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2005-03-11Not needed any moreChris Apers
svn-id: r17076
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the ↵Max Horn
name of the data type / the SoundMixer method names svn-id: r17052
2005-02-28change division to right-shiftJoost Peters
svn-id: r16962
2005-02-20fix missing speech animations. I introduced that bug when I moved the ↵Robert Göffringmann
compacts out of the scummvm executable. svn-id: r16828
2005-02-11Make rnc unpacker a member of Disk class so it reuses the same object, and ↵Joost Peters
change rnc code to only build the crc table once instead of for every unpack operation. This should speed it up a bit. svn-id: r16771
2005-01-28Use class Mutex instead of MutexRefMax Horn
svn-id: r16679
2005-01-28Fix warning introduced by previous commit.Torbjörn Andersson
svn-id: r16654
2005-01-27fix compilationPaweł Kołodziejski
svn-id: r16651
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
svn-id: r16528
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-06Work around bad German translation. (Joey claims he's 21 metres above theTorbjörn Andersson
ground instead of 120 when you first turn him on.) svn-id: r16451
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵Max Horn
SFX and music; volume is now controlled based on the sound type svn-id: r16330
2004-12-25Fix warning on OSXMax Horn
svn-id: r16327
2004-12-20Moved to a database to save memory on PalmOSChris Apers
svn-id: r16164
2004-12-20- Change mouse position on clickChris Apers
- Remove timimg code which slow down PalmOS port svn-id: r16163
2004-12-16Removed unused variable.Torbjörn Andersson
svn-id: r16076
2004-12-16fix escaping the intro on BE systemsRobert Göffringmann
svn-id: r16075
2004-12-16added some debugging functionsRobert Göffringmann
svn-id: r16074
2004-12-16fix for bug #897777 (Foster walks on water...) and #788858 (Walk glitch)Robert Göffringmann
svn-id: r16072
2004-12-16some cleanupRobert Göffringmann
svn-id: r16071
2004-12-16fix gcc warningsRobert Göffringmann
svn-id: r16068
2004-12-15compilation fixJonathan Gray
svn-id: r16058
2004-12-15moved compacts and related static data out of the scummvm.exe into an ↵Robert Göffringmann
external file (available from www.lavosspawn.de/tmp/sky_cpt.zip) svn-id: r16053
2004-12-13fixed a bug that I introduced with the last cleanup.Robert Göffringmann
(caused the graphical glitches in the pipe factory) svn-id: r16043
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
svn-id: r16002
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static ↵Max Horn
methods), same for some other MIDI related stuff svn-id: r15968
2004-11-29Fix music volumeEugene Sandulenko
svn-id: r15959
2004-11-27Use modern form of setupPremixMax Horn
svn-id: r15916
2004-11-27Make use of our String class instead of juggling with char pointers; added ↵Max Horn
File::exists method svn-id: r15913
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the ↵Max Horn
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
svn-id: r15865
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ↵Max Horn
objections) svn-id: r15849
2004-11-19added walkthroughPaweł Kołodziejski
svn-id: r15835
2004-11-15This commit has been brought to you by the commit first, compile/test later ↵Joost Peters
association. svn-id: r15824
2004-11-15Move initialisation from constructor to initialise().Joost Peters
svn-id: r15823
2004-11-12use message window instead of console printf if user wants to load a ↵Robert Göffringmann
savegame from a different BASS version svn-id: r15797
2004-11-11Fix compilation on BE systemsMax Horn
svn-id: r15791
2004-11-11fix for bug #1064113.Robert Göffringmann
not sure how this could happen though svn-id: r15790
2004-11-11oopsRobert Göffringmann
svn-id: r15784
2004-11-11misc cleanupRobert Göffringmann
svn-id: r15783
2004-10-25use relative timing instead of constant values.Robert Göffringmann
svn-id: r15684
2004-10-22correct music/fx for section 6Joost Peters
svn-id: r15656
2004-10-22add section jumping to the debuggerJoost Peters
svn-id: r15655
2004-10-22fix for bug [ 1043047 ] game hangs when foster path busyRobert Göffringmann
svn-id: r15654
2004-10-22iAdd support for MT-32 emu.Eugene Sandulenko
svn-id: r15643
2004-10-22changed timing code.Robert Göffringmann
svn-id: r15639
2004-10-21fixes bug #786482, stupid gardener getting stuck in his hacky animation script.Robert Göffringmann
svn-id: r15623