index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sky
/
sound.cpp
Age
Commit message (
Expand
)
Author
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-12-05
some cleanup, engine returns to the launcher now instead of calling OSystem::...
Robert Göffringmann
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-09-12
Avoid integer overflow in volume parameter to playRaw(). This fixes bug
Torbjörn Andersson
2005-09-08
Whitespace changes
Torbjörn Andersson
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-11
Moved some more stuff to namespace Audio (enough for tonight)
Max Horn
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-11-11
misc cleanup
Robert Göffringmann
2004-02-16
Workaround for BASS bug #897775. As far as I can tell there is no proper
Torbjörn Andersson
2004-01-06
updated copyright notice
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Introduce namespace 'Sky'
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-21
incorrect use of pauseChannel (replaced by correct pauseID)
Max Horn
2003-12-21
cleanup
Max Horn
2003-10-25
fix bug #828222: Adlib music stops during browsing the inventory
Robert Göffringmann
2003-10-05
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...
Max Horn
2003-10-01
Whitespace changes
Torbjörn Andersson
2003-09-09
fix sfx routine
Robert Göffringmann
2003-09-05
moved the sound ID param in playRaw before volume/pan
Max Horn
2003-09-02
changed sounds volume to original volume level, and fixed sounds in bass intro
Paweł Kołodziejski
2003-08-31
added mixer features: volume and pan control per channel
Paweł Kołodziejski
2003-08-20
copied some fixes which only were in 0.5.1 branch.
Robert Göffringmann
2003-08-18
fix sfx restart after restoring a savegame
Robert Göffringmann
2003-08-02
correct sound looping, thanks to our new mixer. :)
Robert Göffringmann
2003-07-23
applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')
Joost Peters
2003-07-14
maybe this fixed those random crashes...
Robert Göffringmann
2003-07-13
debug/warning/error all automatically output a newline
Max Horn
2003-07-13
sound support for v.0.0109
Robert Göffringmann
2003-07-12
implemented dialog skipping and cleaned up mouse code
Robert Göffringmann
2003-07-07
applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
Robert Göffringmann
2003-07-07
another fix kudos to LavosSpawn
Max Horn
2003-07-07
use our standard cast style
Max Horn
2003-07-05
hope this fixes problems about cut-off speech.
Robert Göffringmann
2003-07-04
removed some useless lines
Robert Göffringmann
2003-07-04
SFX is working correctly now. also implemented queued fx and fx saving.
Robert Göffringmann
2003-07-03
fixed warning
Max Horn
2003-07-03
fixed showGameQuitMsg() and temporarily disabled sfx looping
Robert Göffringmann
2003-06-27
some more loading & saving work (still unfinished)
Robert Göffringmann
2003-06-22
native mt32 support and basic control panel (incomplete)
Robert Göffringmann
2003-06-09
Sky shouldn't error() if no speech file exists for a sentence
Robert Göffringmann
2003-06-09
some talk-related bugs fixed
Robert Göffringmann
2003-06-02
fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing i...
Robert Göffringmann
2003-06-01
cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG
Robert Göffringmann
2003-06-01
whoops
Robert Göffringmann
2003-06-01
basic ingame speech support
Robert Göffringmann
[next]