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2003-07-05applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)Joost Peters
svn-id: r8753
2003-07-05fixed warningJoost Peters
svn-id: r8752
2003-07-04make sky detect v.0.0348 (even though not existing ;)Robert Göffringmann
svn-id: r8751
2003-07-04support text and speech at the same timeRobert Göffringmann
svn-id: r8750
2003-07-04don't let user enter too long save namesRobert Göffringmann
svn-id: r8749
2003-07-04removed some useless linesRobert Göffringmann
svn-id: r8748
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
The bass version is now included in the savegames, too. svn-id: r8747
2003-07-04Make 80 column people happy. Sheesh, it's only an egg.James Brown
svn-id: r8745
2003-07-04Remove homage to original's misspelling of pseudo. Honest.James Brown
svn-id: r8744
2003-07-04Because I can.James Brown
svn-id: r8743
2003-07-04show detected game version at startup. (hopefully this will stop the wave of ↵Joost Peters
'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331) svn-id: r8734
2003-07-03fixed warningMax Horn
svn-id: r8730
2003-07-03whoopsRobert Göffringmann
svn-id: r8729
2003-07-03fixed showGameQuitMsg() and temporarily disabled sfx loopingRobert Göffringmann
svn-id: r8728
2003-07-03Compact data for v. 0.0288, works as well as 0.0368 now.Robert Göffringmann
svn-id: r8723
2003-07-02added .cvsignoreMax Horn
svn-id: r8711
2003-07-02Initialize midiChannelNumber to 0. I don't know if this is always the rightTorbjörn Andersson
thing to do, but leaving it unintialized isn't a good idea either since that will cause stopMusic() to send bad commands to the MIDI driver in some cases. At least in the case of the ALSA driver, this will cause ScummVM to terminate with an "Unknown Command" error. svn-id: r8705
2003-07-02fixed save/restore grid problemsRobert Göffringmann
svn-id: r8703
2003-07-02oopsJoost Peters
svn-id: r8702
2003-07-02Control panel should be disabled for ALL demo versionsJoost Peters
svn-id: r8701
2003-07-01removed unnecessary variablesJoost Peters
svn-id: r8694
2003-07-01removed useless AR saving leftovers and implemented fnRestoreGame()Robert Göffringmann
svn-id: r8693
2003-07-01fixed warningsJoost Peters
svn-id: r8692
2003-07-01bass is completable now.Robert Göffringmann
svn-id: r8691
2003-07-01fixed mouse restore on savegame restore and bug in fnTheyStartSubRobert Göffringmann
svn-id: r8690
2003-07-01fixed warningMax Horn
svn-id: r8687
2003-07-01bypassed copy protection, fixed crash when disconnecting from link space, ↵Robert Göffringmann
fixed logix swing seqs svn-id: r8686
2003-07-01finished loading and saving, fixed grid bugs (some debugging code not yet ↵Robert Göffringmann
removed), implemented fnLincTextModule svn-id: r8682
2003-07-01fixed race condition when loading different sectionsRobert Göffringmann
svn-id: r8681
2003-06-30finally fixed this stupid animation bugRobert Göffringmann
svn-id: r8675
2003-06-27bugfix. doesn't seem to affect anything, though.Robert Göffringmann
svn-id: r8670
2003-06-27fixed warningsMax Horn
svn-id: r8669
2003-06-27fixed text decoding bugRobert Göffringmann
svn-id: r8668
2003-06-27some more loading & saving work (still unfinished)Robert Göffringmann
svn-id: r8663
2003-06-22another warningMax Horn
svn-id: r8637
2003-06-22fixed warningsMax Horn
svn-id: r8636
2003-06-22whoopsRobert Göffringmann
svn-id: r8633
2003-06-22native mt32 support and basic control panel (incomplete)Robert Göffringmann
doesn't work with all versions, probably file numbers were changed svn-id: r8632
2003-06-17removed send(0) command.Robert Göffringmann
svn-id: r8530
2003-06-17fixed grid position calculationRobert Göffringmann
svn-id: r8529
2003-06-17don't restart music if the same track is already playingRobert Göffringmann
svn-id: r8528
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-14fix bug #754378 (I hope)Oliver Kiehl
svn-id: r8466
2003-06-14fix 0.0368 text decoding bugOliver Kiehl
svn-id: r8465
2003-06-11Added MSVC6 truncation warning to #pragmaJamieson Christian
svn-id: r8430
2003-06-09Sky shouldn't error() if no speech file exists for a sentenceRobert Göffringmann
svn-id: r8426
2003-06-09Sky shouldn't error() if no speech file exists for a sentenceRobert Göffringmann
svn-id: r8425
2003-06-09fixed warningMax Horn
svn-id: r8424
2003-06-09removed debugging leftovers, fixed one more sprite clipping issue.Robert Göffringmann
svn-id: r8423
2003-06-09whoops.Robert Göffringmann
svn-id: r8422