425,7 +425,7 @@ void SkyControl::doLoadSavePanel(void) {
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
_system->update_screen();
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
removePanel();
_skyMouse->spriteMouse(_savedMouse, 0, 0);
}
@@ -487,7 +487,7 @@ void SkyControl::doControlPanel(void) {
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
_system->update_screen();
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
removePanel();
_skyMouse->spriteMouse(_savedMouse, 0, 0);
}
@@ -592,7 +592,7 @@ bool SkyControl::getYesNo(char *text) {
_yesNo->drawToScreen(WITH_MASK);
if (text) {
displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37);
- dlgTextDat = (dataFileHeader*)dlgLtm.textData;
+ dlgTextDat = (dataFileHeader *)dlgLtm.textData;
textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2;
} else
dlgTextDat = NULL;
@@ -767,7 +767,7 @@ uint16 SkyControl::saveRestorePanel(bool allowSave) {
if (allowSave) lookList = _savePanLookList;
else lookList = _restorePanLookList;
- uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+ uint8 *saveGameTexts = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
dataFileHeader *textSprites[MAX_ON_SCREEN + 1];
textSprites[MAX_ON_SCREEN] = NULL;
_firstText = 0;
@@ -899,7 +899,7 @@ void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites,
displayText_t textSpr;
if (!nameSprites[MAX_ON_SCREEN]) {
textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0);
- nameSprites[MAX_ON_SCREEN] = (dataFileHeader*)textSpr.textData;
+ nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData;
}
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
if (firstNum + cnt == selectedGame)
@@ -907,7 +907,7 @@ void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites,
else
textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
nameBuf += MAX_TEXT_LEN;
- nameSprites[cnt] = (dataFileHeader*)textSpr.textData;
+ nameSprites[cnt] = (dataFileHeader *)textSpr.textData;
if (firstNum + cnt == selectedGame) {
nameSprites[cnt]->flag = 1;
_enteredTextWidth = (uint16)textSpr.textWidth;
@@ -945,7 +945,7 @@ void SkyControl::loadDescriptions(uint8 *destBuf) {
File *inf = new File();
inf->open("SKY-VM.SAV",_savePath);
if (inf->isOpen()) {
- uint8 *tmpBuf = (uint8*)malloc(inf->size());
+ uint8 *tmpBuf = (uint8 *)malloc(inf->size());
inf->read(tmpBuf, inf->size());
uint8 *destPos = destBuf;
uint8 *inPos = tmpBuf;
@@ -970,7 +970,7 @@ void SkyControl::loadDescriptions(uint8 *destBuf) {
void SkyControl::saveDescriptions(uint8 *srcBuf) {
- uint8 *tmpBuf = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+ uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
uint8 *tmpPos = tmpBuf;
uint8 *srcPos = srcBuf;
for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
@@ -1003,7 +1003,7 @@ uint16 SkyControl::saveGameToFile(void) {
return NO_DISK_SPACE;
}
- uint8 *saveData = (uint8*)malloc(0x50000);
+ uint8 *saveData = (uint8 *)malloc(0x50000);
uint32 fSize = prepareSaveData(saveData);
if (outf->write(saveData, fSize) != fSize) {
@@ -1017,8 +1017,8 @@ uint16 SkyControl::saveGameToFile(void) {
return GAME_SAVED;
}
-#define STOSD(ptr, val) { *(uint32*)(ptr) = TO_LE_32(val); (ptr) += 4; }
-#define STOSW(ptr, val) { *(uint16*)(ptr) = TO_LE_16(val); (ptr) += 2; }
+#define STOSD(ptr, val) { *(uint32 *)(ptr) = TO_LE_32(val); (ptr) += 4; }
+#define STOSW(ptr, val) { *(uint16 *)(ptr) = TO_LE_16(val); (ptr) += 2; }
void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) {
STOSW(*destPos, mega->gridWidth);
@@ -1161,7 +1161,7 @@ uint32 SkyControl::prepareSaveData(uint8 *destBuf) {
for (cnt = 0; cnt < 13; cnt++)
STOSW(destPos, SkyCompact::high_floor_table[cnt]);
- *(uint32*)destBuf = TO_LE_32(destPos - destBuf); // save size
+ *(uint32 *)destBuf = TO_LE_32(destPos - destBuf); // save size
return destPos - destBuf;
}
@@ -1217,7 +1217,7 @@ void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) {
if (saveType & SAVE_GRAFX) {
uint16 grafxLen;
LODSW(*srcPos, grafxLen);
- cpt->grafixProg = (uint16*)malloc(grafxLen << 1);
+ cpt->grafixProg = (uint16 *)malloc(grafxLen << 1);
appendMemList(cpt->grafixProg);
for (cnt = 0; cnt < grafxLen; cnt++) {
LODSW(*srcPos, cpt->grafixProg[cnt]);
@@ -1228,7 +1228,7 @@ void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) {
if (saveType & SAVE_TURNP) {
uint16 turnLen;
LODSW(*srcPos, turnLen);
- cpt->extCompact->turnProg = (uint16*)malloc(turnLen << 1);
+ cpt->extCompact->turnProg = (uint16 *)malloc(turnLen << 1);
appendMemList(cpt->extCompact->turnProg);
for (cnt = 0; cnt < turnLen; cnt++)
LODSW(*srcPos, cpt->extCompact->turnProg[cnt]);
@@ -1385,7 +1385,7 @@ uint16 SkyControl::restoreGameFromFile(void) {
}
uint32 fSize = inf->size();
- uint8 *saveData = (uint8*)malloc(fSize);
+ uint8 *saveData = (uint8 *)malloc(fSize);
uint32 infSize = inf->readUint32LE();
inf->seek(0, SEEK_SET);
@@ -1472,8 +1472,8 @@ void SkyControl::delay(unsigned int amount) {
void SkyControl::showGameQuitMsg(bool useScreen) {
SkyState::_systemVars.quitting = true;
- uint8 *textBuf1 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
- uint8 *textBuf2 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+ uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+ uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
uint8 textNum;
uint8 *screenData;
if (useScreen) {