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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sky
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sound.h
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Author
2004-01-06
updated copyright notice
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Introduce namespace 'Sky'
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-21
cleanup
Max Horn
2003-10-25
fix bug #828222: Adlib music stops during browsing the inventory
Robert Göffringmann
2003-10-05
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-05
cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency
Max Horn
2003-08-20
copied some fixes which only were in 0.5.1 branch.
Robert Göffringmann
2003-08-09
makes use of SoundMixer::pauseChannels() now.
Robert Göffringmann
2003-07-23
applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')
Joost Peters
2003-07-12
implemented dialog skipping and cleaned up mouse code
Robert Göffringmann
2003-07-07
applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
Robert Göffringmann
2003-07-05
hope this fixes problems about cut-off speech.
Robert Göffringmann
2003-07-04
SFX is working correctly now. also implemented queued fx and fx saving.
Robert Göffringmann
2003-06-09
Sky shouldn't error() if no speech file exists for a sentence
Robert Göffringmann
2003-06-09
some talk-related bugs fixed
Robert Göffringmann
2003-06-02
fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing i...
Robert Göffringmann
2003-06-01
basic ingame speech support
Robert Göffringmann
2003-05-30
add sound effects
Oliver Kiehl
2003-05-29
fixed sound driver.
Robert Göffringmann
2003-05-16
added SFX support
Robert Göffringmann
2003-03-11
added timers, full cd-intro and fixed some minor issues
Joost Peters
2003-03-08
Added voice support, and more (cd_)intro stuff + added myself to the README :)
Joost Peters