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AgeCommit message (Collapse)Author
2003-07-12get music volume from command lineRobert Göffringmann
svn-id: r8930
2003-07-12floppy versions don't seem to have all languages in their datafiles.Robert Göffringmann
svn-id: r8927
2003-07-12implemented -x command line optionRobert Göffringmann
svn-id: r8926
2003-07-12added support for different languages and fixed memory leak and screen ↵Robert Göffringmann
refreshes in load/save dialogs svn-id: r8921
2003-07-12added dialog skipping by pressing '.'Robert Göffringmann
svn-id: r8920
2003-07-12implemented dialog skipping and cleaned up mouse codeRobert Göffringmann
svn-id: r8919
2003-07-11added autosaving every 5 minutesRobert Göffringmann
svn-id: r8915
2003-07-11fixed item descriptionsRobert Göffringmann
svn-id: r8913
2003-07-10abide by command line request for no subtitles if running the cd versionJonathan Gray
svn-id: r8898
2003-07-10implemented fnOpenHand/fnCloseHand, added debug cheatsRobert Göffringmann
svn-id: r8896
2003-07-10implemented fnRestartGame() and skipping of 2nd intro partRobert Göffringmann
svn-id: r8885
2003-07-09added toggling music on/offRobert Göffringmann
svn-id: r8884
2003-07-07This seems to fix the inventory sprite for the glass, and is moreTorbjörn Andersson
consistent with the rest of the loadFixedItems() function. svn-id: r8832
2003-07-07use our standard cast styleMax Horn
svn-id: r8824
2003-07-06fix bug #766744 (BASS: Crash when quitting while quitting)Robert Göffringmann
svn-id: r8817
2003-07-05Fix sky fullscreen from launcherJames Brown
svn-id: r8766
2003-07-05applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)Joost Peters
svn-id: r8753
2003-07-04make sky detect v.0.0348 (even though not existing ;)Robert Göffringmann
svn-id: r8751
2003-07-04support text and speech at the same timeRobert Göffringmann
svn-id: r8750
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
The bass version is now included in the savegames, too. svn-id: r8747
2003-07-04Make 80 column people happy. Sheesh, it's only an egg.James Brown
svn-id: r8745
2003-07-04Remove homage to original's misspelling of pseudo. Honest.James Brown
svn-id: r8744
2003-07-04Because I can.James Brown
svn-id: r8743
2003-07-03Compact data for v. 0.0288, works as well as 0.0368 now.Robert Göffringmann
svn-id: r8723
2003-07-02fixed save/restore grid problemsRobert Göffringmann
svn-id: r8703
2003-07-01bass is completable now.Robert Göffringmann
svn-id: r8691
2003-07-01bypassed copy protection, fixed crash when disconnecting from link space, ↵Robert Göffringmann
fixed logix swing seqs svn-id: r8686
2003-07-01finished loading and saving, fixed grid bugs (some debugging code not yet ↵Robert Göffringmann
removed), implemented fnLincTextModule svn-id: r8682
2003-06-27fixed warningsMax Horn
svn-id: r8669
2003-06-27some more loading & saving work (still unfinished)Robert Göffringmann
svn-id: r8663
2003-06-22native mt32 support and basic control panel (incomplete)Robert Göffringmann
doesn't work with all versions, probably file numbers were changed svn-id: r8632
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-09mouse-fixes, note that: buttonPressed() keeping track of a repeated push ↵Joost Peters
DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :) svn-id: r8419
2003-06-08added quit eventMax Horn
svn-id: r8398
2003-06-06Preparations for removing GF_AFTER_V? flagsMax Horn
svn-id: r8364
2003-06-06add fnRandom()Joost Peters
svn-id: r8359
2003-06-06forgot to remove thatRobert Göffringmann
svn-id: r8358
2003-06-06changed sprite priority, changed some errors to warnings and added hack to ↵Robert Göffringmann
get past the first scene svn-id: r8357
2003-06-06forgot to implement right mousebutton. :)Robert Göffringmann
svn-id: r8343
2003-06-05fixed sprite drawing, added some mouse support and some logic routines.Robert Göffringmann
svn-id: r8332
2003-06-04some more mouse stuff..Joost Peters
svn-id: r8295
2003-06-02added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid ↵Robert Göffringmann
out of SkyState svn-id: r8266
2003-06-02fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing ↵Robert Göffringmann
in cd version depending on the end of the voc files being reached. svn-id: r8262
2003-06-01remove useless screen updates, make non-seq intro parts escapable.Robert Göffringmann
svn-id: r8255
2003-06-01cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAGRobert Göffringmann
svn-id: r8253
2003-06-01added some buggy, incomplete mouse codeJoost Peters
svn-id: r8233
2003-06-01basic ingame speech supportRobert Göffringmann
svn-id: r8220
2003-05-29added some doxygen comments to common/system.h; cleaned up the OSystem ↵Max Horn
interface a bit svn-id: r8116
2003-05-29whoopsRobert Göffringmann
svn-id: r8101
2003-05-29fixing crashRobert Göffringmann
svn-id: r8100