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AgeCommit message (Expand)Author
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-01-01Updated copyrightMax Horn
2004-01-06updated copyright noticeMax Horn
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...Max Horn
2004-01-03Introduce namespace 'Sky'Max Horn
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-21cleanupMax Horn
2003-10-25fix bug #828222: Adlib music stops during browsing the inventoryRobert Göffringmann
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-05cleaned up sound/mixer.h a bit; renamed some mixer methods for consistencyMax Horn
2003-08-20copied some fixes which only were in 0.5.1 branch.Robert Göffringmann
2003-08-09makes use of SoundMixer::pauseChannels() now.Robert Göffringmann
2003-07-23applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')Joost Peters
2003-07-12implemented dialog skipping and cleaned up mouse codeRobert Göffringmann
2003-07-07applied patch #766979 (BASS: Possible fix for problem with cut-off speech).Robert Göffringmann
2003-07-05hope this fixes problems about cut-off speech.Robert Göffringmann
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
2003-06-09Sky shouldn't error() if no speech file exists for a sentenceRobert Göffringmann
2003-06-09some talk-related bugs fixedRobert Göffringmann
2003-06-02fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing i...Robert Göffringmann
2003-06-01basic ingame speech supportRobert Göffringmann
2003-05-30add sound effectsOliver Kiehl
2003-05-29fixed sound driver.Robert Göffringmann
2003-05-16added SFX supportRobert Göffringmann
2003-03-11added timers, full cd-intro and fixed some minor issuesJoost Peters
2003-03-08Added voice support, and more (cd_)intro stuff + added myself to the README :)Joost Peters